OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::Mesh Member List

This is the complete list of members for Ogre::Mesh, including all inherited members.

_compileBoneAssignments(void)Ogre::Mesh
_configureMeshLodUsage(const LodConfig &lodConfig)Ogre::Mesh
_determineAnimationTypes(void) const Ogre::Mesh
_dirtyState()Ogre::Resourcevirtual
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_fireUnloadingComplete(void)Ogre::Resourcevirtual
_getAnimationImpl(const String &name) const Ogre::Meshvirtual
_getAnimationTypesDirty(void) const Ogre::Meshinline
_getSubMeshIndex(const String &name) const Ogre::Mesh
_initAnimationState(AnimationStateSet *animSet)Ogre::Mesh
_notifyOrigin(const String &origin)Ogre::Resourceinlinevirtual
_notifySkeleton(SkeletonPtr &pSkel)Ogre::Mesh
_rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList &assignments)Ogre::Mesh
_refreshAnimationState(AnimationStateSet *animSet)Ogre::Mesh
_setBoundingSphereRadius(Real radius)Ogre::Mesh
_setBounds(const AxisAlignedBox &bounds, bool pad=true)Ogre::Mesh
_setLodInfo(unsigned short numLevels, bool isManual)Ogre::Mesh
_setLodUsage(unsigned short level, MeshLodUsage &usage)Ogre::Mesh
_setSubMeshLodFaceList(unsigned short subIdx, unsigned short level, IndexData *facedata)Ogre::Mesh
_updateCompiledBoneAssignments(void)Ogre::Mesh
addBoneAssignment(const VertexBoneAssignment &vertBoneAssign)Ogre::Mesh
addListener(Listener *lis)Ogre::Resourcevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
AnimationList typedefOgre::Meshprotected
BoneAssignmentIterator typedefOgre::Mesh
buildEdgeList(void)Ogre::Mesh
buildIndexMap(const VertexBoneAssignmentList &boneAssignments, IndexMap &boneIndexToBlendIndexMap, IndexMap &blendIndexToBoneIndexMap)Ogre::Meshprotected
buildTangentVectors(VertexElementSemantic targetSemantic=VES_TANGENT, unsigned short sourceTexCoordSet=0, unsigned short index=0, bool splitMirrored=false, bool splitRotated=false, bool storeParityInW=false)Ogre::Mesh
calculateSize(void) const Ogre::Meshprotectedvirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
clearBoneAssignments(void)Ogre::Mesh
clone(const String &newName, const String &newGroup=StringUtil::BLANK)Ogre::Mesh
compileBoneAssignments(const VertexBoneAssignmentList &boneAssignments, unsigned short numBlendWeightsPerVertex, IndexMap &blendIndexToBoneIndexMap, VertexData *targetVertexData)Ogre::Meshprotected
ConstPoseIterator typedefOgre::Mesh
copyParametersTo(StringInterface *dest) const Ogre::StringInterfaceinlinevirtual
createAnimation(const String &name, Real length)Ogre::Meshvirtual
createManualLodLevel(Real value, const String &meshName, const String &groupName=Ogre::String())Ogre::Mesh
createParamDictionary(const String &className)Ogre::StringInterfaceinlineprotected
createPose(ushort target, const String &name=StringUtil::BLANK)Ogre::Mesh
createSubMesh(void)Ogre::Mesh
createSubMesh(const String &name)Ogre::Mesh
destroySubMesh(unsigned short index)Ogre::Mesh
destroySubMesh(const String &name)Ogre::Mesh
escalateLoading()Ogre::Resourcevirtual
freeEdgeList(void)Ogre::Mesh
getAnimation(const String &name) const Ogre::Meshvirtual
getAnimation(unsigned short index) const Ogre::Meshvirtual
getAutoBuildEdgeLists(void) const Ogre::Meshinline
getBoneAssignmentIterator(void)Ogre::Mesh
getBoneAssignments() const Ogre::Meshinline
getBoundingSphereRadius(void) const Ogre::Mesh
getBounds(void) const Ogre::Mesh
getCreator(void)Ogre::Resourceinlinevirtual
getEdgeList(unsigned short lodIndex=0)Ogre::Mesh
getEdgeList(unsigned short lodIndex=0) const Ogre::Mesh
getGroup(void) const Ogre::Resourceinlinevirtual
getHandle(void) const Ogre::Resourceinlinevirtual
getIndexBufferUsage(void) const Ogre::Meshinline
getLoadingState() const Ogre::Resourceinlinevirtual
getLodIndex(Real value) const Ogre::Mesh
getLodLevel(ushort index) const Ogre::Mesh
getLodStrategy() const Ogre::Mesh
getName(void) const Ogre::Resourceinlinevirtual
getNumAnimations(void) const Ogre::Meshvirtual
getNumLodLevels(void) const Ogre::Mesh
getNumSubMeshes(void) const Ogre::Mesh
getOrigin(void) const Ogre::Resourceinlinevirtual
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) const Ogre::StringInterfaceinline
getParameter(const String &name) const Ogre::StringInterfaceinlinevirtual
getParameters(void) const Ogre::StringInterface
getPose(ushort index)Ogre::Mesh
getPose(const String &name)Ogre::Mesh
getPoseCount(void) const Ogre::Meshinline
getPoseIterator(void)Ogre::Mesh
getPoseIterator(void) const Ogre::Mesh
getPoseList(void) const Ogre::Mesh
getSharedVertexDataAnimationIncludesNormals() const Ogre::Meshinline
getSharedVertexDataAnimationType(void) const Ogre::Meshvirtual
getSize(void) const Ogre::Resourceinlinevirtual
getSkeleton(void) const Ogre::Mesh
getSkeletonName(void) const Ogre::Mesh
getStateCount() const Ogre::Resourceinlinevirtual
getSubMesh(unsigned short index) const Ogre::Mesh
getSubMesh(const String &name) const Ogre::Mesh
getSubMeshIterator(void)Ogre::Meshinline
getSubMeshNameMap(void) const Ogre::Meshinline
getVertexBufferUsage(void) const Ogre::Meshinline
getVertexDataByTrackHandle(unsigned short handle)Ogre::Mesh
hasAnimation(const String &name) const Ogre::Meshvirtual
hasSkeleton(void) const Ogre::Mesh
hasVertexAnimation(void) const Ogre::Mesh
IndexMap typedefOgre::Mesh
isBackgroundLoaded(void) const Ogre::Resourceinlinevirtual
isEdgeListBuilt(void) const Ogre::Meshinline
isIndexBufferShadowed(void) const Ogre::Meshinline
isLoaded(void) const Ogre::Resourceinlinevirtual
isLoading() const Ogre::Resourceinlinevirtual
isLodManual(void) const Ogre::Meshinline
isManuallyLoaded(void) const Ogre::Resourceinlinevirtual
isPrepared(void) const Ogre::Resourceinlinevirtual
isPreparedForShadowVolumes(void) const Ogre::Meshinline
isReloadable(void) const Ogre::Resourceinlinevirtual
isVertexBufferShadowed(void) const Ogre::Meshinline
ListenerList typedefOgre::Resourceprotected
load(bool backgroundThread=false)Ogre::Resourcevirtual
loadImpl(void)Ogre::Meshprotectedvirtual
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
LodValueList typedefOgre::Mesh
mAABBOgre::Meshprotected
mAnimationsListOgre::Meshprotected
mAnimationTypesDirtyOgre::Meshmutableprotected
mAutoBuildEdgeListsOgre::Meshprotected
mBoneAssignmentsOgre::Meshprotected
mBoneAssignmentsOutOfDateOgre::Meshprotected
mBoundRadiusOgre::Meshprotected
mCreatorOgre::Resourceprotected
mEdgeListsBuiltOgre::Meshprotected
mergeAdjacentTexcoords(unsigned short finalTexCoordSet, unsigned short texCoordSetToDestroy, VertexData *vertexData)Ogre::Meshprotected
mergeAdjacentTexcoords(unsigned short finalTexCoordSet, unsigned short texCoordSetToDestroy)Ogre::Mesh
Mesh(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Mesh
MeshLodUsageList typedefOgre::Mesh
MeshSerializerImpl classOgre::Meshfriend
MeshSerializerImpl_v1_1 classOgre::Meshfriend
MeshSerializerImpl_v1_2 classOgre::Meshfriend
MeshSerializerImpl_v1_4 classOgre::Meshfriend
mFreshFromDiskOgre::Meshprotected
mGroupOgre::Resourceprotected
mHandleOgre::Resourceprotected
mIndexBufferShadowBufferOgre::Meshprotected
mIndexBufferUsageOgre::Meshprotected
mIsBackgroundLoadedOgre::Resourceprotected
mIsLodManualOgre::Meshprotected
mIsManualOgre::Resourceprotected
mListenerListOgre::Resourceprotected
mLoaderOgre::Resourceprotected
mLoadingStateOgre::Resourceprotected
mLodStrategyOgre::Meshprotected
mMeshLodUsageListOgre::Meshprotected
mNameOgre::Resourceprotected
mNumLodsOgre::Meshprotected
