OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::SceneManager Member List

This is the complete list of members for Ogre::SceneManager, including all inherited members.

_addDirtyInstanceManager(InstanceManager *dirtyManager)Ogre::SceneManager
_applySceneAnimations(void)Ogre::SceneManagervirtual
_areRenderStateChangesSuppressed(void) const Ogre::SceneManagerinlinevirtual
_areShadowsSuppressed(void) const Ogre::SceneManagerinlinevirtual
_findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters)Ogre::SceneManagervirtual
_getActiveCompositorChain() const Ogre::SceneManagerinlinevirtual
_getCombinedVisibilityMask(void) const Ogre::SceneManager
_getCurrentRenderStage()Ogre::SceneManagerinline
_getLightsAffectingFrustum(void) const Ogre::SceneManagervirtual
_getLightsDirtyCounter(void) const Ogre::SceneManagerinline
_handleLodEvents()Ogre::SceneManager
_injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0)Ogre::SceneManagervirtual
_markGpuParamsDirty(uint16 mask)Ogre::SceneManagervirtual
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack)Ogre::SceneManagervirtual
_notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt)Ogre::SceneManager
_notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt)Ogre::SceneManager
_notifyLightsDirty(void)Ogre::SceneManagervirtual
_notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt)Ogre::SceneManager
_pauseRendering()Ogre::SceneManagervirtual
_populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF)Ogre::SceneManagervirtual
_populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF)Ogre::SceneManagervirtual
_queueSkiesForRendering(Camera *cam)Ogre::SceneManagervirtual
_renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManagervirtual
_renderScene(Camera *camera, Viewport *vp, bool includeOverlays)Ogre::SceneManagervirtual
_renderVisibleObjects(void)Ogre::SceneManagervirtual
_resumeRendering(RenderContext *context)Ogre::SceneManagervirtual
_setActiveCompositorChain(CompositorChain *chain)Ogre::SceneManagerinlinevirtual
_setDestinationRenderSystem(RenderSystem *sys)Ogre::SceneManagervirtual
_setPass(const Pass *pass, bool evenIfSuppressed=false, bool shadowDerivation=true)Ogre::SceneManagervirtual
_setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManagervirtual
_setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManagervirtual
_setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManagervirtual
_suppressRenderStateChanges(bool suppress)Ogre::SceneManagervirtual
_suppressShadows(bool suppress)Ogre::SceneManagervirtual
_updateSceneGraph(Camera *cam)Ogre::SceneManagervirtual
addListener(Listener *s)Ogre::SceneManagervirtual
addLodListener(LodListener *listener)Ogre::SceneManager
addRenderObjectListener(RenderObjectListener *newListener)Ogre::SceneManagervirtual
addRenderQueueListener(RenderQueueListener *newListener)Ogre::SceneManagervirtual
addSpecialCaseRenderQueue(uint8 qid)Ogre::SceneManagervirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
AnimationIterator typedefOgre::SceneManager
AnimationList typedefOgre::SceneManagerprotected
AutoTrackingSceneNodes typedefOgre::SceneManagerprotected
bindGpuProgram(GpuProgram *prog)Ogre::SceneManagerprotectedvirtual
BoxPlane enum nameOgre::SceneManagerprotected
BP_BACK enum valueOgre::SceneManagerprotected
BP_DOWN enum valueOgre::SceneManagerprotected
BP_FRONT enum valueOgre::SceneManagerprotected
BP_LEFT enum valueOgre::SceneManagerprotected
BP_RIGHT enum valueOgre::SceneManagerprotected
BP_UP enum valueOgre::SceneManagerprotected
buildAndSetLightClip(const LightList &ll)Ogre::SceneManagerprotectedvirtual
buildAndSetScissor(const LightList &ll, const Camera *cam)Ogre::SceneManagerprotectedvirtual
buildLightClip(const Light *l, PlaneList &planes)Ogre::SceneManagerprotectedvirtual
buildScissor(const Light *l, const Camera *cam, RealRect &rect)Ogre::SceneManagerprotectedvirtual
CameraIterator typedefOgre::SceneManager
CameraList typedefOgre::SceneManagerprotected
CamVisibleObjectsMap typedefOgre::SceneManagerprotected
checkCachedLightClippingInfo()Ogre::SceneManagerprotectedvirtual
clearScene(void)Ogre::SceneManagervirtual
clearSpecialCaseRenderQueues(void)Ogre::SceneManagervirtual
createAABBQuery(const AxisAlignedBox &box, uint32 mask=0xFFFFFFFF)Ogre::SceneManagervirtual
createAnimation(const String &name, Real length)Ogre::SceneManagervirtual
createAnimationState(const String &animName)Ogre::SceneManagervirtual
createAutoParamDataSource(void) const Ogre::SceneManagerinlineprotectedvirtual
createBillboardChain(const String &name)Ogre::SceneManagervirtual
createBillboardChain()Ogre::SceneManagervirtual
createBillboardSet(const String &name, unsigned int poolSize=20)Ogre::SceneManagervirtual
createBillboardSet(unsigned int poolSize=20)Ogre::SceneManagervirtual
createCamera(const String &name)Ogre::SceneManagervirtual
createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::SceneManagervirtual
createEntity(const String &entityName, const MeshPtr &pMesh)Ogre::SceneManagervirtual
createEntity(const String &meshName)Ogre::SceneManagervirtual
createEntity(const MeshPtr &pMesh)Ogre::SceneManagervirtual
createEntity(const String &entityName, PrefabType ptype)Ogre::SceneManagervirtual
createEntity(PrefabType ptype)Ogre::SceneManagervirtual
createInstancedEntity(const String &materialName, const String &managerName)Ogre::SceneManagervirtual
createInstancedGeometry(const String &name)Ogre::SceneManagervirtual
createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)Ogre::SceneManagervirtual
createIntersectionQuery(uint32 mask=0xFFFFFFFF)Ogre::SceneManagervirtual
createLight(const String &name)Ogre::SceneManagervirtual
createLight()Ogre::SceneManagervirtual
createManualObject(const String &name)Ogre::SceneManagervirtual
createManualObject()Ogre::SceneManagervirtual
createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0)Ogre::SceneManagervirtual
createMovableObject(const String &typeName, const NameValuePairList *params=0)Ogre::SceneManagervirtual
createParticleSystem(const String &name, const String &templateName)Ogre::SceneManagervirtual
createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManagervirtual
createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManagervirtual
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=0xFFFFFFFF)Ogre::SceneManagervirtual
createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF)Ogre::SceneManagervirtual
createRibbonTrail(const String &name)Ogre::SceneManagervirtual
createRibbonTrail()Ogre::SceneManagervirtual
createSceneNode(void)Ogre::SceneManagervirtual
createSceneNode(const String &name)Ogre::SceneManagervirtual
createSceneNodeImpl(void)Ogre::SceneManagerprotectedvirtual
createSceneNodeImpl(const String &name)Ogre::SceneManagerprotectedvirtual
createSkyboxPlane(BoxPlane bp, Real distance, const Quaternion &orientation, const String &groupName)Ogre::SceneManagerprotectedvirtual
createSkydomePlane(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation, int xsegments, int ysegments, int ySegmentsToKeep, const String &groupName)Ogre::SceneManagerprotectedvirtual
createSphereQuery(const Sphere &sphere, uint32 mask=0xFFFFFFFF)Ogre::SceneManagervirtual
createStaticGeometry(const String &name)Ogre::SceneManagervirtual
deriveShadowCasterPass(const Pass *pass)Ogre::SceneManagerprotectedvirtual
deriveShadowReceiverPass(const Pass *pass)Ogre::SceneManagerprotectedvirtual
destroyAllAnimations(void)Ogre::SceneManagervirtual
destroyAllAnimationStates(void)Ogre::SceneManagervirtual
