OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::GLRenderBuffer Member List

This is the complete list of members for Ogre::GLRenderBuffer, including all inherited members.

_clearSliceRTT(size_t zoffset)Ogre::HardwarePixelBufferprotectedvirtual
_updateFromShadow(void)Ogre::HardwareBufferinlinevirtual
allocateBuffer()Ogre::GLHardwarePixelBufferprotected
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
bindToFramebuffer(GLenum attachment, uint32 zoffset)Ogre::GLRenderBuffervirtual
blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox)Ogre::HardwarePixelBuffervirtual
blit(const HardwarePixelBufferSharedPtr &src)Ogre::HardwarePixelBuffer
blitFromMemory(const PixelBox &src, const Image::Box &dstBox)Ogre::GLHardwarePixelBuffervirtual
Ogre::HardwarePixelBuffer::blitFromMemory(const PixelBox &src)Ogre::HardwarePixelBufferinline
blitToMemory(const Image::Box &srcBox, const PixelBox &dst)Ogre::GLHardwarePixelBuffervirtual
Ogre::HardwarePixelBuffer::blitToMemory(const PixelBox &dst)Ogre::HardwarePixelBufferinline
copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)Ogre::HardwareBufferinlinevirtual
copyData(HardwareBuffer &srcBuffer)Ogre::HardwareBufferinlinevirtual
download(const PixelBox &data)Ogre::GLHardwarePixelBufferprotectedvirtual
freeBuffer()Ogre::GLHardwarePixelBufferprotected
getCurrentLock()Ogre::HardwarePixelBuffer
getDepth() const Ogre::HardwarePixelBufferinline
getFormat() const Ogre::HardwarePixelBufferinline
getGLFormat()Ogre::GLHardwarePixelBufferinline
getHeight() const Ogre::HardwarePixelBufferinline
getRenderTarget(size_t slice=0)Ogre::HardwarePixelBuffervirtual
getSizeInBytes(void) const Ogre::HardwareBufferinline
getUsage(void) const Ogre::HardwareBufferinline
getWidth() const Ogre::HardwarePixelBufferinline
GLHardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage)Ogre::GLHardwarePixelBuffer
GLRenderBuffer(GLenum format, uint32 width, uint32 height, GLsizei numSamples)Ogre::GLRenderBuffer
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer)Ogre::HardwareBufferinline
HardwarePixelBuffer(uint32 mWidth, uint32 mHeight, uint32 mDepth, PixelFormat mFormat, HardwareBuffer::Usage usage, bool useSystemMemory, bool useShadowBuffer)Ogre::HardwarePixelBuffer
hasShadowBuffer(void) const Ogre::HardwareBufferinline
HBL_DISCARD enum valueOgre::HardwareBuffer
HBL_NO_OVERWRITE enum valueOgre::HardwareBuffer
HBL_NORMAL enum valueOgre::HardwareBuffer
HBL_READ_ONLY enum valueOgre::HardwareBuffer
HBL_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_DYNAMIC enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum valueOgre::HardwareBuffer
HBU_STATIC enum valueOgre::HardwareBuffer
HBU_STATIC_WRITE_ONLY enum valueOgre::HardwareBuffer
HBU_WRITE_ONLY enum valueOgre::HardwareBuffer
isLocked(void) const Ogre::HardwareBufferinline
isSystemMemory(void) const Ogre::HardwareBufferinline
lock(const Image::Box &lockBox, LockOptions options)Ogre::HardwarePixelBuffervirtual
lock(size_t offset, size_t length, LockOptions options)Ogre::HardwarePixelBuffervirtual
Ogre::HardwareBuffer::lock(LockOptions options)Ogre::HardwareBufferinline
lockImpl(const Image::Box lockBox, LockOptions options)Ogre::GLHardwarePixelBufferprotectedvirtual
Ogre::HardwarePixelBuffer::lockImpl(size_t offset, size_t length, LockOptions options)Ogre::HardwarePixelBufferprotectedvirtual
LockOptions enum nameOgre::HardwareBuffer
mBufferOgre::GLHardwarePixelBufferprotected
mCurrentLockOgre::HardwarePixelBufferprotected
mCurrentLockOptionsOgre::GLHardwarePixelBufferprotected
mDepthOgre::HardwarePixelBufferprotected
mFormatOgre::HardwarePixelBufferprotected
mGLInternalFormatOgre::GLHardwarePixelBufferprotected
mHeightOgre::HardwarePixelBufferprotected
mIsLockedOgre::HardwareBufferprotected
mLockedBoxOgre::HardwarePixelBufferprotected
mLockSizeOgre::HardwareBufferprotected
mLockStartOgre::HardwareBufferprotected
mRenderbufferIDOgre::GLRenderBufferprotected
mRowPitchOgre::HardwarePixelBufferprotected
mShadowBufferOgre::HardwareBufferprotected
mShadowUpdatedOgre::HardwareBufferprotected
mSizeInBytesOgre::HardwareBufferprotected
mSlicePitchOgre::HardwarePixelBufferprotected
mSuppressHardwareUpdateOgre::HardwareBufferprotected
mSystemMemoryOgre::HardwareBufferprotected
mUsageOgre::HardwareBufferprotected
mUseShadowBufferOgre::HardwareBufferprotected
mWidthOgre::HardwarePixelBufferprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
readData(size_t offset, size_t length, void *pDest)Ogre::HardwarePixelBuffervirtual
suppressHardwareUpdate(bool suppress)Ogre::HardwareBufferinline
unlock(void)Ogre::HardwareBufferinlinevirtual
unlockImpl(void)Ogre::GLHardwarePixelBufferprotectedvirtual
upload(const PixelBox &data, const Image::Box &dest)Ogre::GLHardwarePixelBufferprotectedvirtual
Usage enum nameOgre::HardwareBuffer
writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)Ogre::HardwarePixelBuffervirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~GLHardwarePixelBuffer()Ogre::GLHardwarePixelBuffer
~GLRenderBuffer()Ogre::GLRenderBuffer
~HardwareBuffer()Ogre::HardwareBufferinlinevirtual
~HardwarePixelBuffer()Ogre::HardwarePixelBuffer