activateGLTextureUnit(size_t unit) | Ogre::GLStateCacheManagerImp | |
activateGLTextureUnit(size_t unit) | Ogre::GLStateCacheManagerImp | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
BindBufferMap typedef | Ogre::GLStateCacheManagerImp | private |
bindGLBuffer(GLenum target, GLuint buffer, bool force=false) | Ogre::GLStateCacheManagerImp | |
bindGLBuffer(GLenum target, GLuint buffer, GLenum attach=0, bool force=false) | Ogre::GLStateCacheManagerImp | |
bindGLTexture(GLenum target, GLuint texture) | Ogre::GLStateCacheManagerImp | |
bindGLTexture(GLenum target, GLuint texture) | Ogre::GLStateCacheManagerImp | |
clearCache() | Ogre::GLStateCacheManagerImp | |
clearCache() | Ogre::GLStateCacheManagerImp | |
deleteGLBuffer(GLenum target, GLuint buffer, bool force=false) | Ogre::GLStateCacheManagerImp | |
deleteGLBuffer(GLenum target, GLuint buffer, GLenum attach=0, bool force=false) | Ogre::GLStateCacheManagerImp | |
disableTextureCoordGen(GLenum type) | Ogre::GLStateCacheManagerImp | |
disableTextureCoordGen(GLenum type) | Ogre::GLStateCacheManagerImp | |
enableTextureCoordGen(GLenum type) | Ogre::GLStateCacheManagerImp | |
enableTextureCoordGen(GLenum type) | Ogre::GLStateCacheManagerImp | |
getBlendEquation(void) const | Ogre::GLStateCacheManagerImp | inline |
getBlendEquation(void) const | Ogre::GLStateCacheManagerImp | inline |
getClearDepth(void) const | Ogre::GLStateCacheManagerImp | inline |
getClearDepth(void) const | Ogre::GLStateCacheManagerImp | inline |
getColourMask(void) | Ogre::GLStateCacheManagerImp | inline |
getColourMask(void) | Ogre::GLStateCacheManagerImp | inline |
getCullFace(void) const | Ogre::GLStateCacheManagerImp | inline |
getCullFace(void) const | Ogre::GLStateCacheManagerImp | inline |
getDepthFunc(void) const | Ogre::GLStateCacheManagerImp | inline |
getDepthFunc(void) const | Ogre::GLStateCacheManagerImp | inline |
getDepthMask(void) const | Ogre::GLStateCacheManagerImp | inline |
getDepthMask(void) const | Ogre::GLStateCacheManagerImp | inline |
getDiscardBuffers(void) const | Ogre::GLStateCacheManagerImp | inline |
getDiscardBuffers(void) const | Ogre::GLStateCacheManagerImp | inline |
getPolygonMode(void) const | Ogre::GLStateCacheManagerImp | inline |
getPolygonMode(void) const | Ogre::GLStateCacheManagerImp | inline |
getStencilMask(void) const | Ogre::GLStateCacheManagerImp | inline |
getStencilMask(void) const | Ogre::GLStateCacheManagerImp | inline |
getViewport(int *array) | Ogre::GLStateCacheManagerImp | |
getViewport(int *array) | Ogre::GLStateCacheManagerImp | |
GLbooleanStateMap typedef | Ogre::GLStateCacheManagerImp | private |
GLStateCacheManagerImp(void) | Ogre::GLStateCacheManagerImp | |
GLStateCacheManagerImp(void) | Ogre::GLStateCacheManagerImp | |
initializeCache() | Ogre::GLStateCacheManagerImp | |
initializeCache() | Ogre::GLStateCacheManagerImp | |
invalidateStateForTexture(GLuint texture) | Ogre::GLStateCacheManagerImp | |
invalidateStateForTexture(GLuint texture) | Ogre::GLStateCacheManagerImp | |
mActiveBufferMap | Ogre::GLStateCacheManagerImp | private |
mActiveTextureUnit | Ogre::GLStateCacheManagerImp | private |
mAmbient | Ogre::GLStateCacheManagerImp | private |
mBlendEquation | Ogre::GLStateCacheManagerImp | private |
mBlendEquationAlpha | Ogre::GLStateCacheManagerImp | private |
mBlendEquationRGB | Ogre::GLStateCacheManagerImp | private |
mBlendFuncDest | Ogre::GLStateCacheManagerImp | private |
mBlendFuncSource | Ogre::GLStateCacheManagerImp | private |
mBoolStateMap | Ogre::GLStateCacheManagerImp | private |
mBoundTextures | Ogre::GLStateCacheManagerImp | private |
mClearColour | Ogre::GLStateCacheManagerImp | private |
mClearDepth | Ogre::GLStateCacheManagerImp | private |
mColourMask | Ogre::GLStateCacheManagerImp | private |
mCullFace | Ogre::GLStateCacheManagerImp | private |
mDepthFunc | Ogre::GLStateCacheManagerImp | private |
mDepthMask | Ogre::GLStateCacheManagerImp | private |
mDiffuse | Ogre::GLStateCacheManagerImp | private |
mDiscardBuffers | Ogre::GLStateCacheManagerImp | private |
mEmissive | Ogre::GLStateCacheManagerImp | private |
mLastBoundTexID | Ogre::GLStateCacheManagerImp | private |
mLightAmbient | Ogre::GLStateCacheManagerImp | private |
mPointAttenuation | Ogre::GLStateCacheManagerImp | private |
mPointSize | Ogre::GLStateCacheManagerImp | private |
mPointSizeMax | Ogre::GLStateCacheManagerImp | private |
mPointSizeMin | Ogre::GLStateCacheManagerImp | private |
mPolygonMode | Ogre::GLStateCacheManagerImp | private |