destroyAllBillboardChains(void)Ogre::SceneManagervirtual
destroyAllBillboardSets(void)Ogre::SceneManagervirtual
destroyAllCameras(void)Ogre::SceneManagervirtual
destroyAllEntities(void)Ogre::SceneManagervirtual
destroyAllInstancedGeometry(void)Ogre::SceneManagervirtual
destroyAllInstanceManagers(void)Ogre::SceneManagervirtual
destroyAllLights(void)Ogre::SceneManagervirtual
destroyAllManualObjects(void)Ogre::SceneManagervirtual
destroyAllMovableObjects(void)Ogre::SceneManagervirtual
destroyAllMovableObjectsByType(const String &typeName)Ogre::SceneManagervirtual
destroyAllParticleSystems(void)Ogre::SceneManagervirtual
destroyAllRibbonTrails(void)Ogre::SceneManagervirtual
destroyAllStaticGeometry(void)Ogre::SceneManagervirtual
destroyAnimation(const String &name)Ogre::SceneManagervirtual
destroyAnimationState(const String &name)Ogre::SceneManagervirtual
destroyBillboardChain(BillboardChain *obj)Ogre::SceneManagervirtual
destroyBillboardChain(const String &name)Ogre::SceneManagervirtual
destroyBillboardSet(BillboardSet *set)Ogre::SceneManagervirtual
destroyBillboardSet(const String &name)Ogre::SceneManagervirtual
destroyCamera(Camera *cam)Ogre::SceneManagervirtual
destroyCamera(const String &name)Ogre::SceneManagervirtual
destroyEntity(Entity *ent)Ogre::SceneManagervirtual
destroyEntity(const String &name)Ogre::SceneManagervirtual
destroyInstancedEntity(InstancedEntity *instancedEntity)Ogre::SceneManagervirtual
destroyInstancedGeometry(InstancedGeometry *geom)Ogre::SceneManagervirtual
destroyInstancedGeometry(const String &name)Ogre::SceneManagervirtual
destroyInstanceManager(const String &name)Ogre::SceneManagervirtual
destroyInstanceManager(InstanceManager *instanceManager)Ogre::SceneManagervirtual
destroyLight(const String &name)Ogre::SceneManagervirtual
destroyLight(Light *light)Ogre::SceneManagervirtual
destroyManualObject(ManualObject *obj)Ogre::SceneManagervirtual
destroyManualObject(const String &name)Ogre::SceneManagervirtual
destroyMovableObject(const String &name, const String &typeName)Ogre::SceneManagervirtual
destroyMovableObject(MovableObject *m)Ogre::SceneManagervirtual
destroyParticleSystem(ParticleSystem *obj)Ogre::SceneManagervirtual
destroyParticleSystem(const String &name)Ogre::SceneManagervirtual
destroyQuery(SceneQuery *query)Ogre::SceneManagervirtual
destroyRibbonTrail(RibbonTrail *obj)Ogre::SceneManagervirtual
destroyRibbonTrail(const String &name)Ogre::SceneManagervirtual
destroySceneNode(const String &name)Ogre::SceneManagervirtual
destroySceneNode(SceneNode *sn)Ogre::SceneManagervirtual
destroyShadowTextures(void)Ogre::SceneManagerprotectedvirtual
destroyStaticGeometry(StaticGeometry *geom)Ogre::SceneManagervirtual
destroyStaticGeometry(const String &name)Ogre::SceneManagervirtual
ensureShadowTexturesCreated()Ogre::SceneManagerprotectedvirtual
ENTITY_TYPE_MASKOgre::SceneManagerstatic
EntityMaterialLodChangedEventList typedefOgre::SceneManagerprotected
EntityMeshLodChangedEventList typedefOgre::SceneManagerprotected
estimateWorldGeometry(const String &filename)Ogre::SceneManagerinlinevirtual
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)Ogre::SceneManagerinlinevirtual
extractAllMovableObjectsByType(const String &typeName)Ogre::SceneManagervirtual
extractMovableObject(const String &name, const String &typeName)Ogre::SceneManagervirtual
extractMovableObject(MovableObject *m)Ogre::SceneManagervirtual
findLightsAffectingFrustum(const Camera *camera)Ogre::SceneManagerprotectedvirtual
findShadowCastersForLight(const Light *light, const Camera *camera)Ogre::SceneManagerprotectedvirtual
firePostFindVisibleObjects(Viewport *v)Ogre::SceneManagerprotectedvirtual
firePostRenderQueues()Ogre::SceneManagerprotectedvirtual
firePostUpdateSceneGraph(Camera *camera)Ogre::SceneManagerprotectedvirtual
firePreFindVisibleObjects(Viewport *v)Ogre::SceneManagerprotectedvirtual
firePreRenderQueues()Ogre::SceneManagerprotectedvirtual
firePreUpdateSceneGraph(Camera *camera)Ogre::SceneManagerprotectedvirtual
fireRenderQueueEnded(uint8 id, const String &invocation)Ogre::SceneManagerprotectedvirtual
fireRenderQueueStarted(uint8 id, const String &invocation)Ogre::SceneManagerprotectedvirtual
fireRenderSingleObject(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges)Ogre::SceneManagerprotectedvirtual
fireSceneManagerDestroyed()Ogre::SceneManagerprotectedvirtual
fireShadowTexturesPreCaster(Light *light, Camera *camera, size_t iteration)Ogre::SceneManagerprotectedvirtual
fireShadowTexturesPreReceiver(Light *light, Frustum *f)Ogre::SceneManagerprotectedvirtual
fireShadowTexturesUpdated(size_t numberOfShadowTextures)Ogre::SceneManagerprotectedvirtual
FRUSTUM_TYPE_MASKOgre::SceneManagerstatic
FX_TYPE_MASKOgre::SceneManagerstatic
getAmbientLight(void) const Ogre::SceneManager
getAnimation(const String &name) const Ogre::SceneManagervirtual
getAnimationIterator(void)Ogre::SceneManagerinline
getAnimations() const Ogre::SceneManagerinline
getAnimationState(const String &animName) const Ogre::SceneManagervirtual
getAnimationStateIterator(void)Ogre::SceneManagerinline
getBillboardChain(const String &name) const Ogre::SceneManagervirtual
getBillboardSet(const String &name) const Ogre::SceneManagervirtual
getCamera(const String &name) const Ogre::SceneManagervirtual
getCameraIterator(void)Ogre::SceneManagerinline
getCameraRelativeRendering() const Ogre::SceneManagerinlinevirtual
getCameras() const Ogre::SceneManagerinline
getCurrentViewport(void) const Ogre::SceneManagerinline
getDestinationRenderSystem()Ogre::SceneManager
getDisplaySceneNodes(void) const Ogre::SceneManagerinlinevirtual
getEntity(const String &name) const Ogre::SceneManagervirtual
getFindVisibleObjects(void)Ogre::SceneManagerinlinevirtual
getFlipCullingOnNegativeScale() const Ogre::SceneManagerinlinevirtual
getFogColour(void) const Ogre::SceneManagervirtual
getFogDensity(void) const Ogre::SceneManagervirtual
getFogEnd(void) const Ogre::SceneManagervirtual
getFogMode(void) const Ogre::SceneManagervirtual
getFogStart(void) const Ogre::SceneManagervirtual
getInstancedGeometry(const String &name) const Ogre::SceneManagervirtual
getInstanceManager(const String &managerName) const Ogre::SceneManagervirtual
getLight(const String &name) const Ogre::SceneManagervirtual
getLightClippingPlanes(Light *l)Ogre::SceneManagervirtual
getLightScissorRect(Light *l, const Camera *cam)Ogre::SceneManagervirtual
getManualObject(const String &name) const Ogre::SceneManagervirtual
getMovableObject(const String &name, const String &typeName) const Ogre::SceneManagervirtual
getMovableObjectCollection(const String &typeName)Ogre::SceneManagerprotected
getMovableObjectCollection(const String &typeName) const Ogre::SceneManagerprotected
getMovableObjectIterator(const String &typeName)Ogre::SceneManagervirtual
getName(void) const Ogre::SceneManagerinline
getNormaliseNormalsOnScale() const Ogre::SceneManagerinlinevirtual
getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)Ogre::SceneManagervirtual
getOption(const String &strKey, void *pDestValue)Ogre::SceneManagerinlinevirtual
getOptionKeys(StringVector &refKeys)Ogre::SceneManagerinlinevirtual
getOptionValues(const String &strKey, StringVector &refValueList)Ogre::SceneManagerinlinevirtual
getParticleSystem(const String &name) const Ogre::SceneManagervirtual
getQueuedRenderableVisitor(void) const Ogre::SceneManager
getRenderQueue(void)Ogre::SceneManagervirtual
getRibbonTrail(const String &name) const Ogre::SceneManagervirtual
getRootSceneNode(void)Ogre::SceneManagervirtual
