This is the complete list of members for Ogre::GLESHardwareVertexBuffer, including all inherited members.
_updateFromShadow(void) | Ogre::GLESHardwareVertexBuffer | |
createBuffer() | Ogre::GLESHardwareVertexBuffer | protected |
destroyBuffer() | Ogre::GLESHardwareVertexBuffer | protected |
getGLBufferId(void) const | Ogre::GLESHardwareVertexBuffer | inline |
GLESHardwareVertexBuffer(HardwareBufferManagerBase *mgr, size_t vertexSize, size_t numVertices, HardwareBuffer::Usage usage, bool useShadowBuffer) | Ogre::GLESHardwareVertexBuffer | |
lockImpl(size_t offset, size_t length, LockOptions options) | Ogre::GLESHardwareVertexBuffer | protected |
mBufferId | Ogre::GLESHardwareVertexBuffer | private |
mLockedToScratch | Ogre::GLESHardwareVertexBuffer | private |
mScratchOffset | Ogre::GLESHardwareVertexBuffer | private |
mScratchPtr | Ogre::GLESHardwareVertexBuffer | private |
mScratchSize | Ogre::GLESHardwareVertexBuffer | private |
mScratchUploadOnUnlock | Ogre::GLESHardwareVertexBuffer | private |
notifyOnContextLost() | Ogre::GLESHardwareVertexBuffer | protectedvirtual |
notifyOnContextReset() | Ogre::GLESHardwareVertexBuffer | protectedvirtual |
readData(size_t offset, size_t length, void *pDest) | Ogre::GLESHardwareVertexBuffer | |
unlockImpl(void) | Ogre::GLESHardwareVertexBuffer | protected |
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) | Ogre::GLESHardwareVertexBuffer | |
~GLESHardwareVertexBuffer() | Ogre::GLESHardwareVertexBuffer | virtual |