OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::D3D9RenderSystem Member List

This is the complete list of members for Ogre::D3D9RenderSystem, including all inherited members.

__SetFloatRenderState(D3DRENDERSTATETYPE state, Real value)Ogre::D3D9RenderSysteminlineprivate
__SetRenderState(D3DRENDERSTATETYPE state, DWORD value)Ogre::D3D9RenderSystemprivate
__SetSamplerState(DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value)Ogre::D3D9RenderSystemprivate
__SetTextureStageState(DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value)Ogre::D3D9RenderSystemprivate
_addManualDepthBuffer(IDirect3DDevice9 *depthSurfaceDevice, IDirect3DSurface9 *surf)Ogre::D3D9RenderSystem
_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram)Ogre::D3D9RenderSystemvirtual
_beginFrame()Ogre::D3D9RenderSystemvirtual
_beginGeometryCount(void)Ogre::RenderSystemvirtual
_checkMultiSampleQuality(D3DMULTISAMPLE_TYPE type, DWORD *outQuality, D3DFORMAT format, UINT adapterNum, D3DDEVTYPE deviceType, BOOL fullScreen)Ogre::D3D9RenderSystemprivate
_checkTextureFilteringSupported(TextureType ttype, PixelFormat format, int usage)Ogre::D3D9RenderSystem
_cleanupDepthBuffers(IDirect3DDevice9 *creator)Ogre::D3D9RenderSystem
_cleanupDepthBuffers(IDirect3DSurface9 *manualSurface)Ogre::D3D9RenderSystem
Ogre::RenderSystem::_cleanupDepthBuffers(bool bCleanManualBuffers=true)Ogre::RenderSystem
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)Ogre::D3D9RenderSystemvirtual
_createDepthBufferFor(RenderTarget *renderTarget)Ogre::D3D9RenderSystemvirtual
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)Ogre::D3D9RenderSystemvirtual
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows)Ogre::D3D9RenderSystemvirtual
_disableTextureUnit(size_t texUnit)Ogre::D3D9RenderSystemvirtual
_disableTextureUnitsFrom(size_t texUnit)Ogre::RenderSystemvirtual
_endFrame()Ogre::D3D9RenderSystemvirtual
_getBatchCount(void) const Ogre::RenderSystemvirtual
_getCullingMode(void) const Ogre::RenderSystemvirtual
_getCurrentAnisotropy(size_t unit)Ogre::D3D9RenderSystemprivate
_getDefaultViewportMaterialScheme(void) const Ogre::RenderSystemvirtual
_getDepthStencilFormatFor(D3DFORMAT fmt)Ogre::D3D9RenderSystem
_getFaceCount(void) const Ogre::RenderSystemvirtual
_getVertexCount(void) const Ogre::RenderSystemvirtual
_getViewport(void)Ogre::RenderSystemvirtual
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window")Ogre::D3D9RenderSystemvirtual
_initRenderTargets(void)Ogre::RenderSystemvirtual
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::D3D9RenderSystemvirtual
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::D3D9RenderSystemvirtual
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::D3D9RenderSystemvirtual
_notifyCameraRemoved(const Camera *cam)Ogre::RenderSystemvirtual
_pauseFrame(void)Ogre::D3D9RenderSystemvirtual
_render(const RenderOperation &op)Ogre::D3D9RenderSystemvirtual
_resumeFrame(RenderSystemContext *context)Ogre::D3D9RenderSystemvirtual
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)Ogre::D3D9RenderSystemvirtual
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha)Ogre::D3D9RenderSystemvirtual
_setCullingMode(CullingMode mode)Ogre::D3D9RenderSystemvirtual
_setDepthBias(float constantBias, float slopeScaleBias)Ogre::D3D9RenderSystemvirtual
_setDepthBufferCheckEnabled(bool enabled=true)Ogre::D3D9RenderSystemvirtual
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)Ogre::D3D9RenderSystemvirtual
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)Ogre::D3D9RenderSystemvirtual
_setDepthBufferWriteEnabled(bool enabled=true)Ogre::D3D9RenderSystemvirtual
_setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)Ogre::D3D9RenderSystemvirtual
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)Ogre::D3D9RenderSystemvirtual
_setPointSpritesEnabled(bool enabled)Ogre::D3D9RenderSystemvirtual
_setPolygonMode(PolygonMode level)Ogre::D3D9RenderSystemvirtual
_setProjectionMatrix(const Matrix4 &m)Ogre::D3D9RenderSystemvirtual
_setRenderTarget(RenderTarget *target)Ogre::D3D9RenderSystemvirtual
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op)Ogre::D3D9RenderSystemvirtual
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp)Ogre::D3D9RenderSystemvirtual
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking)Ogre::D3D9RenderSystemvirtual
_setTexture(size_t unit, bool enabled, const TexturePtr &texPtr)Ogre::D3D9RenderSystemvirtual
Ogre::RenderSystem::_setTexture(size_t unit, bool enabled, const String &texname)Ogre::RenderSystemvirtual
_setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw)Ogre::D3D9RenderSystemvirtual
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)Ogre::D3D9RenderSystemvirtual
_setTextureBorderColour(size_t stage, const ColourValue &colour)Ogre::D3D9RenderSystemvirtual
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)Ogre::D3D9RenderSystemvirtual
_setTextureCoordSet(size_t unit, size_t index)Ogre::D3D9RenderSystemvirtual
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy)Ogre::D3D9RenderSystemvirtual
_setTextureMatrix(size_t unit, const Matrix4 &xform)Ogre::D3D9RenderSystemvirtual
_setTextureMipmapBias(size_t unit, float bias)Ogre::D3D9RenderSystemvirtual
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos)Ogre::RenderSystemvirtual
_setTextureUnitCompareEnabled(size_t unit, bool compare)Ogre::D3D9RenderSystemvirtual
_setTextureUnitCompareFunction(size_t unit, CompareFunction function)Ogre::D3D9RenderSystemvirtual
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)Ogre::D3D9RenderSystemvirtual
Ogre::RenderSystem::_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)Ogre::RenderSystemvirtual
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)Ogre::RenderSystemvirtual
_setVertexTexture(size_t unit, const TexturePtr &tex)Ogre::D3D9RenderSystemvirtual
_setViewMatrix(const Matrix4 &m)Ogre::D3D9RenderSystemvirtual
_setViewport(Viewport *vp)Ogre::D3D9RenderSystemvirtual
_setWorldMatrices(const Matrix4 *m, unsigned short count)Ogre::RenderSystemvirtual
_setWorldMatrix(const Matrix4 &m)Ogre::D3D9RenderSystemvirtual
_swapAllRenderTargetBuffers()Ogre::RenderSystemvirtual
_updateAllRenderTargets(bool swapBuffers=true)Ogre::RenderSystemvirtual
_useLights(const LightList &lights, unsigned short limit)Ogre::D3D9RenderSystemvirtual
addClipPlane(const Plane &p)Ogre::RenderSystemvirtual
addClipPlane(Real A, Real B, Real C, Real D)Ogre::RenderSystemvirtual
addListener(Listener *l)Ogre::RenderSystemvirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
areFixedFunctionLightsInViewSpace() const Ogre::RenderSysteminlinevirtual
attachRenderTarget(RenderTarget &target)Ogre::RenderSystemvirtual
beginProfileEvent(const String &eventName)Ogre::D3D9RenderSystemvirtual
bindGpuProgram(GpuProgram *prg)Ogre::D3D9RenderSystemvirtual
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask)Ogre::D3D9RenderSystemvirtual
bindGpuProgramPassIterationParameters(GpuProgramType gptype)Ogre::D3D9RenderSystemvirtual
checkVertexTextureFormats(D3D9RenderWindow *renderWindow) const Ogre::D3D9RenderSystemprivate
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)Ogre::D3D9RenderSystemvirtual
convertColourValue(const ColourValue &colour, uint32 *pDest)Ogre::RenderSystemvirtual
convertPixelShaderCaps(RenderSystemCapabilities *rsc) const Ogre::D3D9RenderSystemprivate
convertVertexShaderCaps(RenderSystemCapabilities *rsc) const Ogre::D3D9RenderSystemprivate
createHardwareOcclusionQuery()Ogre::D3D9RenderSystemvirtual
createMultiRenderTarget(const String &name)Ogre::D3D9RenderSystemvirtual
createRenderSystemCapabilities() const Ogre::D3D9RenderSystemprivatevirtual
D3D9Device classOgre::D3D9RenderSystemfriend
D3D9DeviceManager classOgre::D3D9RenderSystemfriend
D3D9RenderSystem(HINSTANCE hInstance)Ogre::D3D9RenderSystem
D3D9RenderWindowList typedefOgre::D3D9RenderSystemprivate
DepthStencilHash typedefOgre::D3D9RenderSystemprivate
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)Ogre::RenderSystemvirtual
destroyRenderTarget(const String &name)Ogre::D3D9RenderSystemvirtual
destroyRenderTexture(const String &name)Ogre::RenderSystemvirtual
destroyRenderWindow(const String &name)Ogre::RenderSystemvirtual
detachRenderTarget(const String &name)Ogre::D3D9RenderSystemvirtual
detachRenderTargetImpl(const String &name)Ogre::D3D9RenderSystemprivate
determineFSAASettings(IDirect3DDevice9 *d3d9Device, size_t fsaa, const String &fsaaHint, D3DFORMAT d3dPixelFormat, bool fullScreen, D3DMULTISAMPLE_TYPE *outMultisampleType, DWORD *outMultisampleQuality)Ogre::D3D9RenderSystem
enableClipPlane(ushort index, bool enable)Ogre::D3D9RenderSystem
endProfileEvent(void)Ogre::D3D9RenderSystemvirtual
fireDeviceEvent(D3D9Device *device, const String &name)Ogre::D3D9RenderSystem
fireEvent(const String &name, const NameValuePairList *params=0)Ogre::RenderSystemprotectedvirtual
getActiveD3D9Device()Ogre::D3D9RenderSystemstatic
getCapabilities(void) const Ogre::RenderSysteminline
getColourVertexElementType() const Ogre::D3D9RenderSystemvirtual
getConfigOptions()Ogre::D3D9RenderSystemvirtual
getCustomAttribute(const String &name, void *pData)Ogre::RenderSystemvirtual
getDeviceManager()Ogre::D3D9RenderSystemstatic
getDirect3D9()Ogre::D3D9RenderSystemstatic
getDirect3DDrivers()Ogre::D3D9RenderSystemprivate
getDisplayMonitorCount() const Ogre::D3D9RenderSystemvirtual
getDriverVersion(void) const Ogre::RenderSysteminlinevirtual
getErrorDescription(long errorNumber) const Ogre::D3D9RenderSystemvirtual
getFixedPipelineEnabled(void) const Ogre::RenderSystem
getGlobalInstanceVertexBuffer() const Ogre::RenderSystem
getGlobalInstanceVertexBufferVertexDeclaration() const Ogre::RenderSystem
getGlobalNumberOfInstances() const Ogre::RenderSystem
getHorizontalTexelOffset()Ogre::D3D9RenderSystemvirtual
getInvertVertexWinding(void) const Ogre::RenderSystemvirtual
getMaximumDepthInputValue()Ogre::D3D9RenderSystemvirtual
getMinimumDepthInputValue()Ogre::D3D9RenderSystemvirtual
getMultiheadUse() const Ogre::D3D9RenderSysteminline
getMutableCapabilities()Ogre::RenderSysteminline
getName() const Ogre::D3D9RenderSystemvirtual
getNativeShadingLanguageVersion() const Ogre::RenderSysteminline
getRenderSystemEvents(void) const Ogre::RenderSysteminlinevirtual
getRenderTarget(const String &name)Ogre::RenderSystemvirtual
getRenderTargetIterator(void)Ogre::RenderSysteminlinevirtual
getResourceCreationDevice(UINT index)Ogre::D3D9RenderSystemstatic
getResourceCreationDeviceCount()Ogre::D3D9RenderSystemstatic
getResourceManager()Ogre::D3D9RenderSystemstatic
getSamplerId(size_t unit)Ogre::D3D9RenderSystemprotected
getVerticalTexelOffset()Ogre::D3D9RenderSystemvirtual
getWBufferEnabled(void) const Ogre::RenderSystem
HardwareOcclusionQueryList typedefOgre::RenderSystemprotected
hasAnisotropicMipMapFilter() const Ogre::D3D9RenderSysteminlinevirtual
initConfigOptions()Ogre::D3D9RenderSystemvirtual
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)Ogre::D3D9RenderSystemprivatevirtual
