General utility class for building edge lists for geometry.
More...
#include <OgreEdgeListBuilder.h>
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struct | CommonVertex |
| A vertex can actually represent several vertices in the final model, because vertices along texture seams etc will have been duplicated. More...
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struct | Geometry |
| A set of indexed geometry data. More...
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struct | geometryLess |
| Comparator for sorting geometries by vertex set. More...
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struct | vectorLess |
| Comparator for unique vertex list. More...
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void | buildTrianglesEdges (const Geometry &geometry) |
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void | connectOrCreateEdge (size_t vertexSet, size_t triangleIndex, size_t vertIndex0, size_t vertIndex1, size_t sharedVertIndex0, size_t sharedVertIndex1) |
| Connect existing edge or create a new edge - utility method during building. More...
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size_t | findOrCreateCommonVertex (const Vector3 &vec, size_t vertexSet, size_t indexSet, size_t originalIndex) |
| Finds an existing common vertex, or inserts a new one. More...
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General utility class for building edge lists for geometry.
Definition at line 169 of file OgreEdgeListBuilder.h.
Edge map, used to connect edges.
Note we allow many triangles on an edge, after connected an existing edge, we will remove it and never used again.
Definition at line 258 of file OgreEdgeListBuilder.h.
Ogre::EdgeListBuilder::EdgeListBuilder |
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virtual Ogre::EdgeListBuilder::~EdgeListBuilder |
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Add a set of index geometry data to the edge builder.
- Parameters
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indexData | The index information which describes the triangles. |
vertexSet | The vertex data set this index data refers to; you only need to alter this if you have added multiple sets of vertices |
opType | The operation type used to render these indexes. Only triangle types are supported (no point or line types) |
void Ogre::EdgeListBuilder::addVertexData |
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const VertexData * |
vertexData | ) |
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Add a set of vertex geometry data to the edge builder.
EdgeData* Ogre::EdgeListBuilder::build |
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void |
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Builds the edge information based on the information built up so far.
void Ogre::EdgeListBuilder::buildTrianglesEdges |
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const Geometry & |
geometry | ) |
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void Ogre::EdgeListBuilder::connectOrCreateEdge |
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size_t |
vertexSet, |
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size_t |
triangleIndex, |
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size_t |
vertIndex0, |
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size_t |
vertIndex1, |
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size_t |
sharedVertIndex0, |
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size_t |
sharedVertIndex1 |
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) |
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Connect existing edge or create a new edge - utility method during building.
size_t Ogre::EdgeListBuilder::findOrCreateCommonVertex |
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const Vector3 & |
vec, |
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size_t |
vertexSet, |
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size_t |
indexSet, |
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size_t |
originalIndex |
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) |
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Finds an existing common vertex, or inserts a new one.
void Ogre::EdgeListBuilder::log |
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Log * |
l | ) |
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EdgeData* Ogre::EdgeListBuilder::mEdgeData |
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EdgeMap Ogre::EdgeListBuilder::mEdgeMap |
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protected |
The documentation for this class was generated from the following file: