Class representing the invocation of queue groups in a RenderQueue. More...
#include <OgreRenderQueueInvocation.h>
Public Member Functions | |
RenderQueueInvocation (uint8 renderQueueGroupID, const String &invocationName=StringUtil::BLANK) | |
Constructor. More... | |
virtual | ~RenderQueueInvocation () |
virtual const String & | getInvocationName (void) const |
Get the invocation name (may be blank if not set by creator) More... | |
virtual uint8 | getRenderQueueGroupID (void) const |
Get the render queue group id. More... | |
virtual QueuedRenderableCollection::OrganisationMode | getSolidsOrganisation (void) const |
Get the organisation mode being used for solids in this queue group invocation. More... | |
virtual bool | getSuppressRenderStateChanges (void) const |
Gets whether shadows are suppressed when invoking this queue. More... | |
virtual bool | getSuppressShadows (void) const |
Gets whether shadows are suppressed when invoking this queue. More... | |
virtual void | invoke (RenderQueueGroup *group, SceneManager *targetSceneManager) |
Invoke this class on a concrete queue group. More... | |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
virtual void | setSolidsOrganisation (QueuedRenderableCollection::OrganisationMode org) |
Set the organisation mode being used for solids in this queue group invocation. More... | |
virtual void | setSuppressRenderStateChanges (bool suppress) |
Sets whether render state changes are suppressed when invoking this queue. More... | |
virtual void | setSuppressShadows (bool suppress) |
Sets whether shadows are suppressed when invoking this queue. More... | |
Static Public Attributes | |
static String | RENDER_QUEUE_INVOCATION_SHADOWS |
Invocation identifier for shadows. More... | |
Protected Attributes | |
String | mInvocationName |
Invocation identifier - used in listeners. More... | |
uint8 | mRenderQueueGroupID |
Target queue group. More... | |
QueuedRenderableCollection::OrganisationMode | mSolidsOrganisation |
Solids ordering mode. More... | |
bool | mSuppressRenderStateChanges |
Suppress OGRE's render state management? More... | |
bool | mSuppressShadows |
Suppress shadows processing in this invocation? More... | |
Class representing the invocation of queue groups in a RenderQueue.
Definition at line 66 of file OgreRenderQueueInvocation.h.
Ogre::RenderQueueInvocation::RenderQueueInvocation | ( | uint8 | renderQueueGroupID, |
const String & | invocationName = StringUtil::BLANK |
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Constructor.
renderQueueGroupID | ID of the queue this will target |
invocationName | Optional name to uniquely identify this invocation from others in a RenderQueueListener |
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virtual |
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inlinevirtual |
Get the invocation name (may be blank if not set by creator)
Definition at line 93 of file OgreRenderQueueInvocation.h.
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inlinevirtual |
Get the render queue group id.
Definition at line 90 of file OgreRenderQueueInvocation.h.
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inlinevirtual |
Get the organisation mode being used for solids in this queue group invocation.
Definition at line 106 of file OgreRenderQueueInvocation.h.
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inlinevirtual |
Gets whether shadows are suppressed when invoking this queue.
Definition at line 145 of file OgreRenderQueueInvocation.h.
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inlinevirtual |
Gets whether shadows are suppressed when invoking this queue.
Definition at line 118 of file OgreRenderQueueInvocation.h.
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virtual |
Invoke this class on a concrete queue group.
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inlineinherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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inlineinherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inlinevirtual |
Set the organisation mode being used for solids in this queue group invocation.
Definition at line 98 of file OgreRenderQueueInvocation.h.
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inlinevirtual |
Sets whether render state changes are suppressed when invoking this queue.
Definition at line 140 of file OgreRenderQueueInvocation.h.
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inlinevirtual |
Sets whether shadows are suppressed when invoking this queue.
Definition at line 113 of file OgreRenderQueueInvocation.h.
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protected |
Invocation identifier - used in listeners.
Definition at line 72 of file OgreRenderQueueInvocation.h.
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protected |
Target queue group.
Definition at line 70 of file OgreRenderQueueInvocation.h.
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protected |
Solids ordering mode.
Definition at line 74 of file OgreRenderQueueInvocation.h.
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protected |
Suppress OGRE's render state management?
Definition at line 78 of file OgreRenderQueueInvocation.h.
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protected |
Suppress shadows processing in this invocation?
Definition at line 76 of file OgreRenderQueueInvocation.h.
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static |
Invocation identifier for shadows.
Definition at line 155 of file OgreRenderQueueInvocation.h.