GLSL program writer factory implementation.
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#include <OgreShaderGLSLProgramWriter.h>
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| ShaderProgramWriterGLSLFactory () |
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virtual | ~ShaderProgramWriterGLSLFactory () |
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virtual ProgramWriter * | create (void) |
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virtual const String & | getTargetLanguage (void) const |
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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GLSL program writer factory implementation.
- See also
- ProgramWriterFactory
Definition at line 115 of file OgreShaderGLSLProgramWriter.h.
Ogre::RTShader::ShaderProgramWriterGLSLFactory::ShaderProgramWriterGLSLFactory |
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inline |
virtual Ogre::RTShader::ShaderProgramWriterGLSLFactory::~ShaderProgramWriterGLSLFactory |
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inlinevirtual |
virtual ProgramWriter* Ogre::RTShader::ShaderProgramWriterGLSLFactory::create |
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void |
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inlinevirtual |
virtual const String& Ogre::RTShader::ShaderProgramWriterGLSLFactory::getTargetLanguage |
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void |
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const |
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inlinevirtual |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
String Ogre::RTShader::ShaderProgramWriterGLSLFactory::mLanguage |
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private |
The documentation for this class was generated from the following file: