#include "OgrePrerequisites.h"
#include "OgreShadowCameraSetup.h"
#include "OgrePolygon.h"
#include "OgreConvexBody.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Go to the source code of this file.
Classes | |
class | Ogre::FocusedShadowCameraSetup |
Implements the uniform shadow mapping algorithm in focused mode. More... | |
class | Ogre::FocusedShadowCameraSetup::PointListBody |
Internal class holding a point list representation of a convex body. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |