_beginUpdate() | Ogre::RenderTarget | virtual |
_detachDepthBuffer() | Ogre::RenderTarget | virtual |
_endUpdate() | Ogre::RenderTarget | virtual |
_getImpl() | Ogre::RenderTarget | virtual |
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderTarget | virtual |
_updateAutoUpdatedViewports(bool updateStatistics=true) | Ogre::RenderTarget | virtual |
_updateViewport(int zorder, bool updateStatistics=true) | Ogre::RenderTarget | virtual |
_updateViewport(Viewport *viewport, bool updateStatistics=true) | Ogre::RenderTarget | virtual |
addListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual |
addViewport(Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f) | Ogre::RenderTarget | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
attachDepthBuffer(DepthBuffer *depthBuffer) | Ogre::RenderTarget | virtual |
copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer) | Ogre::RenderTexture | virtual |
CustomAttributeString_FBO | Ogre::GLRenderTexture | static |
CustomAttributeString_GLCONTEXT | Ogre::GLRenderTexture | static |
CustomAttributeString_TARGET | Ogre::GLRenderTexture | static |
detachDepthBuffer() | Ogre::RenderTarget | virtual |
FB_AUTO enum value | Ogre::RenderTarget | |
FB_BACK enum value | Ogre::RenderTarget | |
FB_FRONT enum value | Ogre::RenderTarget | |
firePostUpdate(void) | Ogre::RenderTarget | protectedvirtual |
firePreUpdate(void) | Ogre::RenderTarget | protectedvirtual |
fireViewportAdded(Viewport *vp) | Ogre::RenderTarget | protectedvirtual |
fireViewportPostUpdate(Viewport *vp) | Ogre::RenderTarget | protectedvirtual |
fireViewportPreUpdate(Viewport *vp) | Ogre::RenderTarget | protectedvirtual |
fireViewportRemoved(Viewport *vp) | Ogre::RenderTarget | protectedvirtual |
FrameBuffer enum name | Ogre::RenderTarget | |
getAverageFPS() const | Ogre::RenderTarget | virtual |
getBatchCount(void) const | Ogre::RenderTarget | virtual |
getBestFPS() const | Ogre::RenderTarget | virtual |
getBestFrameTime() const | Ogre::RenderTarget | virtual |
getColourDepth(void) const | Ogre::RenderTarget | virtual |
getCustomAttribute(const String &name, void *pData) | Ogre::GLPBRenderTexture | virtual |
getDepthBuffer() const | Ogre::RenderTarget | |
getDepthBufferPool() const | Ogre::RenderTarget | |
getFSAA() const | Ogre::RenderTarget | inlinevirtual |
getFSAAHint() const | Ogre::RenderTarget | inlinevirtual |
getHeight(void) const | Ogre::RenderTarget | virtual |
getLastFPS() const | Ogre::RenderTarget | virtual |
getMetrics(unsigned int &width, unsigned int &height, unsigned int &colourDepth) | Ogre::RenderTarget | virtual |
getName(void) const | Ogre::RenderTarget | virtual |
getNumViewports(void) const | Ogre::RenderTarget | virtual |
getPriority() const | Ogre::RenderTarget | inlinevirtual |
getStatistics(float &lastFPS, float &avgFPS, float &bestFPS, float &worstFPS) const | Ogre::RenderTarget | virtual |
getStatistics(void) const | Ogre::RenderTarget | virtual |
getTriangleCount(void) const | Ogre::RenderTarget | virtual |
getViewport(unsigned short index) | Ogre::RenderTarget | virtual |
getViewportByZOrder(int ZOrder) | Ogre::RenderTarget | virtual |
getWidth(void) const | Ogre::RenderTarget | virtual |
getWorstFPS() const | Ogre::RenderTarget | virtual |
getWorstFrameTime() const | Ogre::RenderTarget | virtual |
GLPBRenderTexture(GLPBRTTManager *manager, const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLPBRenderTexture | |
GLRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa) | Ogre::GLRenderTexture | |
hasViewportWithZOrder(int ZOrder) | Ogre::RenderTarget | virtual |
isActive() const | Ogre::RenderTarget | virtual |
isAutoUpdated(void) const | Ogre::RenderTarget | virtual |
isHardwareGammaEnabled() const | Ogre::RenderTarget | inlinevirtual |
isPrimary(void) const | Ogre::RenderTarget | virtual |
mActive | Ogre::RenderTarget | protected |
mAutoUpdate | Ogre::RenderTarget | protected |
mBuffer | Ogre::RenderTexture | protected |
mColourDepth | Ogre::RenderTarget | protected |
mDepthBuffer | Ogre::RenderTarget | protected |
mDepthBufferPoolId | Ogre::RenderTarget | protected |
mFrameCount | Ogre::RenderTarget | protected |
mFSAA | Ogre::RenderTarget | protected |
mFSAAHint | Ogre::RenderTarget | protected |
mHeight | Ogre::RenderTarget | protected |
mHwGamma | Ogre::RenderTarget | protected |
mLastSecond | Ogre::RenderTarget | protected |
mLastTime | Ogre::RenderTarget | protected |
mListeners | Ogre::RenderTarget | protected |
mManager | Ogre::GLPBRenderTexture | protected |
mName | Ogre::RenderTarget | protected |
mPBFormat | Ogre::GLPBRenderTexture | protected |
mPriority | Ogre::RenderTarget | protected |
mStats | Ogre::RenderTarget | protected |
mTimer | Ogre::RenderTarget | protected |
mViewportList | Ogre::RenderTarget | protected |
mWidth | Ogre::RenderTarget | protected |
mZOffset | Ogre::RenderTexture | protected |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
removeAllListeners(void) | Ogre::RenderTarget | virtual |
removeAllViewports(void) | Ogre::RenderTarget | virtual |
removeListener(RenderTargetListener *listener) | Ogre::RenderTarget | virtual |
removeViewport(int ZOrder) | Ogre::RenderTarget | virtual |
RenderTarget() | Ogre::RenderTarget | |
RenderTargetListenerList typedef | Ogre::RenderTarget | protected |
RenderTexture(HardwarePixelBuffer *buffer, uint32 zoffset) | Ogre::RenderTexture | |
requiresTextureFlipping() const | Ogre::GLRenderTexture | inlinevirtual |
resetStatistics(void) | Ogre::RenderTarget | virtual |
setActive(bool state) | Ogre::RenderTarget | virtual |
setAutoUpdated(bool autoupdate) | Ogre::RenderTarget | virtual |
setDepthBufferPool(uint16 poolId) | Ogre::RenderTarget | |
setPriority(uchar priority) | Ogre::RenderTarget | inlinevirtual |
SF_ALL enum value | Ogre::RenderTarget | |
SF_AVG_FPS enum value | Ogre::RenderTarget | |
SF_BEST_FPS enum value | Ogre::RenderTarget | |
SF_FPS enum value | Ogre::RenderTarget | |
SF_NONE enum value | Ogre::RenderTarget | |
SF_TRIANGLE_COUNT enum value | Ogre::RenderTarget | |
SF_WORST_FPS enum value | Ogre::RenderTarget | |
StatFlags enum name | Ogre::RenderTarget | |
suggestPixelFormat() const | Ogre::RenderTexture | virtual |
swapBuffers() | Ogre::RenderTarget | inlinevirtual |
update(bool swapBuffers=true) | Ogre::RenderTarget | virtual |
updateImpl() | Ogre::RenderTarget | protectedvirtual |
updateStats(void) | Ogre::RenderTarget | protected |
ViewportList typedef | Ogre::RenderTarget | protected |
writeContentsToFile(const String &filename) | Ogre::RenderTarget | |
writeContentsToTimestampedFile(const String &filenamePrefix, const String &filenameSuffix) | Ogre::RenderTarget | virtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~GLPBRenderTexture() | Ogre::GLPBRenderTexture | virtual |
~GLRenderTexture() | Ogre::GLRenderTexture | virtual |
~RenderTarget() | Ogre::RenderTarget | virtual |
~RenderTexture() | Ogre::RenderTexture | virtual |