addBatchInstance(void) | Ogre::InstancedGeometry | |
addEntity(Entity *ent, const Vector3 &position, const Quaternion &orientation=Quaternion::IDENTITY, const Vector3 &scale=Vector3::UNIT_SCALE) | Ogre::InstancedGeometry | virtual |
addSceneNode(const SceneNode *node) | Ogre::InstancedGeometry | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
BatchInstanceIterator typedef | Ogre::InstancedGeometry | |
BatchInstanceMap typedef | Ogre::InstancedGeometry | |
build(void) | Ogre::InstancedGeometry | virtual |
buildIndexRemap(T *pBuffer, size_t numIndexes, IndexRemap &remap) | Ogre::InstancedGeometry | inlineprotected |
calculateBounds(VertexData *vertexData, const Vector3 &position, const Quaternion &orientation, const Vector3 &scale) | Ogre::InstancedGeometry | protectedvirtual |
destroy(void) | Ogre::InstancedGeometry | virtual |
determineGeometry(SubMesh *sm) | Ogre::InstancedGeometry | protected |
dump(const String &filename) const | Ogre::InstancedGeometry | virtual |
getBaseAnimationState(void) | Ogre::InstancedGeometry | inline |
getBaseSkeleton(void) | Ogre::InstancedGeometry | inline |
getBaseSkeletonInstance(void) | Ogre::InstancedGeometry | inline |
getBatchInstance(const AxisAlignedBox &bounds, bool autoCreate) | Ogre::InstancedGeometry | protectedvirtual |
getBatchInstance(const Vector3 &point, bool autoCreate) | Ogre::InstancedGeometry | protectedvirtual |
getBatchInstance(ushort x, ushort y, ushort z, bool autoCreate) | Ogre::InstancedGeometry | protectedvirtual |
getBatchInstance(uint32 index) | Ogre::InstancedGeometry | protectedvirtual |
getBatchInstanceBounds(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | protectedvirtual |
getBatchInstanceCentre(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | protectedvirtual |
getBatchInstanceDimensions(void) const | Ogre::InstancedGeometry | inlinevirtual |
getBatchInstanceIndexes(const Vector3 &point, ushort &x, ushort &y, ushort &z) | Ogre::InstancedGeometry | protectedvirtual |
getBatchInstanceIterator(void) | Ogre::InstancedGeometry | |
getCastShadows(void) | Ogre::InstancedGeometry | inlinevirtual |
getInstancedGeometryInstance(void) | Ogre::InstancedGeometry | protectedvirtual |
getName(void) const | Ogre::InstancedGeometry | inline |
getObjectCount(void) | Ogre::InstancedGeometry | inline |
getOrigin(void) const | Ogre::InstancedGeometry | inlinevirtual |
getProvideWorldInverses(void) const | Ogre::InstancedGeometry | inlinevirtual |
getRenderingDistance(void) const | Ogre::InstancedGeometry | inlinevirtual |
getRenderOperationVector() | Ogre::InstancedGeometry | inline |
getRenderQueueGroup(void) const | Ogre::InstancedGeometry | virtual |
getSquaredRenderingDistance(void) const | Ogre::InstancedGeometry | inlinevirtual |
getVolumeIntersection(const AxisAlignedBox &box, ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | protectedvirtual |
IndexRemap typedef | Ogre::InstancedGeometry | protected |
InstancedGeometry(SceneManager *owner, const String &name) | Ogre::InstancedGeometry | |
isVisible(void) const | Ogre::InstancedGeometry | inlinevirtual |
mAnimationState | Ogre::InstancedGeometry | protected |
mBaseSkeleton | Ogre::InstancedGeometry | protected |
mBatchInstanceDimensions | Ogre::InstancedGeometry | protected |
mBatchInstanceMap | Ogre::InstancedGeometry | protected |
mBuilt | Ogre::InstancedGeometry | protected |
mCastShadows | Ogre::InstancedGeometry | protected |
mHalfBatchInstanceDimensions | Ogre::InstancedGeometry | protected |
mInstancedGeometryInstance | Ogre::InstancedGeometry | protected |
mName | Ogre::InstancedGeometry | protected |
mObjectCount | Ogre::InstancedGeometry | protected |
mOptimisedSubMeshGeometryList | Ogre::InstancedGeometry | protected |
mOrigin | Ogre::InstancedGeometry | protected |
mOwner | Ogre::InstancedGeometry | protected |
mProvideWorldInverses | Ogre::InstancedGeometry | protected |
mQueuedSubMeshes | Ogre::InstancedGeometry | protected |
mRenderOps | Ogre::InstancedGeometry | protected |
mRenderQueueID | Ogre::InstancedGeometry | protected |
mRenderQueueIDSet | Ogre::InstancedGeometry | protected |
mSkeletonInstance | Ogre::InstancedGeometry | protected |
mSquaredUpperDistance | Ogre::InstancedGeometry | protected |
mSubMeshGeometryLookup | Ogre::InstancedGeometry | protected |
mUpperDistance | Ogre::InstancedGeometry | protected |
mVisible | Ogre::InstancedGeometry | protected |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
OptimisedSubMeshGeometryList typedef | Ogre::InstancedGeometry | |
packIndex(ushort x, ushort y, ushort z) | Ogre::InstancedGeometry | protectedvirtual |
QueuedGeometryList typedef | Ogre::InstancedGeometry | |
QueuedSubMeshList typedef | Ogre::InstancedGeometry | |
QueuedSubMeshOriginList typedef | Ogre::InstancedGeometry | |
remapIndexes(T *src, T *dst, const IndexRemap &remap, size_t numIndexes) | Ogre::InstancedGeometry | inlineprotected |
RenderOperationVector typedef | Ogre::InstancedGeometry | |
reset(void) | Ogre::InstancedGeometry | virtual |
setBatchInstanceDimensions(const Vector3 &size) | Ogre::InstancedGeometry | inlinevirtual |
setCastShadows(bool castShadows) | Ogre::InstancedGeometry | virtual |
setOrigin(const Vector3 &origin) | Ogre::InstancedGeometry | inlinevirtual |
setProvideWorldInverses(bool flag) | Ogre::InstancedGeometry | virtual |
setRenderingDistance(Real dist) | Ogre::InstancedGeometry | inlinevirtual |
setRenderQueueGroup(uint8 queueID) | Ogre::InstancedGeometry | virtual |
setVisible(bool visible) | Ogre::InstancedGeometry | virtual |
splitGeometry(VertexData *vd, IndexData *id, SubMeshLodGeometryLink *targetGeomLink) | Ogre::InstancedGeometry | protected |
SubMeshGeometryLookup typedef | Ogre::InstancedGeometry | |
SubMeshLodGeometryLinkList typedef | Ogre::InstancedGeometry | |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::InstancedGeometry | |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~InstancedGeometry() | Ogre::InstancedGeometry | virtual |