_addBoundingBoxToQueue(RenderQueue *queue) | Ogre::SceneNode | virtual |
_addToRenderQueue(Camera *cam, RenderQueue *queue, bool onlyShadowCasters, VisibleObjectsBoundsInfo *visibleBounds) | Ogre::PCZSceneNode | |
_autoTrack(void) | Ogre::SceneNode | |
_findVisibleObjects(Camera *cam, RenderQueue *queue, VisibleObjectsBoundsInfo *visibleBounds, bool includeChildren=true, bool displayNodes=false, bool onlyShadowCasters=false) | Ogre::SceneNode | virtual |
_getDerivedOrientation(void) const | Ogre::Node | virtual |
_getDerivedPosition(void) const | Ogre::Node | virtual |
_getDerivedScale(void) const | Ogre::Node | virtual |
_getFullTransform(void) const | Ogre::Node | virtual |
_getWorldAABB(void) const | Ogre::SceneNode | virtual |
_notifyRootNode(void) | Ogre::SceneNode | inlinevirtual |
_setDerivedOrientation(const Quaternion &q) | Ogre::Node | virtual |
_setDerivedPosition(const Vector3 &pos) | Ogre::Node | virtual |
_update(bool updateChildren, bool parentHasChanged) | Ogre::PCZSceneNode | virtual |
_updateBounds(void) | Ogre::SceneNode | virtual |
_updateFromParent(void) const | Ogre::Node | protectedvirtual |
addChild(Node *child) | Ogre::Node | virtual |
addZoneToVisitingZonesMap(PCZone *zone) | Ogre::PCZSceneNode | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
allowedToVisit(void) | Ogre::PCZSceneNode | inline |
allowToVisit(bool yesno) | Ogre::PCZSceneNode | inline |
anchorToHomeZone(PCZone *zone) | Ogre::PCZSceneNode | |
attachObject(MovableObject *obj) | Ogre::SceneNode | virtual |
cancelUpdate(Node *child) | Ogre::Node | virtual |
ChildNodeIterator typedef | Ogre::Node | |
ChildNodeMap typedef | Ogre::Node | |
ChildUpdateSet typedef | Ogre::Node | protected |
clearNodeFromVisitedZones(void) | Ogre::PCZSceneNode | |
clearVisitingZonesMap(void) | Ogre::PCZSceneNode | |
ConstChildNodeIterator typedef | Ogre::Node | |
ConstObjectIterator typedef | Ogre::SceneNode | |
convertLocalToWorldOrientation(const Quaternion &localOrientation) | Ogre::Node | virtual |
convertLocalToWorldPosition(const Vector3 &localPos) | Ogre::Node | virtual |
convertWorldToLocalOrientation(const Quaternion &worldOrientation) | Ogre::Node | virtual |
convertWorldToLocalPosition(const Vector3 &worldPos) | Ogre::Node | virtual |
createChild(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | virtual |
createChild(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::Node | virtual |
createChildImpl(void) | Ogre::SceneNode | protectedvirtual |
createChildImpl(const String &name) | Ogre::SceneNode | protectedvirtual |
createChildSceneNode(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::PCZSceneNode | virtual |
createChildSceneNode(const String &name, const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY) | Ogre::PCZSceneNode | virtual |
detachAllObjects(void) | Ogre::SceneNode | virtual |
detachObject(unsigned short index) | Ogre::SceneNode | virtual |
detachObject(MovableObject *obj) | Ogre::SceneNode | virtual |
detachObject(const String &name) | Ogre::SceneNode | virtual |
enable(bool yesno) | Ogre::PCZSceneNode | inline |
findLights(LightList &destList, Real radius, uint32 lightMask=0xFFFFFFFF) const | Ogre::SceneNode | virtual |
flipVisibility(bool cascade=true) | Ogre::SceneNode | virtual |
getAttachedObject(unsigned short index) | Ogre::SceneNode | virtual |
getAttachedObject(const String &name) | Ogre::SceneNode | virtual |
getAttachedObjectIterator(void) | Ogre::SceneNode | virtual |
getAttachedObjectIterator(void) const | Ogre::SceneNode | virtual |
getAutoTrackLocalDirection(void) | Ogre::SceneNode | inlinevirtual |
getAutoTrackOffset(void) | Ogre::SceneNode | inlinevirtual |
getAutoTrackTarget(void) | Ogre::SceneNode | inlinevirtual |
getChild(unsigned short index) const | Ogre::Node | virtual |
getChild(const String &name) const | Ogre::Node | virtual |
getChildIterator(void) | Ogre::Node | virtual |
getChildIterator(void) const | Ogre::Node | virtual |
getCreator(void) const | Ogre::SceneNode | inline |
getDebugRenderable() | Ogre::SceneNode | virtual |
Ogre::Node::getDebugRenderable(Real scaling) | Ogre::Node | virtual |
getHomeZone(void) | Ogre::PCZSceneNode | |
getInheritOrientation(void) const | Ogre::Node | virtual |
getInheritScale(void) const | Ogre::Node | virtual |
getInitialOrientation(void) const | Ogre::Node | virtual |
getInitialPosition(void) const | Ogre::Node | virtual |
getInitialScale(void) const | Ogre::Node | virtual |
getLastVisibleFrame(void) | Ogre::PCZSceneNode | inline |
getLastVisibleFromCamera() | Ogre::PCZSceneNode | inline |
getListener(void) const | Ogre::Node | inlinevirtual |
getLocalAxes(void) const | Ogre::Node | virtual |
getName(void) const | Ogre::Node | |
getOrientation() const | Ogre::Node | virtual |
getParent(void) const | Ogre::Node | virtual |
getParentSceneNode(void) const | Ogre::SceneNode | |
getPosition(void) const | Ogre::Node | virtual |
getPrevPosition(void) | Ogre::PCZSceneNode | inline |
getScale(void) const | Ogre::Node | virtual |
getShowBoundingBox() const | Ogre::SceneNode | virtual |
getSquaredViewDepth(const Camera *cam) const | Ogre::Node | virtual |
getUserAny(void) const | Ogre::Node | inlinevirtual |
getUserObjectBindings() | Ogre::Node | inline |
getUserObjectBindings() const | Ogre::Node | inline |
getZoneData(PCZone *zone) | Ogre::PCZSceneNode | |
hideBoundingBox(bool bHide) | Ogre::SceneNode | virtual |
isAnchored(void) | Ogre::PCZSceneNode | inline |
isEnabled(void) | Ogre::PCZSceneNode | inline |
isInSceneGraph(void) const | Ogre::SceneNode | inlinevirtual |
isMoved(void) | Ogre::PCZSceneNode | inline |
isVisitingZone(PCZone *zone) | Ogre::PCZSceneNode | |
lookAt(const Vector3 &targetPoint, TransformSpace relativeTo, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | virtual |
mAllowedToVisit | Ogre::PCZSceneNode | protected |
mAnchored | Ogre::PCZSceneNode | protected |
mAutoTrackLocalDirection | Ogre::SceneNode | protected |
mAutoTrackOffset | Ogre::SceneNode | protected |
mAutoTrackTarget | Ogre::SceneNode | protected |
mCachedTransform | Ogre::Node | mutableprotected |
mCachedTransformOutOfDate | Ogre::Node | mutableprotected |
mChildren | Ogre::Node | protected |
mChildrenToUpdate | Ogre::Node | mutableprotected |
mCreator | Ogre::SceneNode | protected |
mDebug | Ogre::Node | protected |
mDerivedOrientation | Ogre::Node | mutableprotected |
mDerivedPosition | Ogre::Node | mutableprotected |
mDerivedScale | Ogre::Node | mutableprotected |
mEnabled | Ogre::PCZSceneNode | protected |
mHideBoundingBox | Ogre::SceneNode | protected |
mHomeZone | Ogre::PCZSceneNode | protected |
mInheritOrientation | Ogre::Node | protected |
mInheritScale | Ogre::Node | protected |
mInitialOrientation | Ogre::Node | protected |
mInitialPosition | Ogre::Node | protected |
mInitialScale | Ogre::Node | protected |
mIsInSceneGraph | Ogre::SceneNode | protected |
mLastVisibleFrame | Ogre::PCZSceneNode | protected |
mLastVisibleFromCamera | Ogre::PCZSceneNode | protected |
mListener | Ogre::Node | protected |
mMoved | Ogre::PCZSceneNode | mutableprotected |
mName | Ogre::Node | protected |
mNeedChildUpdate | Ogre::Node | mutableprotected |
mNeedParentUpdate | Ogre::Node | mutableprotected |
mNewPosition | Ogre::PCZSceneNode | mutableprotected |
mObjectsByName | Ogre::SceneNode | protected |
mOrientation | Ogre::Node | protected |
mParent | Ogre::Node | protected |
mParentNotified | Ogre::Node | mutableprotected |
mPosition | Ogre::Node | protected |
mPrevPosition | Ogre::PCZSceneNode | mutableprotected |
mQueuedForUpdate | Ogre::Node | mutableprotected |
mScale | Ogre::Node | protected |
mShowBoundingBox | Ogre::SceneNode | protected |
msNameGenerator | Ogre::Node | protectedstatic |
msQueuedUpdates | Ogre::Node | protectedstatic |
mUserObjectBindings | Ogre::Node | protected |
mVisitingZones | Ogre::PCZSceneNode | protected |
mWireBoundingBox | Ogre::SceneNode | protected |
mWorldAABB | Ogre::SceneNode | protected |
mYawFixed | Ogre::SceneNode | protected |
mYawFixedAxis | Ogre::SceneNode | protected |
mZoneData | Ogre::PCZSceneNode | protected |
needUpdate(bool forceParentUpdate=false) | Ogre::Node | virtual |
Node() | Ogre::Node | |
Node(const String &name) | Ogre::Node | |
numAttachedObjects(void) const | Ogre::SceneNode | virtual |
numChildren(void) const | Ogre::Node | virtual |
ObjectIterator typedef | Ogre::SceneNode | |
ObjectMap typedef | Ogre::SceneNode | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
PCZSceneNode(SceneManager *creator) | Ogre::PCZSceneNode | |
PCZSceneNode(SceneManager *creator, const String &name) | Ogre::PCZSceneNode | |
pitch(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | virtual |
processQueuedUpdates(void) | Ogre::Node | static |
QueuedUpdates typedef | Ogre::Node | protected |
queueNeedUpdate(Node *n) | Ogre::Node | static |
removeAllChildren(void) | Ogre::Node | virtual |
removeAndDestroyAllChildren(void) | Ogre::SceneNode | virtual |
removeAndDestroyChild(const String &name) | Ogre::SceneNode | virtual |
removeAndDestroyChild(unsigned short index) | Ogre::SceneNode | virtual |
removeChild(unsigned short index) | Ogre::Node | virtual |
removeChild(Node *child) | Ogre::Node | virtual |
removeChild(const String &name) | Ogre::Node | virtual |
removeReferencesToZone(PCZone *zone) | Ogre::PCZSceneNode | |
requestUpdate(Node *child, bool forceParentUpdate=false) | Ogre::Node | virtual |
resetOrientation(void) | Ogre::Node | virtual |
resetToInitialState(void) | Ogre::Node | virtual |
roll(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | virtual |
rotate(const Vector3 &axis, const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | virtual |
rotate(const Quaternion &q, TransformSpace relativeTo=TS_LOCAL) | Ogre::Node | virtual |
savePrevPosition(void) | Ogre::PCZSceneNode | |
scale(const Vector3 &scale) | Ogre::Node | virtual |
scale(Real x, Real y, Real z) | Ogre::Node | virtual |
SceneNode(SceneManager *creator) | Ogre::SceneNode | |
SceneNode(SceneManager *creator, const String &name) | Ogre::SceneNode | |
setAutoTracking(bool enabled, SceneNode *const target=0, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z, const Vector3 &offset=Vector3::ZERO) | Ogre::SceneNode | virtual |
setDebugDisplayEnabled(bool enabled, bool cascade=true) | Ogre::SceneNode | virtual |
setDirection(Real x, Real y, Real z, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | virtual |
setDirection(const Vector3 &vec, TransformSpace relativeTo=TS_LOCAL, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | Ogre::SceneNode | virtual |
setFixedYawAxis(bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y) | Ogre::SceneNode | virtual |
setHomeZone(PCZone *zone) | Ogre::PCZSceneNode | |
setInheritOrientation(bool inherit) | Ogre::Node | virtual |
setInheritScale(bool inherit) | Ogre::Node | virtual |
setInitialState(void) | Ogre::Node | virtual |
setInSceneGraph(bool inGraph) | Ogre::SceneNode | protectedvirtual |
setLastVisibleFrame(unsigned long newLVF) | Ogre::PCZSceneNode | inline |
setLastVisibleFromCamera(PCZCamera *camera) | Ogre::PCZSceneNode | inline |
setListener(Listener *listener) | Ogre::Node | inlinevirtual |
setMoved(bool value) | Ogre::PCZSceneNode | inline |
setOrientation(const Quaternion &q) | Ogre::Node | virtual |
setOrientation(Real w, Real x, Real y, Real z) | Ogre::Node | virtual |
setParent(Node *parent) | Ogre::SceneNode | protectedvirtual |
setPosition(const Vector3 &pos) | Ogre::Node | virtual |
setPosition(Real x, Real y, Real z) | Ogre::Node | virtual |
setScale(const Vector3 &scale) | Ogre::Node | virtual |
setScale(Real x, Real y, Real z) | Ogre::Node | virtual |
setUserAny(const Any &anything) | Ogre::Node | inlinevirtual |
setVisible(bool visible, bool cascade=true) | Ogre::SceneNode | virtual |
setZoneData(PCZone *zone, ZoneData *zoneData) | Ogre::PCZSceneNode | |
showBoundingBox(bool bShow) | Ogre::SceneNode | virtual |
TransformSpace enum name | Ogre::Node | |
translate(const Vector3 &d, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | virtual |
translate(Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | virtual |
translate(const Matrix3 &axes, const Vector3 &move, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | virtual |
translate(const Matrix3 &axes, Real x, Real y, Real z, TransformSpace relativeTo=TS_PARENT) | Ogre::Node | virtual |
TS_LOCAL enum value | Ogre::Node | |
TS_PARENT enum value | Ogre::Node | |
TS_WORLD enum value | Ogre::Node | |
updateFromParentImpl() const | Ogre::PCZSceneNode | virtual |
updateZoneData(void) | Ogre::PCZSceneNode | |
yaw(const Radian &angle, TransformSpace relativeTo=TS_LOCAL) | Ogre::SceneNode | virtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~Node() | Ogre::Node | virtual |
~PCZSceneNode() | Ogre::PCZSceneNode | |
~SceneNode() | Ogre::SceneNode | |