OGRE  1.9
Object-Oriented Graphics Rendering Engine
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
Ogre::GL3PlusVertexArrayObject Class Reference

Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage. More...

#include <OgreGL3PlusVertexArrayObject.h>

Public Member Functions

 GL3PlusVertexArrayObject ()
 
 ~GL3PlusVertexArrayObject ()
 
void bind (void)
 Bind a VAO. More...
 
bool isInitialised (void)
 
void setInitialised (bool flag)
 

Protected Attributes

bool mInitialised
 Is this VAO initialised? More...
 
GLuint mVAO
 OpenGL id for the vertex array object. More...
 

Detailed Description

Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage.

Definition at line 37 of file OgreGL3PlusVertexArrayObject.h.

Constructor & Destructor Documentation

Ogre::GL3PlusVertexArrayObject::GL3PlusVertexArrayObject ( )
Ogre::GL3PlusVertexArrayObject::~GL3PlusVertexArrayObject ( )

Member Function Documentation

void Ogre::GL3PlusVertexArrayObject::bind ( void  )

Bind a VAO.

bool Ogre::GL3PlusVertexArrayObject::isInitialised ( void  )
inline

Definition at line 50 of file OgreGL3PlusVertexArrayObject.h.

References mInitialised.

void Ogre::GL3PlusVertexArrayObject::setInitialised ( bool  flag)
inline

Definition at line 51 of file OgreGL3PlusVertexArrayObject.h.

References mInitialised.

Member Data Documentation

bool Ogre::GL3PlusVertexArrayObject::mInitialised
protected

Is this VAO initialised?

Definition at line 43 of file OgreGL3PlusVertexArrayObject.h.

Referenced by isInitialised(), and setInitialised().

GLuint Ogre::GL3PlusVertexArrayObject::mVAO
protected

OpenGL id for the vertex array object.

Definition at line 41 of file OgreGL3PlusVertexArrayObject.h.


The documentation for this class was generated from the following file: