OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::PixelCountLodStrategy Member List

This is the complete list of members for Ogre::PixelCountLodStrategy, including all inherited members.

AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
assertSorted(const Mesh::LodValueList &values) const Ogre::LodStrategy
getBaseValue() const Ogre::PixelCountLodStrategyvirtual
getIndex(Real value, const Mesh::MeshLodUsageList &meshLodUsageList) const Ogre::PixelCountLodStrategyvirtual
getIndex(Real value, const Material::LodValueList &materialLodValueList) const Ogre::PixelCountLodStrategyvirtual
getIndexAscending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList)Ogre::LodStrategyprotectedstatic
getIndexAscending(Real value, const Material::LodValueList &materialLodValueList)Ogre::LodStrategyprotectedstatic
getIndexDescending(Real value, const Mesh::MeshLodUsageList &meshLodUsageList)Ogre::LodStrategyprotectedstatic
getIndexDescending(Real value, const Material::LodValueList &materialLodValueList)Ogre::LodStrategyprotectedstatic
getName() const Ogre::LodStrategyinline
getValue(const MovableObject *movableObject, const Camera *camera) const Ogre::LodStrategy
getValueImpl(const MovableObject *movableObject, const Camera *camera) const =0Ogre::PixelCountLodStrategyprotectedpure virtual
isSorted(const Mesh::LodValueList &values) const Ogre::PixelCountLodStrategyvirtual
isSortedAscending(const Mesh::LodValueList &values)Ogre::LodStrategyprotectedstatic
isSortedDescending(const Mesh::LodValueList &values)Ogre::LodStrategyprotectedstatic
LodStrategy(const String &name)Ogre::LodStrategy
mNameOgre::LodStrategyprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
PixelCountLodStrategy(const String &name)Ogre::PixelCountLodStrategy
sort(Mesh::MeshLodUsageList &meshLodUsageList) const Ogre::PixelCountLodStrategyvirtual
sortAscending(Mesh::MeshLodUsageList &meshLodUsageList)Ogre::LodStrategyprotectedstatic
sortDescending(Mesh::MeshLodUsageList &meshLodUsageList)Ogre::LodStrategyprotectedstatic
transformBias(Real factor) const Ogre::PixelCountLodStrategyvirtual
transformUserValue(Real userValue) const Ogre::LodStrategyvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~LodStrategy()Ogre::LodStrategyvirtual