AntiPortal datastructure for occlusion culling. More...
#include <OgreAntiPortal.h>
Public Types | |
enum | PORTAL_TYPE { PORTAL_TYPE_QUAD, PORTAL_TYPE_AABB, PORTAL_TYPE_SPHERE } |
enum | PortalIntersectResult { NO_INTERSECT, INTERSECT_NO_CROSS, INTERSECT_BACK_NO_CROSS, INTERSECT_CROSS } |
typedef vector < ShadowRenderable * >::type | ShadowRenderableList |
typedef VectorIterator < ShadowRenderableList > | ShadowRenderableListIterator |
Public Member Functions | |
AntiPortal (const String &name, const PORTAL_TYPE type=PORTAL_TYPE_QUAD) | |
virtual | ~AntiPortal () |
virtual MovableObjectFactory * | _getCreator (void) const |
Get the creator of this object, if any (internal use only) More... | |
virtual LightList * | _getLightList () |
Returns a pointer to the current list of lights for this object. More... | |
virtual SceneManager * | _getManager (void) const |
Get the manager of this object, if any (internal use only) More... | |
virtual const Matrix4 & | _getParentNodeFullTransform (void) const |
return the full transformation of the parent sceneNode or the attachingPoint node More... | |
void | _notifyAttached (Node *parent, bool isTagPoint=false) |
Called when attached to a scene node. More... | |
virtual void | _notifyCreator (MovableObjectFactory *fact) |
Notify the object of it's creator (internal use only) More... | |
virtual void | _notifyCurrentCamera (Camera *cam) |
Internal method to notify the object of the camera to be used for the next rendering operation. More... | |
virtual void | _notifyManager (SceneManager *man) |
Notify the object of it's manager (internal use only) More... | |
void | _notifyMoved () |
Called when scene node moved. More... | |
void | _updateRenderQueue (RenderQueue *queue) |
virtual void | addQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. More... | |
virtual void | addVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. More... | |
void | adjustNodeToMatch (SceneNode *node) |
Adjust the portal so that it is centered and oriented on the given node. More... | |
void | calcDirectionAndRadius () const |
Calculate the local direction and radius of the portal. More... | |
bool | closeTo (const PortalBase *otherPortal) |
check if portal touches another portal More... | |
virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
Create a reference-counted AnimableValuePtr for the named value. More... | |
bool | crossedPortal (const PortalBase *otherPortal) |
check if portal crossed over portal More... | |
virtual void | detachFromParent (void) |
Detaches an object from a parent SceneNode or TagPoint, if attached. More... | |
const AxisAlignedBox & | getAAB () |
Returns an updated AAB of the portal for intersection test. More... | |
const StringVector & | getAnimableValueNames (void) const |
Gets a list of animable value names for this object. More... | |
const AxisAlignedBox & | getBoundingBox () const |
Real | getBoundingRadius () const |
const Capsule & | getCapsule () const |
Returns an updated capsule of the portal for intersection test. More... | |
bool | getCastShadows (void) const |
Returns whether shadow casting is enabled for this object. More... | |
const Vector3 & | getCorner (int index) const |
Get the coordinates of one of the portal corners in local space. More... | |
PCZone * | getCurrentHomeZone () |
Get the Zone the Portal is currently "in". More... | |
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
Overridden member from ShadowCaster. More... | |
const Vector3 & | getDerivedCorner (int index) const |
Get the derived (world) coordinates of one of the portal corners. More... | |
const Vector3 & | getDerivedCP () const |
Get the position (centerpoint) of the portal in world coordinates. More... | |
const Vector3 & | getDerivedDirection () const |
Get the direction of the portal in world coordinates. More... | |
const Plane & | getDerivedPlane () const |
Get the portal plane in world coordinates. More... | |
const Sphere & | getDerivedSphere () const |
Get the sphere centered on the derived CP of the portal in world coordinates. More... | |
const Vector3 & | getDirection () const |
Get the direction vector of the portal in local space. More... | |
EdgeData * | getEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. More... | |
bool | getEnabled () const |
check if portal is enabled More... | |
const AxisAlignedBox & | getLightCapBounds (void) const |
Overridden member from ShadowCaster. More... | |
virtual uint32 | getLightMask () const |
Get a bitwise mask which will filter the lights affecting this object. More... | |
virtual Listener * | getListener (void) const |
Gets the current listener for this object. More... | |
const String & | getMovableType () const |
virtual const String & | getName (void) const |
Returns the name of this object. More... | |
PCZone * | getNewHomeZone () |
Get the Zone the Portal should be moved to. More... | |
virtual Node * | getParentNode (void) const |
Returns the node to which this object is attached. More... | |
virtual SceneNode * | getParentSceneNode (void) const |
Returns the scene node to which this object is attached. More... | |
Real | getPointExtrusionDistance (const Light *l) const |
Get the distance to extrude for a point/spot light. More... | |
const Vector3 & | getPrevDerivedCP () const |
Get the previous position (centerpoint) of the portal in world coordinates. More... | |
const Plane & | getPrevDerivedPlane () const |
Get the previous portal plane in world coordinates. More... | |
virtual uint32 | getQueryFlags (void) const |
Returns the query flags relevant for this object. More... | |
Real | getRadius () const |
Retrieve the radius of the portal (calculates if necessary for quad portals) More... | |
bool | getReceivesShadows () |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows. More... | |
virtual Real | getRenderingDistance (void) const |
Gets the distance at which batches are no longer rendered. More... | |
virtual Real | getRenderingMinPixelSize () const |
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered. More... | |
virtual uint8 | getRenderQueueGroup (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. More... | |
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
Define a default implementation of method from ShadowCaster which implements no shadows. More... | |
PORTAL_TYPE | getType () const |
get the type of portal More... | |
virtual uint32 | getTypeFlags (void) const |
Get the 'type flags' for this MovableObject. More... | |
virtual OGRE_DEPRECATED const Any & | getUserAny (void) const |
UserObjectBindings & | getUserObjectBindings () |
Return an instance of user objects binding associated with this class. More... | |
const UserObjectBindings & | getUserObjectBindings () const |
Return an instance of user objects binding associated with this class. More... | |
virtual uint32 | getVisibilityFlags (void) const |
Returns the visibility flags relevant for this object. More... | |
virtual bool | getVisible (void) const |
Gets this object whether to be visible or not, if it has a renderable component. More... | |
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
Retrieves the axis-aligned bounding box for this object in world coordinates. More... | |
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
Retrieves the worldspace bounding sphere for this object. More... | |
bool | hasEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. More... | |
bool | intersects (const AxisAlignedBox &aab) |
check if portal intersects an aab More... | |
bool | intersects (const Sphere &sphere) |
check if portal intersects an sphere More... | |
bool | intersects (const PlaneBoundedVolume &pbv) |
check if portal intersects a plane bounded volume More... | |
bool | intersects (const Ray &ray) |
check if portal intersects a ray More... | |
PortalIntersectResult | intersects (PCZSceneNode *sn) |
check for intersection between portal & scenenode (also determines if scenenode crosses over portal More... | |
virtual bool | isAttached (void) const |
Returns true if this object is attached to a SceneNode or TagPoint. More... | |
virtual bool | isDebugDisplayEnabled (void) const |
Gets whether debug display of this object is enabled. More... | |
virtual bool | isInScene (void) const |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. More... | |
virtual bool | isParentTagPoint () const |
Gets whether the parent node is a TagPoint (or a SceneNode) More... | |
virtual bool | isVisible (void) const |
Returns whether or not this object is supposed to be visible or not. More... | |
bool | needUpdate () |
Returns true if portal needs update. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
virtual const LightList & | queryLights (void) const |
Gets a list of lights, ordered relative to how close they are to this movable object. More... | |
virtual void | removeQueryFlags (uint32 flags) |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. More... | |
virtual void | removeVisibilityFlags (uint32 flags) |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. More... | |
void | setCastShadows (bool enabled) |
Sets whether or not this object will cast shadows. More... | |
void | setCorner (int index, const Vector3 &point) |
Set the local coordinates of one of the portal corners. More... | |
void | setCorners (const Vector3 *corners) |
Set the local coordinates of all of the portal corners. More... | |
void | setCurrentHomeZone (PCZone *zone) |
Set the current home zone of the portal. More... | |
virtual void | setDebugDisplayEnabled (bool enabled) |
Sets whether or not the debug display of this object is enabled. More... | |
void | setDirection (const Vector3 &d) |
Set the "inward/outward norm" direction of AAB or SPHERE portals NOTE: UNIT_Z = "outward" norm, NEGATIVE_UNIT_Z = "inward" norm NOTE: Remember, Portal norms always point towards the zone they are "in". More... | |
void | setEnabled (bool value) |
enable the portal More... | |
virtual void | setLightMask (uint32 lightMask) |
Set a bitwise mask which will filter the lights affecting this object. More... | |
virtual void | setListener (Listener *listener) |
Sets a listener for this object. More... | |
void | setNewHomeZone (PCZone *zone) |
Set the zone this portal should be moved to. More... | |
void | setNode (SceneNode *sn) |
Set the SceneNode the Portal is associated with. More... | |
virtual void | setQueryFlags (uint32 flags) |
Sets the query flags for this object. More... | |
virtual void | setRenderingDistance (Real dist) |
Sets the distance at which the object is no longer rendered. More... | |
virtual void | setRenderingMinPixelSize (Real pixelSize) |
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered. More... | |
virtual void | setRenderQueueGroup (uint8 queueID) |
Sets the render queue group this entity will be rendered through. More... | |
virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
Sets the render queue group and group priority this entity will be rendered through. More... | |
virtual OGRE_DEPRECATED void | setUserAny (const Any &anything) |
virtual void | setVisibilityFlags (uint32 flags) |
Sets the visibility flags for this object. More... | |
virtual void | setVisible (bool visible) |
Tells this object whether to be visible or not, if it has a renderable component. More... | |
void | updateDerivedValues () const |
Update the derived values. More... | |
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) |
Static Public Member Functions | |
static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
Utility method for extruding vertices based on a light. More... | |
static uint32 | getDefaultQueryFlags () |
Get the default query flags for all future MovableObject instances. More... | |
static uint32 | getDefaultVisibilityFlags () |
Get the default visibility flags for all future MovableObject instances. More... | |
static void | setDefaultQueryFlags (uint32 flags) |
Set the default query flags for all future MovableObject instances. More... | |
static void | setDefaultVisibilityFlags (uint32 flags) |
Set the default visibility flags for all future MovableObject instances. More... | |
Protected Types | |
typedef map< String, StringVector >::type | AnimableDictionaryMap |
Protected Member Functions | |
StringVector & | _getAnimableValueNames (void) |
Get an updateable reference to animable value list. More... | |
void | createAnimableDictionary (void) const |
Internal method for creating a dictionary of animable value names for the class, if it does not already exist. More... | |
virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const |
Utility method for extruding a bounding box. More... | |
virtual void | generateShadowVolume (EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, size_t &indexBufferUsedSize, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. More... | |
virtual const String & | getAnimableDictionaryName (void) const |
Get the name of the animable dictionary for this class. More... | |
Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const |
Helper method for calculating extrusion distance. More... | |
virtual void | initialiseAnimableDictionary (StringVector &) const |
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters. More... | |
virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) |
Tells the caster to perform the tasks necessary to update the edge data's light listing. More... | |
Protected Attributes | |
bool | mBeyondFarDistance |
Hidden because of distance? More... | |
bool | mCastShadows |
Does this object cast shadows? More... | |
Vector3 * | mCorners |
Corners of the portal - coordinates are relative to the sceneNode. More... | |
MovableObjectFactory * | mCreator |
Creator of this object (if created by a factory) More... | |
PCZone * | mCurrentHomeZone |
Zone this portal is currently owned by (in) More... | |
bool | mDebugDisplay |
Is debug display enabled? More... | |
Vector3 * | mDerivedCorners |
Derived (world coordinates) Corners of the portal. More... | |
Vector3 | mDerivedCP |
Derived (world coordinates) of portal (center point) More... | |
Vector3 | mDerivedDirection |
Derived (world coordinates) direction of the portal. More... | |
Plane | mDerivedPlane |
Derived (world coordinates) Plane of the portal. More... | |
Sphere | mDerivedSphere |
Sphere of the portal centered on the derived CP. More... | |
bool | mDerivedUpToDate |
flag indicating whether or not derived values are up-to-date More... | |
Vector3 | mDirection |
Direction ("Norm") of the portal -. More... | |
bool | mEnabled |
LightList | mLightList |
List of lights for this object. More... | |
ulong | mLightListUpdated |
The last frame that this light list was updated in. More... | |
uint32 | mLightMask |