mShadeModel | Ogre::GLStateCacheManagerImp | private |
mShininess | Ogre::GLStateCacheManagerImp | private |
mSpecular | Ogre::GLStateCacheManagerImp | private |
mStencilMask | Ogre::GLStateCacheManagerImp | private |
mTextureCoordGen | Ogre::GLStateCacheManagerImp | private |
mTexUnitsMap | Ogre::GLStateCacheManagerImp | private |
mViewport | Ogre::GLStateCacheManagerImp | private |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
setBlendEquation(GLenum eq) | Ogre::GLStateCacheManagerImp | |
setBlendEquation(GLenum eqRGB, GLenum eqA) | Ogre::GLStateCacheManagerImp | |
setBlendEquation(GLenum eq) | Ogre::GLStateCacheManagerImp | |
setBlendEquation(GLenum eqRGB, GLenum eqA) | Ogre::GLStateCacheManagerImp | |
setBlendFunc(GLenum source, GLenum dest) | Ogre::GLStateCacheManagerImp | |
setBlendFunc(GLenum source, GLenum dest) | Ogre::GLStateCacheManagerImp | |
setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | Ogre::GLStateCacheManagerImp | |
setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | Ogre::GLStateCacheManagerImp | |
setClearDepth(GLclampf depth) | Ogre::GLStateCacheManagerImp | |
setClearDepth(GLclampf depth) | Ogre::GLStateCacheManagerImp | |
setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | Ogre::GLStateCacheManagerImp | |
setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | Ogre::GLStateCacheManagerImp | |
setCullFace(GLenum face) | Ogre::GLStateCacheManagerImp | |
setCullFace(GLenum face) | Ogre::GLStateCacheManagerImp | |
setDepthFunc(GLenum func) | Ogre::GLStateCacheManagerImp | |
setDepthFunc(GLenum func) | Ogre::GLStateCacheManagerImp | |
setDepthMask(GLboolean mask) | Ogre::GLStateCacheManagerImp | |
setDepthMask(GLboolean mask) | Ogre::GLStateCacheManagerImp | |
setDiscardBuffers(unsigned int flags) | Ogre::GLStateCacheManagerImp | inline |
setDiscardBuffers(unsigned int flags) | Ogre::GLStateCacheManagerImp | inline |
setEnabled(GLenum flag, bool enabled) | Ogre::GLStateCacheManagerImp | |
setEnabled(GLenum flag, bool enabled) | Ogre::GLStateCacheManagerImp | |
setLightAmbient(GLfloat r, GLfloat g, GLfloat b) | Ogre::GLStateCacheManagerImp | |
setLightAmbient(GLfloat r, GLfloat g, GLfloat b) | Ogre::GLStateCacheManagerImp | |
setMaterialAmbient(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManagerImp | |
setMaterialAmbient(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManagerImp | |
setMaterialDiffuse(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManagerImp | |
setMaterialDiffuse(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManagerImp | |
setMaterialEmissive(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManagerImp | |
setMaterialEmissive(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManagerImp | |
setMaterialShininess(GLfloat shininess) | Ogre::GLStateCacheManagerImp | |
setMaterialShininess(GLfloat shininess) | Ogre::GLStateCacheManagerImp | |
setMaterialSpecular(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManagerImp | |
setMaterialSpecular(GLfloat r, GLfloat g, GLfloat b, GLfloat a) | Ogre::GLStateCacheManagerImp | |
setPointParameters(GLfloat *attenuation, float minSize, float maxSize) | Ogre::GLStateCacheManagerImp | |
setPointParameters(GLfloat *attenuation, float minSize, float maxSize) | Ogre::GLStateCacheManagerImp | |
setPointSize(GLfloat size) | Ogre::GLStateCacheManagerImp | |
setPointSize(GLfloat size) | Ogre::GLStateCacheManagerImp | |
setPolygonMode(GLenum mode) | Ogre::GLStateCacheManagerImp | |
setPolygonMode(GLenum mode) | Ogre::GLStateCacheManagerImp | |
setShadeModel(GLenum model) | Ogre::GLStateCacheManagerImp | |
setShadeModel(GLenum model) | Ogre::GLStateCacheManagerImp | |
setStencilMask(GLuint mask) | Ogre::GLStateCacheManagerImp | |
setStencilMask(GLuint mask) | Ogre::GLStateCacheManagerImp | |
setTexParameteri(GLenum target, GLenum pname, GLint param) | Ogre::GLStateCacheManagerImp | |
setTexParameteri(GLenum target, GLenum pname, GLint param) | Ogre::GLStateCacheManagerImp | |
setViewport(GLint x, GLint y, GLsizei width, GLsizei height) | Ogre::GLStateCacheManagerImp | |
setViewport(GLint x, GLint y, GLsizei width, GLsizei height) | Ogre::GLStateCacheManagerImp | |
TexParameteriMap typedef | Ogre::GLStateCacheManagerImp | private |
TexUnitsMap typedef | Ogre::GLStateCacheManagerImp | private |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~GLStateCacheManagerImp(void) | Ogre::GLStateCacheManagerImp | |
~GLStateCacheManagerImp(void) | Ogre::GLStateCacheManagerImp | |