OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::RTShader::SGScriptTranslator Member List

This is the complete list of members for Ogre::RTShader::SGScriptTranslator, including all inherited members.

addSubRenderState(SubRenderState *newSubRenderState, const String &dstTechniqueSchemeName, const String &materialName, const String &groupName, unsigned short passIndex)Ogre::RTShader::SGScriptTranslatorprotected
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
getBoolean(const AbstractNodePtr &node, bool *result)Ogre::ScriptTranslatorprotectedstatic
getColour(AbstractNodeList::const_iterator i, AbstractNodeList::const_iterator end, ColourValue *result, int maxEntries=4)Ogre::ScriptTranslatorprotectedstatic
getCompareFunction(const AbstractNodePtr &node, CompareFunction *func)Ogre::ScriptTranslatorprotectedstatic
getConstantType(AbstractNodeList::const_iterator i, GpuConstantType *op)Ogre::ScriptTranslatorprotectedstatic
getFloat(const AbstractNodePtr &node, float *result)Ogre::ScriptTranslatorprotectedstatic
getFloats(AbstractNodeList::const_iterator i, AbstractNodeList::const_iterator end, float *vals, int count)Ogre::ScriptTranslatorprotectedstatic
getGeneratedSubRenderState(const String &typeName)Ogre::RTShader::SGScriptTranslatorvirtual
getInt(const AbstractNodePtr &node, int *result)Ogre::ScriptTranslatorprotectedstatic
getInts(AbstractNodeList::const_iterator i, AbstractNodeList::const_iterator end, int *vals, int count)Ogre::ScriptTranslatorprotectedstatic
getMatrix4(AbstractNodeList::const_iterator i, AbstractNodeList::const_iterator end, Matrix4 *m)Ogre::ScriptTranslatorprotectedstatic
getNodeAt(const AbstractNodeList &nodes, int index)Ogre::ScriptTranslatorprotectedstatic
getReal(const AbstractNodePtr &node, Real *result)Ogre::ScriptTranslatorprotectedstatic
getSceneBlendFactor(const AbstractNodePtr &node, SceneBlendFactor *sbf)Ogre::ScriptTranslatorprotectedstatic
getStencilOp(const AbstractNodePtr &node, StencilOperation *op)Ogre::ScriptTranslatorprotectedstatic
getString(const AbstractNodePtr &node, String *result)Ogre::ScriptTranslatorprotectedstatic
getUInt(const AbstractNodePtr &node, uint32 *result)Ogre::ScriptTranslatorprotectedstatic
mGeneratedRenderStateOgre::RTShader::SGScriptTranslatorprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
processNode(ScriptCompiler *compiler, const AbstractNodePtr &node)Ogre::ScriptTranslatorprotected
SGScriptTranslator()Ogre::RTShader::SGScriptTranslator
translate(ScriptCompiler *compiler, const AbstractNodePtr &node)Ogre::RTShader::SGScriptTranslatorvirtual
translatePass(ScriptCompiler *compiler, const AbstractNodePtr &node)Ogre::RTShader::SGScriptTranslatorprotected
translateTextureUnit(ScriptCompiler *compiler, const AbstractNodePtr &node)Ogre::RTShader::SGScriptTranslatorprotected
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~ScriptTranslator()Ogre::ScriptTranslatorinlineprotectedvirtual