OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::D3D11DepthBuffer Member List

This is the complete list of members for Ogre::D3D11DepthBuffer, including all inherited members.

_notifyRenderTargetAttached(RenderTarget *renderTarget)Ogre::DepthBuffervirtual
_notifyRenderTargetDetached(RenderTarget *renderTarget)Ogre::DepthBuffervirtual
_resized(ID3D11DepthStencilView *depthBufferView, uint32 width, uint32 height)Ogre::D3D11DepthBuffer
_setPoolId(uint16 poolId)Ogre::DepthBuffer
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
D3D11DepthBuffer(uint16 poolId, D3D11RenderSystem *renderSystem, ID3D11DepthStencilView *depthBufferView, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool isManual)Ogre::D3D11DepthBuffer
DepthBuffer(uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, const String &fsaaHint, bool manual)Ogre::DepthBuffer
detachFromAllRenderTargets()Ogre::DepthBufferprotected
getBitDepth() const Ogre::DepthBuffervirtual
getDepthStencilView() const Ogre::D3D11DepthBuffer
getFsaa() const Ogre::DepthBuffervirtual
getFsaaHint() const Ogre::DepthBuffervirtual
getHeight() const Ogre::DepthBuffervirtual
getPoolId() const Ogre::DepthBuffervirtual
getWidth() const Ogre::DepthBuffervirtual
isCompatible(RenderTarget *renderTarget) const Ogre::D3D11DepthBuffervirtual
isManual() const Ogre::DepthBuffer
mAttachedRenderTargetsOgre::DepthBufferprotected
mBitDepthOgre::DepthBufferprotected
mDepthStencilViewOgre::D3D11DepthBufferprotected
mFsaaOgre::DepthBufferprotected
mFsaaHintOgre::DepthBufferprotected
mHeightOgre::DepthBufferprotected
mManualOgre::DepthBufferprotected
mMultiSampleQualityOgre::D3D11DepthBufferprotected
mPoolIdOgre::DepthBufferprotected
mRenderSystemOgre::D3D11DepthBufferprotected
mWidthOgre::DepthBufferprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
POOL_DEFAULT enum valueOgre::DepthBuffer
POOL_MANUAL_USAGE enum valueOgre::DepthBuffer
POOL_NO_DEPTH enum valueOgre::DepthBuffer
PoolId enum nameOgre::DepthBuffer
RenderTargetSet typedefOgre::DepthBufferprotected
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~D3D11DepthBuffer()Ogre::D3D11DepthBuffer
~DepthBuffer()Ogre::DepthBuffervirtual