OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::GL3PlusRenderToVertexBuffer Member List

This is the complete list of members for Ogre::GL3PlusRenderToVertexBuffer, including all inherited members.

bindVerticesOutput(Pass *pass)Ogre::GL3PlusRenderToVertexBufferprotected
getMaxVertexCount() const Ogre::RenderToVertexBufferinline
getOperationType() const Ogre::RenderToVertexBufferinline
getRenderOperation(RenderOperation &op)Ogre::GL3PlusRenderToVertexBuffervirtual
getRenderToBufferMaterial()Ogre::RenderToVertexBufferinline
getResetsEveryUpdate() const Ogre::RenderToVertexBufferinline
getSemanticVaryingName(VertexElementSemantic semantic, unsigned short index)Ogre::GL3PlusRenderToVertexBufferprotected
getSourceRenderable() const Ogre::RenderToVertexBufferinline
getVertexDeclaration()Ogre::RenderToVertexBuffer
GL3PlusRenderToVertexBuffer()Ogre::GL3PlusRenderToVertexBuffer
mFeedbackActiveOgre::GL3PlusRenderToVertexBufferprotected
mFrontBufferIndexOgre::GL3PlusRenderToVertexBufferprotected
mMaterialOgre::RenderToVertexBufferprotected
mMaxVertexCountOgre::RenderToVertexBufferprotected
mOperationTypeOgre::RenderToVertexBufferprotected
mPrimitivesDrawnQueryOgre::GL3PlusRenderToVertexBufferprotected
mResetRequestedOgre::RenderToVertexBufferprotected
mResetsEveryUpdateOgre::RenderToVertexBufferprotected
mSourceRenderableOgre::RenderToVertexBufferprotected
mVertexBuffersOgre::GL3PlusRenderToVertexBufferprotected
mVertexDataOgre::RenderToVertexBufferprotected
reallocateBuffer(size_t index)Ogre::GL3PlusRenderToVertexBufferprotected
RenderToVertexBuffer()Ogre::RenderToVertexBuffer
reset()Ogre::RenderToVertexBufferinlinevirtual
setMaxVertexCount(unsigned int maxVertexCount)Ogre::RenderToVertexBufferinline
setOperationType(RenderOperation::OperationType operationType)Ogre::RenderToVertexBufferinline
setRenderToBufferMaterialName(const String &materialName)Ogre::RenderToVertexBuffer
setResetsEveryUpdate(bool resetsEveryUpdate)Ogre::RenderToVertexBufferinline
setSourceRenderable(Renderable *source)Ogre::RenderToVertexBufferinline
update(SceneManager *sceneMgr)Ogre::GL3PlusRenderToVertexBuffervirtual
~GL3PlusRenderToVertexBuffer()Ogre::GL3PlusRenderToVertexBuffervirtual
~RenderToVertexBuffer()Ogre::RenderToVertexBuffervirtual