AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
assertSorted(const Mesh::LodValueList &values) const | Ogre::LodStrategy | |
DistanceLodBoxStrategy() | Ogre::DistanceLodBoxStrategy | |
DistanceLodStrategy(const String &name) | Ogre::DistanceLodStrategy | |
getBaseValue() const | Ogre::DistanceLodStrategy | virtual |
getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const | Ogre::DistanceLodStrategy | virtual |
getIndex(Real value, const Material::LodValueList &materialLodValueList) const | Ogre::DistanceLodStrategy | virtual |
getIndexAscending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | protectedstatic |
getIndexAscending(Real value, const Material::LodValueList &materialLodValueList) | Ogre::LodStrategy | protectedstatic |
getIndexDescending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | protectedstatic |
getIndexDescending(Real value, const Material::LodValueList &materialLodValueList) | Ogre::LodStrategy | protectedstatic |
getName() const | Ogre::LodStrategy | inline |
getSingleton(void) | Ogre::DistanceLodBoxStrategy | static |
getSingletonPtr(void) | Ogre::DistanceLodBoxStrategy | static |
getSquaredDepth(const MovableObject *movableObject, const Ogre::Camera *camera) const | Ogre::DistanceLodBoxStrategy | virtual |
getValue(const MovableObject *movableObject, const Camera *camera) const | Ogre::LodStrategy | |
getValueImpl(const MovableObject *movableObject, const Camera *camera) const | Ogre::DistanceLodStrategy | protectedvirtual |
isReferenceViewEnabled() const | Ogre::DistanceLodStrategy | |
isSorted(const Mesh::LodValueList &values) const | Ogre::DistanceLodStrategy | virtual |
isSortedAscending(const Mesh::LodValueList &values) | Ogre::LodStrategy | protectedstatic |
isSortedDescending(const Mesh::LodValueList &values) | Ogre::LodStrategy | protectedstatic |
LodStrategy(const String &name) | Ogre::LodStrategy | |
mName | Ogre::LodStrategy | protected |
msSingleton | Ogre::Singleton< DistanceLodBoxStrategy > | protectedstatic |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
setReferenceView(Real viewportWidth, Real viewportHeight, Radian fovY) | Ogre::DistanceLodStrategy | |
setReferenceViewEnabled(bool value) | Ogre::DistanceLodStrategy | |
Singleton(void) | Ogre::Singleton< DistanceLodBoxStrategy > | inline |
sort(Mesh::MeshLodUsageList &meshLodUsageList) const | Ogre::DistanceLodStrategy | virtual |
sortAscending(Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | protectedstatic |
sortDescending(Mesh::MeshLodUsageList &meshLodUsageList) | Ogre::LodStrategy | protectedstatic |
transformBias(Real factor) const | Ogre::DistanceLodStrategy | virtual |
transformUserValue(Real userValue) const | Ogre::DistanceLodStrategy | virtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~LodStrategy() | Ogre::LodStrategy | virtual |
~Singleton(void) | Ogre::Singleton< DistanceLodBoxStrategy > | inline |