OGRE  1.9
Object-Oriented Graphics Rendering Engine
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OgreTerrainQuadTreeNode.h File Reference
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class  Ogre::TerrainQuadTreeNode
 A node in a quad tree used to store a patch of terrain. More...
struct  Ogre::TerrainQuadTreeNode::LodLevel
class  Ogre::TerrainQuadTreeNode::Movable
 MovableObject implementation to provide the hook to the scene. More...
class  Ogre::TerrainQuadTreeNode::Rend
 Hook to the render queue. More...
struct  Ogre::TerrainQuadTreeNode::VertexDataRecord



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/