the light mask defined for this movable. This will be taken into consideration when deciding which light should affect this movable More... | |
Listener * | mListener |
MovableObject listener - only one allowed (no list) for size & performance reasons. */. More... | |
Vector3 | mLocalCP |
AxisAlignedBox | mLocalPortalAAB |
bool | mLocalsUpToDate |
flag indicating whether or not local values are up-to-date More... | |
SceneManager * | mManager |
SceneManager holding this object (if applicable) More... | |
Real | mMinPixelSize |
String | mName |
Name of this object. More... | |
PCZone * | mNewHomeZone |
zone to transfer this portal to More... | |
bool | mParentIsTagPoint |
Node * | mParentNode |
node to which this object is attached More... | |
AxisAlignedBox | mPortalAAB |
Capsule | mPortalCapsule |
Vector3 | mPrevDerivedCP |
Previous frame portal cp (in world coordinates) More... | |
Plane | mPrevDerivedPlane |
Previous frame derived plane. More... | |
AxisAlignedBox | mPrevPortalAAB |
Matrix4 | mPrevWorldTransform |
uint32 | mQueryFlags |
Flags determining whether this object is included / excluded from scene queries. More... | |
Real | mRadius |
Radius of the sphere enclosing the portal. More... | |
bool | mRenderingDisabled |
Does rendering this object disabled by listener? More... | |
uint8 | mRenderQueueID |
The render queue to use when rendering this object. More... | |
bool | mRenderQueueIDSet |
Flags whether the RenderQueue's default should be used. More... | |
ushort | mRenderQueuePriority |
The render queue group to use when rendering this object. More... | |
bool | mRenderQueuePrioritySet |
Flags whether the RenderQueue's default should be used. More... | |
Real | mSquaredUpperDistance |
PORTAL_TYPE | mType |
Real | mUpperDistance |
Upper distance to still render. More... | |
UserObjectBindings | mUserObjectBindings |
User objects binding. More... | |
uint32 | mVisibilityFlags |
Flags determining whether this object is visible (compared to SceneManager mask) More... | |
bool | mVisible |
Is this object visible? More... | |
bool | mWasMoved |
AxisAlignedBox | mWorldAABB |
Cached world AABB of this object. More... | |
Sphere | mWorldBoundingSphere |
AxisAlignedBox | mWorldDarkCapBounds |
World space AABB of this object's dark cap. More... | |
Static Protected Attributes | |
static AnimableDictionaryMap | msAnimableDictionary |
Static map of class name to list of animable value names. More... | |
static uint32 | msDefaultQueryFlags |
Default query flags. More... | |
static uint32 | msDefaultVisibilityFlags |
Default visibility flags. More... | |
AntiPortal datastructure for occlusion culling.
Definition at line 39 of file OgreAntiPortal.h.
|
protectedinherited |
Definition at line 241 of file OgreAnimable.h.
|
inherited |
Definition at line 136 of file OgreShadowCaster.h.
|
inherited |
Definition at line 137 of file OgreShadowCaster.h.
|
inherited |
Enumerator | |
---|---|
PORTAL_TYPE_QUAD | |
PORTAL_TYPE_AABB | |
PORTAL_TYPE_SPHERE |
Definition at line 49 of file OgrePortalBase.h.
|
inherited |
Enumerator | |
---|---|
NO_INTERSECT | |
INTERSECT_NO_CROSS | |
INTERSECT_BACK_NO_CROSS | |
INTERSECT_CROSS |
Definition at line 162 of file OgrePortalBase.h.
Ogre::AntiPortal::AntiPortal | ( | const String & | name, |
const PORTAL_TYPE | type = PORTAL_TYPE_QUAD |
||
) |
|
virtual |
|
inlineprotectedinherited |
Get an updateable reference to animable value list.
Definition at line 267 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
|
inlinevirtualinherited |
Get the creator of this object, if any (internal use only)
Definition at line 186 of file OgreMovableObject.h.
|
inlinevirtualinherited |
Returns a pointer to the current list of lights for this object.
Definition at line 491 of file OgreMovableObject.h.
|
inlinevirtualinherited |
Get the manager of this object, if any (internal use only)
Definition at line 190 of file OgreMovableObject.h.
|
virtualinherited |
return the full transformation of the parent sceneNode or the attachingPoint node
Reimplemented in Ogre::InstancedEntity.
|
inlinevirtualinherited |
Called when attached to a scene node.
Reimplemented from Ogre::MovableObject.
Definition at line 214 of file OgrePortalBase.h.
References Ogre::MovableObject::_notifyAttached().
|
inlinevirtualinherited |
Notify the object of it's creator (internal use only)
Definition at line 184 of file OgreMovableObject.h.
|
virtualinherited |
Internal method to notify the object of the camera to be used for the next rendering operation.
Reimplemented in Ogre::BillboardSet, Ogre::InstancedGeometry::BatchInstance, Ogre::Frustum, Ogre::StaticGeometry::Region, Ogre::Entity, Ogre::ParticleSystem, Ogre::InstanceBatch, Ogre::SimpleRenderable, and Ogre::MovablePlane.
|
inlinevirtualinherited |
Notify the object of it's manager (internal use only)
Definition at line 188 of file OgreMovableObject.h.
|
inlinevirtualinherited |
Called when scene node moved.
Reimplemented from Ogre::MovableObject.
Definition at line 207 of file OgrePortalBase.h.
|
inlinevirtualinherited |
Implements Ogre::MovableObject.
Definition at line 199 of file OgrePortalBase.h.
|
inlinevirtualinherited |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 396 of file OgreMovableObject.h.
|
inlinevirtualinherited |
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 424 of file OgreMovableObject.h.
|
inherited |
Adjust the portal so that it is centered and oriented on the given node.
|
inherited |
Calculate the local direction and radius of the portal.
|
inherited |
check if portal touches another portal
|
inlineprotectedinherited |
Internal method for creating a dictionary of animable value names for the class, if it does not already exist.
Definition at line 254 of file OgreAnimable.h.
|
inlinevirtualinherited |
Create a reference-counted AnimableValuePtr for the named value.
Reimplemented in Ogre::Light.
Definition at line 320 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
|
inherited |
check if portal crossed over portal
|
virtualinherited |
|
protectedvirtualinherited |
Utility method for extruding a bounding box.
box | Original bounding box, will be updated in-place. |
lightPos | 4D light position in object space, when w=0.0f this represents a directional light. |
extrudeDist | The distance to extrude. |
|
staticinherited |
Utility method for extruding vertices based on a light.
vertexBuffer | The vertex buffer containing ONLY xyz position values, which must be originalVertexCount * 2 * 3 floats long. |
originalVertexCount | The count of the original number of vertices, i.e. the number in the mesh, not counting the doubling which has already been done (by VertexData::prepareForShadowVolume) to provide the extruded area of the buffer. |
lightPos | 4D light position in object space, when w=0.0f this represents a directional light. |
extrudeDist | The distance to extrude. |
|
protectedvirtualinherited |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
edgeData | The edge information to use. |
indexBuffer | The buffer into which to write data into; current contents are assumed to be discardable. |
indexBufferUsedSize | If the rest of buffer is enough than it would be locked with HBL_NO_OVERWRITE semantic and indexBufferUsedSize would be increased, otherwise HBL_DISCARD would be used and indexBufferUsedSize would be reset. |
light | The light, mainly for type info as silhouette calculations should already have been done in updateEdgeListLightFacing |
shadowRenderables | A list of shadow renderables which has already been constructed but will need populating with details of the index ranges to be used. |
flags | Additional controller flags, see ShadowRenderableFlags. |
|
inherited |
Returns an updated AAB of the portal for intersection test.
|
inlineprotectedvirtualinherited |
Get the name of the animable dictionary for this class.
Reimplemented in Ogre::Light.
Definition at line 249 of file OgreAnimable.h.
References Ogre::StringUtil::BLANK.
|
inlineinherited |
Gets a list of animable value names for this object.
Definition at line 295 of file OgreAnimable.h.
References Ogre::Exception::ERR_ITEM_NOT_FOUND, and OGRE_EXCEPT.
|
virtualinherited |
Implements Ogre::MovableObject.
|
inlinevirtualinherited |
Implements Ogre::MovableObject.
Definition at line 195 of file OgrePortalBase.h.
|
inherited |
Returns an updated capsule of the portal for intersection test.
|
inlinevirtualinherited |
Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 521 of file OgreMovableObject.h.
|
inlineinherited |
Get the coordinates of one of the portal corners in local space.
Definition at line 122 of file OgrePortalBase.h.
|
inlineinherited |
Get the Zone the Portal is currently "in".
Definition at line 115 of file OgrePortalBase.h.
|
virtualinherited |
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster.
|
inlinestaticinherited |
Get the default query flags for all future MovableObject instances.
Definition at line 411 of file OgreMovableObject.h.
|
inlinestaticinherited |
Get the default visibility flags for all future MovableObject instances.
Definition at line 439 of file OgreMovableObject.h.
|
inlineinherited |
Get the derived (world) coordinates of one of the portal corners.
Definition at line 129 of file OgrePortalBase.h.
|
inlineinherited |
Get the position (centerpoint) of the portal in world coordinates.
Definition at line 135 of file OgrePortalBase.h.
Referenced by Ogre::PCZone::PortalSortDistance::operator()().
|
inlineinherited |
Get the direction of the portal in world coordinates.
Definition at line 132 of file OgrePortalBase.h.
|
inlineinherited |
Get the portal plane in world coordinates.
Definition at line 141 of file OgrePortalBase.h.
|
inlineinherited |
Get the sphere centered on the derived CP of the portal in world coordinates.
Definition at line 138 of file OgrePortalBase.h.
|
inlineinherited |
Get the direction vector of the portal in local space.
Definition at line 125 of file OgrePortalBase.h.
|
inlinevirtualinherited |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 494 of file OgreMovableObject.h.
|
inlineinherited |
check if portal is enabled
Definition at line 159 of file OgrePortalBase.h.
|
protectedinherited |
Helper method for calculating extrusion distance.
|
virtualinherited |
Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster.
|
inlinevirtualinherited |
Get a bitwise mask which will filter the lights affecting this object.
Definition at line 476 of file OgreMovableObject.h.
|
inlinevirtualinherited |
Gets the current listener for this object.
Definition at line 450 of file OgreMovableObject.h.
|
virtual |
Implements Ogre::MovableObject.
|
inlinevirtualinherited |
Returns the name of this object.
Definition at line 193 of file OgreMovableObject.h.
|
inlineinherited |
Get the Zone the Portal should be moved to.
Definition at line 118 of file OgrePortalBase.h.
|
virtualinherited |
Returns the node to which this object is attached.
|
virtualinherited |
Returns the scene node to which this object is attached.
Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster.
|
inlineinherited |
Get the previous position (centerpoint) of the portal in world coordinates.
Definition at line 145 of file OgrePortalBase.h.
|
inlineinherited |
Get the previous portal plane in world coordinates.
Definition at line 148 of file OgrePortalBase.h.
|
inlinevirtualinherited |
Returns the query flags relevant for this object.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 403 of file OgreMovableObject.h.
|
inherited |
Retrieve the radius of the portal (calculates if necessary for quad portals)
|
inherited |
Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows.
|
inlinevirtualinherited |
Gets the distance at which batches are no longer rendered.
Definition at line 305 of file OgreMovableObject.h.
|
inlinevirtualinherited |
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered.
Definition at line 318 of file OgreMovableObject.h.
|
virtualinherited |
Gets the queue group for this entity, see setRenderQueueGroup for full details.
|
virtualinherited |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::StaticGeometry::Region.
|
inlineinherited |
get the type of portal
Definition at line 110 of file OgrePortalBase.h.
|
virtualinherited |
Get the 'type flags' for this MovableObject.
Reimplemented in Ogre::BillboardSet, Ogre::Entity, Ogre::ParticleSystem, Ogre::Frustum, Ogre::StaticGeometry::Region, and Ogre::Light.
|
inlinevirtualinherited |
Definition at line 334 of file OgreMovableObject.h.
|
inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 340 of file OgreMovableObject.h.
|
inlineinherited |
Return an instance of user objects binding associated with this class.
You can use it to associate one or more custom objects with this class instance.
Definition at line 346 of file OgreMovableObject.h.
|
inlinevirtualinherited |
Returns the visibility flags relevant for this object.
Reimplemented in Ogre::TerrainQuadTreeNode::Movable.
Definition at line 431 of file OgreMovableObject.h.
|
virtualinherited |
Gets this object whether to be visible or not, if it has a renderable component.
|
virtualinherited |
Retrieves the axis-aligned bounding box for this object in world coordinates.
Reimplemented from Ogre::MovableObject.
|
virtualinherited |
Retrieves the worldspace bounding sphere for this object.
Reimplemented from Ogre::MovableObject.
|
inlinevirtualinherited |
Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster.
Reimplemented in Ogre::StaticGeometry::Region.
Definition at line 496 of file OgreMovableObject.h.
|
inlineprotectedvirtualinherited |
Internal method for initialising dictionary; should be implemented by subclasses wanting to expose animable parameters.
Reimplemented in Ogre::Light.
Definition at line 287 of file OgreAnimable.h.
|
inherited |
check if portal intersects an aab
|
inherited |
check if portal intersects an sphere
|
inherited |
check if portal intersects a plane bounded volume
|
inherited |
check if portal intersects a ray
|
inherited |
check for intersection between portal & scenenode (also determines if scenenode crosses over portal
|
virtualinherited |
|
inlinevirtualinherited |
Gets whether debug display of this object is enabled.
Definition at line 565 of file OgreMovableObject.h.
|
virtualinherited |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph.
Reimplemented in Ogre::InstancedEntity.
|
inlinevirtualinherited |
Gets whether the parent node is a TagPoint (or a SceneNode)
Definition at line 216 of file OgreMovableObject.h.
|
virtualinherited |
Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::InstancedGeometry::BatchInstance, Ogre::StaticGeometry::Region, and Ogre::TerrainQuadTreeNode::Movable.
|
inherited |
Returns true if portal needs update.
|
inlineinherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
|
inlineinherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
|
inlineinherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
|
inlineinherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
|
inlineinherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
|
inlineinherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
|
inlineinherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
|
inlineinherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
|
inlineinherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
|
inlineinherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
|
virtualinherited |
Gets a list of lights, ordered relative to how close they are to this movable object.
|
inlinevirtualinherited |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 400 of file OgreMovableObject.h.
|
inlinevirtualinherited |
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 428 of file OgreMovableObject.h.
|
inlineinherited |
Sets whether or not this object will cast shadows.
Definition at line 519 of file OgreMovableObject.h.
|
inherited |
Set the local coordinates of one of the portal corners.
|
inherited |
Set the local coordinates of all of the portal corners.
|
inherited |
Set the current home zone of the portal.
|
inlinevirtualinherited |
Sets whether or not the debug display of this object is enabled.
Definition at line 563 of file OgreMovableObject.h.
|
inlinestaticinherited |
Set the default query flags for all future MovableObject instances.
Definition at line 407 of file OgreMovableObject.h.
|
inlinestaticinherited |
Set the default visibility flags for all future MovableObject instances.
Definition at line 435 of file OgreMovableObject.h.
|
inlineinherited |
Set the "inward/outward norm" direction of AAB or SPHERE portals NOTE: UNIT_Z = "outward" norm, NEGATIVE_UNIT_Z = "inward" norm NOTE: Remember, Portal norms always point towards the zone they are "in".
Definition at line 82 of file OgrePortalBase.h.
References Ogre::Exception::ERR_INVALIDPARAMS, Ogre::Vector3::NEGATIVE_UNIT_Z, OGRE_EXCEPT, and Ogre::Vector3::UNIT_Z.
|
inlineinherited |
enable the portal
Definition at line 156 of file OgrePortalBase.h.
|
virtualinherited |
Set a bitwise mask which will filter the lights affecting this object.
|
inlinevirtualinherited |
Sets a listener for this object.
Definition at line 446 of file OgreMovableObject.h.
|
inherited |
Set the zone this portal should be moved to.
|
inherited |
|
inlinevirtualinherited |
Sets the query flags for this object.
Definition at line 392 of file OgreMovableObject.h.
|
inlinevirtualinherited |
Sets the distance at which the object is no longer rendered.
dist | Distance beyond which the object will not be rendered (the default is 0, which means objects are always rendered). |
Definition at line 299 of file OgreMovableObject.h.
|
inlinevirtualinherited |
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered.
pixelSize | Number of minimum pixels (the default is 0, which means objects are always rendered). |
Definition at line 312 of file OgreMovableObject.h.
|
virtualinherited |
Sets the render queue group this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. |
Reimplemented in Ogre::ParticleSystem, and Ogre::Entity.
|
virtualinherited |
Sets the render queue group and group priority this entity will be rendered through.
queueID | Enumerated value of the queue group to use. See the enum RenderQueueGroupID for what kind of values can be used here. |
priority | The priority within a group to use. |
Reimplemented in Ogre::ParticleSystem, and Ogre::Entity.
|
inlinevirtualinherited |
Sets any kind of user value on this object.
Definition at line 329 of file OgreMovableObject.h.
|
inlinevirtualinherited |
Sets the visibility flags for this object.
Definition at line 420 of file OgreMovableObject.h.
|
virtualinherited |
Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light.
|
inherited |
Update the derived values.
|
protectedvirtualinherited |
Tells the caster to perform the tasks necessary to update the edge data's light listing.
Can be overridden if the subclass needs to do additional things.
edgeData | The edge information to update. |
lightPos | 4D vector representing the light, a directional light has w=0.0. |
|
inlinevirtualinherited |
Implements Ogre::MovableObject.
Definition at line 203 of file OgrePortalBase.h.
|
protectedinherited |
Hidden because of distance?
Definition at line 128 of file OgreMovableObject.h.
|
protectedinherited |
Does this object cast shadows?
Definition at line 150 of file OgreMovableObject.h.
|
protectedinherited |
Corners of the portal - coordinates are relative to the sceneNode.
Definition at line 240 of file OgrePortalBase.h.
|
protectedinherited |
Creator of this object (if created by a factory)
Definition at line 112 of file OgreMovableObject.h.
|
protectedinherited |
Zone this portal is currently owned by (in)
Definition at line 233 of file OgrePortalBase.h.
|
protectedinherited |
Is debug display enabled?
Definition at line 121 of file OgreMovableObject.h.
|
protectedinherited |
Derived (world coordinates) Corners of the portal.
Definition at line 256 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Derived (world coordinates) of portal (center point)
Definition at line 261 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Derived (world coordinates) direction of the portal.
Definition at line 259 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Derived (world coordinates) Plane of the portal.
Definition at line 266 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Sphere of the portal centered on the derived CP.
Definition at line 263 of file OgrePortalBase.h.
|
mutableprotectedinherited |
flag indicating whether or not derived values are up-to-date
Definition at line 275 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Direction ("Norm") of the portal -.
Definition at line 246 of file OgrePortalBase.h.
|
protectedinherited |
Definition at line 279 of file OgrePortalBase.h.
|
mutableprotectedinherited |
List of lights for this object.
Definition at line 158 of file OgreMovableObject.h.
|
mutableprotectedinherited |
The last frame that this light list was updated in.
Definition at line 160 of file OgreMovableObject.h.
|
protectedinherited |
the light mask defined for this movable. This will be taken into consideration when deciding which light should affect this movable
Definition at line 163 of file OgreMovableObject.h.
|
protectedinherited |
MovableObject listener - only one allowed (no list) for size & performance reasons. */.
Definition at line 155 of file OgreMovableObject.h.
|
mutableprotectedinherited |
Definition at line 251 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Definition at line 287 of file OgrePortalBase.h.
|
mutableprotectedinherited |
flag indicating whether or not local values are up-to-date
Definition at line 273 of file OgrePortalBase.h.
|
protectedinherited |
SceneManager holding this object (if applicable)
Definition at line 114 of file OgreMovableObject.h.
|
protectedinherited |
Definition at line 126 of file OgreMovableObject.h.
|
protectedinherited |
Name of this object.
Definition at line 110 of file OgreMovableObject.h.
|
protectedinherited |
zone to transfer this portal to
Definition at line 235 of file OgrePortalBase.h.
|
protectedinherited |
Definition at line 117 of file OgreMovableObject.h.
|
protectedinherited |
node to which this object is attached
Definition at line 116 of file OgreMovableObject.h.
|
mutableprotectedinherited |
Definition at line 283 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Definition at line 281 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Previous frame portal cp (in world coordinates)
Definition at line 268 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Previous frame derived plane.
Definition at line 271 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Definition at line 285 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Definition at line 277 of file OgrePortalBase.h.
|
protectedinherited |
Flags determining whether this object is included / excluded from scene queries.
Definition at line 140 of file OgreMovableObject.h.
|
mutableprotectedinherited |
Radius of the sphere enclosing the portal.
Definition at line 249 of file OgrePortalBase.h.
|
protectedinherited |
Does rendering this object disabled by listener?
Definition at line 153 of file OgreMovableObject.h.
|
protectedinherited |
The render queue to use when rendering this object.
Definition at line 132 of file OgreMovableObject.h.
|
protectedinherited |
Flags whether the RenderQueue's default should be used.
Definition at line 134 of file OgreMovableObject.h.
|
protectedinherited |
The render queue group to use when rendering this object.
Definition at line 136 of file OgreMovableObject.h.
|
protectedinherited |
Flags whether the RenderQueue's default should be used.
Definition at line 138 of file OgreMovableObject.h.
|
staticprotectedinherited |
Static map of class name to list of animable value names.
Definition at line 243 of file OgreAnimable.h.
|
staticprotectedinherited |
Default query flags.
Definition at line 167 of file OgreMovableObject.h.
|
staticprotectedinherited |
Default visibility flags.
Definition at line 169 of file OgreMovableObject.h.
|
protectedinherited |
Definition at line 124 of file OgreMovableObject.h.
|
protectedinherited |
Definition at line 231 of file OgrePortalBase.h.
|
protectedinherited |
Upper distance to still render.
Definition at line 123 of file OgreMovableObject.h.
|
protectedinherited |
User objects binding.
Definition at line 130 of file OgreMovableObject.h.
|
protectedinherited |
Flags determining whether this object is visible (compared to SceneManager mask)
Definition at line 142 of file OgreMovableObject.h.
|
protectedinherited |
Is this object visible?
Definition at line 119 of file OgreMovableObject.h.
|
mutableprotectedinherited |
Definition at line 289 of file OgrePortalBase.h.
|
mutableprotectedinherited |
Cached world AABB of this object.
Definition at line 144 of file OgreMovableObject.h.
|
mutableprotectedinherited |
Definition at line 146 of file OgreMovableObject.h.
|
mutableprotectedinherited |
World space AABB of this object's dark cap.
Definition at line 148 of file OgreMovableObject.h.