OGRE  1.9
Object-Oriented Graphics Rendering Engine
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OgreResourceBackgroundQueue.h File Reference
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreSingleton.h"
#include "OgreResource.h"
#include "OgreWorkQueue.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
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struct  Ogre::BackgroundProcessResult
 Encapsulates the result of a background queue request. More...
class  Ogre::ResourceBackgroundQueue
 This class is used to perform Resource operations in a background thread. More...
class  Ogre::ResourceBackgroundQueue::Listener
 This abstract listener interface lets you get notifications of completed background processes instead of having to poll ticket statuses. More...
struct  Ogre::ResourceBackgroundQueue::ResourceRequest
 Encapsulates a queued request for the background queue. More...
struct  Ogre::ResourceBackgroundQueue::ResourceResponse
 Struct that holds details of queued notifications. More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/



typedef WorkQueue::RequestID Ogre::BackgroundProcessTicket
 Identifier of a background process. More...