mOriginOgre::Resourceprotected
mPoseListOgre::Meshprotected
mPosesIncludeNormalsOgre::Meshmutableprotected
mPreparedForShadowVolumesOgre::Meshprotected
mSharedVertexDataAnimationIncludesNormalsOgre::Meshmutableprotected
mSharedVertexDataAnimationTypeOgre::Meshmutableprotected
mSizeOgre::Resourceprotected
mSkeletonOgre::Meshprotected
mSkeletonNameOgre::Meshprotected
mStateCountOgre::Resourceprotected
mSubMeshListOgre::Meshprotected
mSubMeshNameMapOgre::Meshprotected
mVertexBufferShadowBufferOgre::Meshprotected
mVertexBufferUsageOgre::Meshprotected
nameSubMesh(const String &name, ushort index)Ogre::Mesh
OGRE_AUTO_MUTEXOgre::Resource
OGRE_MUTEX(mListenerListMutex)Ogre::Resourceprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
organiseTangentsBuffer(VertexData *vertexData, VertexElementSemantic targetSemantic, unsigned short index, unsigned short sourceTexCoordSet)Ogre::Meshprotected
PoseIterator typedefOgre::Mesh
postLoadImpl(void)Ogre::Meshprotectedvirtual
postUnloadImpl(void)Ogre::Resourceinlineprotectedvirtual
preLoadImpl(void)Ogre::Resourceinlineprotectedvirtual
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
prepareForShadowVolume(void)Ogre::Mesh
prepareImpl(void)Ogre::Meshprotectedvirtual
prepareMatricesForVertexBlend(const Matrix4 **blendMatrices, const Matrix4 *boneMatrices, const IndexMap &indexMap)Ogre::Meshstatic
preUnloadImpl(void)Ogre::Resourceinlineprotectedvirtual
reload(void)Ogre::Resourcevirtual
removeAllAnimations(void)Ogre::Meshvirtual
removeAllPoses(void)Ogre::Mesh
removeAnimation(const String &name)Ogre::Meshvirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
removeLodLevels(void)Ogre::Mesh
removePose(ushort index)Ogre::Mesh
removePose(const String &name)Ogre::Mesh
Resource()Ogre::Resourceinlineprotected
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAutoBuildEdgeLists(bool autobuild)Ogre::Meshinline
setBackgroundLoaded(bool bl)Ogre::Resourceinlinevirtual
setIndexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)Ogre::Mesh
setLodStrategy(LodStrategy *lodStrategy)Ogre::Mesh
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
setSkeletonName(const String &skelName)Ogre::Mesh
setVertexBufferPolicy(HardwareBuffer::Usage usage, bool shadowBuffer=false)Ogre::Mesh
sharedBlendIndexToBoneIndexMapOgre::Mesh
sharedVertexDataOgre::Mesh
softwareVertexBlend(const VertexData *sourceVertexData, const VertexData *targetVertexData, const Matrix4 *const *blendMatrices, size_t numMatrices, bool blendNormals)Ogre::Meshstatic
softwareVertexMorph(Real t, const HardwareVertexBufferSharedPtr &b1, const HardwareVertexBufferSharedPtr &b2, VertexData *targetVertexData)Ogre::Meshstatic
softwareVertexPoseBlend(Real weight, const map< size_t, Vector3 >::type &vertexOffsetMap, const map< size_t, Vector3 >::type &normalsMap, VertexData *targetVertexData)Ogre::Meshstatic
StringInterface()Ogre::StringInterfaceinline
SubMesh classOgre::Meshfriend
SubMeshIterator typedefOgre::Mesh
SubMeshList typedefOgre::Mesh
SubMeshNameMap typedefOgre::Mesh
suggestTangentVectorBuildParams(VertexElementSemantic targetSemantic, unsigned short &outSourceCoordSet, unsigned short &outIndex)Ogre::Mesh
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
unloadImpl(void)Ogre::Meshprotectedvirtual
unnameSubMesh(const String &name)Ogre::Mesh
unprepareImpl(void)Ogre::Meshprotectedvirtual
updateManualLodLevel(ushort index, const String &meshName)Ogre::Mesh
updateMaterialForAllSubMeshes(void)Ogre::Mesh
VertexBoneAssignmentList typedefOgre::Mesh
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~AnimationContainer()Ogre::AnimationContainerinlinevirtual
~Mesh()Ogre::Mesh
~Resource()Ogre::Resourcevirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual