30 #ifndef __GLSLProgramFactory_H__
31 #define __GLSLProgramFactory_H__
47 const String& getLanguage(
void)
const;
60 #endif // __GLSLProgramFactory_H__
static String sLanguageName
Interface describing a manual resource loader.
static GLSLProgramPipelineManager * mProgramPipelineManager
Interface definition for factories of HighLevelGpuProgram.
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL has one progr...
#define _OgreGL3PlusExport
unsigned long long int ResourceHandle
Defines a generic resource handler.
Factory class for GLSL programs.
static GLSLLinkProgramManager * mLinkProgramManager
Abstract base class representing a high-level program (a vertex or fragment program).
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...