isDirectX9Ex()Ogre::D3D9RenderSysteminlinestatic
isGpuProgramBound(GpuProgramType gptype)Ogre::RenderSystemvirtual
isStaticBufferLockable() const Ogre::D3D9RenderSysteminlinevirtual
ListenerList typedefOgre::RenderSystemprotected
mActiveComputeGpuProgramParametersOgre::RenderSystemprotected
mActiveD3DDriverOgre::D3D9RenderSystemprivate
mActiveFragmentGpuProgramParametersOgre::RenderSystemprotected
mActiveGeometryGpuProgramParametersOgre::RenderSystemprotected
mActiveRenderTargetOgre::RenderSystemprotected
mActiveTesselationDomainGpuProgramParametersOgre::RenderSystemprotected
mActiveTesselationHullGpuProgramParametersOgre::RenderSystemprotected
mActiveVertexGpuProgramParametersOgre::RenderSystemprotected
mActiveViewportOgre::RenderSystemprotected
mAllowDirectX9ExOgre::D3D9RenderSystemprivate
markProfileEvent(const String &eventName)Ogre::D3D9RenderSystemvirtual
mBatchCountOgre::RenderSystemprotected
mClipPlanesOgre::RenderSystemprotected
mClipPlanesDirtyOgre::RenderSystemprotected
mComputeProgramBoundOgre::RenderSystemprotected
mCullingModeOgre::RenderSystemprotected
mCurrentCapabilitiesOgre::RenderSystemprotected
mCurrentLightsOgre::D3D9RenderSystemprivate
mCurrentPassIterationCountOgre::RenderSystemprotected
mCurrentPassIterationNumOgre::RenderSystemprotected
mD3DOgre::D3D9RenderSystemprivate
mDepthBufferPoolOgre::RenderSystemprotected
mDepthStencilHashOgre::D3D9RenderSystemprivate
mDerivedDepthBiasOgre::RenderSystemprotected
mDerivedDepthBiasBaseOgre::RenderSystemprotected
mDerivedDepthBiasMultiplierOgre::RenderSystemprotected
mDerivedDepthBiasSlopeScaleOgre::RenderSystemprotected
mDeviceManagerOgre::D3D9RenderSystemprivate
mDisabledTexUnitsFromOgre::RenderSystemprotected
mDriverListOgre::D3D9RenderSystemprivate
mDriverVersionOgre::RenderSystemprotected
mDxProjMatOgre::D3D9RenderSystemprivate
mDxViewMatOgre::D3D9RenderSystemprivate
mDxWorldMatOgre::D3D9RenderSystemprivate
mEnableFixedPipelineOgre::RenderSystemprotected
mEventListenersOgre::RenderSystemprotected
mEventNamesOgre::RenderSystemprotected
mFaceCountOgre::RenderSystemprotected
mFragmentProgramBoundOgre::RenderSystemprotected
mFSAAHintOgre::D3D9RenderSystemprivate
mFSAASamplesOgre::D3D9RenderSystemprivate
mGeometryProgramBoundOgre::RenderSystemprotected
mGlobalInstanceVertexBufferOgre::RenderSystemprotected
mGlobalInstanceVertexBufferVertexDeclarationOgre::RenderSystemprotected
mGlobalNumberOfInstancesOgre::RenderSystemprotected
mGpuProgramManagerOgre::D3D9RenderSystemprivate
mHardwareBufferManagerOgre::D3D9RenderSystemprivate
mhInstanceOgre::D3D9RenderSystemprivate
mHLSLProgramFactoryOgre::D3D9RenderSystemprivate
mHwOcclusionQueriesOgre::RenderSystemprotected
mInvertVertexWindingOgre::RenderSystemprotected
mIsDirectX9ExOgre::D3D9RenderSystemprivate
mLastVertexSourceCountOgre::D3D9RenderSystemprivate
mLightsOgre::D3D9RenderSystemprivate
mManualBlendColoursOgre::RenderSystemprotected
mMultiheadUseOgre::D3D9RenderSystemprivate
mNativeShadingLanguageVersionOgre::RenderSystemprotected
mOptionsOgre::D3D9RenderSystemprivate
mPerStageConstantSupportOgre::D3D9RenderSystemprivate
mPrioritisedRenderTargetsOgre::RenderSystemprotected
mRealCapabilitiesOgre::RenderSystemprotected
mRenderTargetsOgre::RenderSystemprotected
mRenderWindowsOgre::D3D9RenderSystemprivate
mResourceManagerOgre::D3D9RenderSystemprivate
msD3D9RenderSystemOgre::D3D9RenderSystemprivatestatic
mTesselationDomainProgramBoundOgre::RenderSystemprotected
mTesselationHullProgramBoundOgre::RenderSystemprotected
mTexProjRelativeOgre::RenderSystemprotected
mTexProjRelativeOriginOgre::RenderSystemprotected
mTexStageDescOgre::D3D9RenderSystemprivate
mTextureManagerOgre::RenderSystemprotected
MultiheadUseType enum nameOgre::D3D9RenderSystem
mUseCustomCapabilitiesOgre::RenderSystemprotected
mUseNVPerfHUDOgre::D3D9RenderSystemprivate
mutAuto enum valueOgre::D3D9RenderSystem
mutNo enum valueOgre::D3D9RenderSystem
mutYes enum valueOgre::D3D9RenderSystem
mVertexCountOgre::RenderSystemprotected
mVertexProgramBoundOgre::RenderSystemprotected
mViewMatrixOgre::D3D9RenderSystemprivate
mWBufferOgre::RenderSystemprotected
notifyOnDeviceLost(D3D9Device *device)Ogre::D3D9RenderSystemprotected
notifyOnDeviceReset(D3D9Device *device)Ogre::D3D9RenderSystemprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
postExtraThreadsStarted()Ogre::D3D9RenderSystemvirtual
preExtraThreadsStarted()Ogre::D3D9RenderSystemvirtual
refreshD3DSettings()Ogre::D3D9RenderSystemprivate
refreshFSAAOptions()Ogre::D3D9RenderSystemprivate
registerThread()Ogre::D3D9RenderSystemvirtual
reinitialise()Ogre::D3D9RenderSystemvirtual
removeListener(Listener *l)Ogre::RenderSystemvirtual
RenderSystem()Ogre::RenderSystem
RenderTargetIterator typedefOgre::RenderSystem
resetClipPlanes()Ogre::RenderSystemvirtual
setAmbientLight(float r, float g, float b)Ogre::D3D9RenderSystemvirtual
setClipPlane(ushort index, Real A, Real B, Real C, Real D)Ogre::D3D9RenderSystem
setClipPlanes(const PlaneList &clipPlanes)Ogre::RenderSystemvirtual
setClipPlanesImpl(const PlaneList &clipPlanes)Ogre::D3D9RenderSystemprotectedvirtual
setConfigOption(const String &name, const String &value)Ogre::D3D9RenderSystemvirtual
setCurrentPassIterationCount(const size_t count)Ogre::RenderSysteminlinevirtual
setD3D9Light(size_t index, Light *light)Ogre::D3D9RenderSystemprivate
setDepthBufferFor(RenderTarget *renderTarget)Ogre::RenderSystemvirtual
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)Ogre::RenderSysteminlinevirtual
setFixedPipelineEnabled(bool enabled)Ogre::RenderSystem
setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr &val)Ogre::RenderSystem
setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val)Ogre::RenderSystem
setGlobalNumberOfInstances(const size_t val)Ogre::RenderSystem
setInvertVertexWinding(bool invert)Ogre::RenderSystemvirtual
setLightingEnabled(bool enabled)Ogre::D3D9RenderSystemvirtual
setNormaliseNormals(bool normalise)Ogre::D3D9RenderSystemvirtual
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)Ogre::D3D9RenderSystemvirtual
setShadingType(ShadeOptions so)Ogre::D3D9RenderSystemvirtual
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false)Ogre::D3D9RenderSystemvirtual
setStencilCheckEnabled(bool enabled)Ogre::D3D9RenderSystemvirtual
setVertexBufferBinding(VertexBufferBinding *binding)Ogre::D3D9RenderSystemvirtual
setVertexBufferBinding(VertexBufferBinding *binding, size_t numberOfInstances, bool useGlobalInstancingVertexBufferIsAvailable, bool indexesUsed)Ogre::D3D9RenderSystem
setVertexDeclaration(VertexDeclaration *decl)Ogre::D3D9RenderSystemvirtual
setVertexDeclaration(VertexDeclaration *decl, bool useGlobalInstancingVertexBufferIsAvailable)Ogre::D3D9RenderSystem
setWBufferEnabled(bool enabled)Ogre::RenderSystem
shutdown()Ogre::D3D9RenderSystemvirtual
unbindGpuProgram(GpuProgramType gptype)Ogre::D3D9RenderSystemvirtual
unregisterThread()Ogre::D3D9RenderSystemvirtual
updatePassIterationRenderState(void)Ogre::RenderSystemprotected
updateRenderSystemCapabilities(D3D9RenderWindow *renderWindow)Ogre::D3D9RenderSystemprivate
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities)Ogre::RenderSystemvirtual
validateConfigOptions()Ogre::D3D9RenderSystemvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~D3D9RenderSystem()Ogre::D3D9RenderSystem
~RenderSystem()Ogre::RenderSystemvirtual