getSceneNode(const String &name) const Ogre::SceneManagervirtual
getShadowCameraSetup() const Ogre::SceneManagervirtual
getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) const Ogre::SceneManager
getShadowCasterRenderBackFaces() const Ogre::SceneManagerinlinevirtual
getShadowColour(void) const Ogre::SceneManagervirtual
getShadowDirectionalLightExtrusionDistance(void) const Ogre::SceneManagervirtual
getShadowDirLightTextureOffset(void) const Ogre::SceneManagerinlinevirtual
getShadowFarDistance(void) const Ogre::SceneManagerinlinevirtual
getShadowFarDistanceSquared(void) const Ogre::SceneManagerinlinevirtual
getShadowIndexBufferSize(void) const Ogre::SceneManagerinlinevirtual
getShadowTechnique(void) const Ogre::SceneManagerinlinevirtual
getShadowTexture(size_t shadowIndex)Ogre::SceneManagervirtual
getShadowTextureConfigIterator() const Ogre::SceneManager
getShadowTextureCount(void) const Ogre::SceneManagerinline
getShadowTextureCountPerLightType(Light::LightTypes type) const Ogre::SceneManagerinline
getShadowTextureSelfShadow(void) const Ogre::SceneManagerinlinevirtual
getShadowUseLightClipPlanes() const Ogre::SceneManagerinlinevirtual
getShowBoundingBoxes() const Ogre::SceneManagervirtual
getShowDebugShadows(void) const Ogre::SceneManagerinlinevirtual
getSkyBoxGenParameters(void) const Ogre::SceneManagerinlinevirtual
getSkyBoxNode(void) const Ogre::SceneManagerinlinevirtual
getSkyDomeGenParameters(void) const Ogre::SceneManagerinlinevirtual
getSkyDomeNode(void) const Ogre::SceneManagerinlinevirtual
getSkyPlaneGenParameters(void) const Ogre::SceneManagerinlinevirtual
getSkyPlaneNode(void) const Ogre::SceneManagerinlinevirtual
getSpecialCaseRenderQueueMode(void)Ogre::SceneManagervirtual
getStaticGeometry(const String &name) const Ogre::SceneManagervirtual
getSuggestedViewpoint(bool random=false)Ogre::SceneManagervirtual
getTypeName(void) const =0Ogre::SceneManagerpure virtual
getVisibilityMask(void)Ogre::SceneManagerinlinevirtual
getVisibleObjectsBoundsInfo(const Camera *cam) const Ogre::SceneManager
getWorldGeometryRenderQueue(void)Ogre::SceneManagervirtual
hasAnimation(const String &name) const Ogre::SceneManagervirtual
hasAnimationState(const String &name) const Ogre::SceneManagervirtual
hasBillboardChain(const String &name) const Ogre::SceneManagervirtual
hasBillboardSet(const String &name) const Ogre::SceneManagervirtual
hasCamera(const String &name) const Ogre::SceneManagervirtual
hasEntity(const String &name) const Ogre::SceneManagervirtual
hasInstanceManager(const String &managerName) const Ogre::SceneManagervirtual
hasLight(const String &name) const Ogre::SceneManagervirtual
hasManualObject(const String &name) const Ogre::SceneManagervirtual
hasMovableObject(const String &name, const String &typeName) const Ogre::SceneManagervirtual
hasOption(const String &strKey) const Ogre::SceneManagerinlinevirtual
hasParticleSystem(const String &name) const Ogre::SceneManagervirtual
hasRibbonTrail(const String &name) const Ogre::SceneManagervirtual
hasSceneNode(const String &name) const Ogre::SceneManagervirtual
hasStaticGeometry(const String &name) const Ogre::SceneManagervirtual
IlluminationRenderStage enum nameOgre::SceneManager
initRenderQueue(void)Ogre::SceneManagerprotectedvirtual
initShadowVolumeMaterials(void)Ogre::SceneManagerprotectedvirtual
injectMovableObject(MovableObject *m)Ogre::SceneManagervirtual
InstancedGeometryList typedefOgre::SceneManagerprotected
InstanceManagerMap typedefOgre::SceneManagerprotected
InstanceManagerVec typedefOgre::SceneManagerprotected
IRS_NONE enum valueOgre::SceneManager
IRS_RENDER_RECEIVER_PASS enum valueOgre::SceneManager
IRS_RENDER_TO_TEXTURE enum valueOgre::SceneManager
isLateMaterialResolving() const Ogre::SceneManagerinlinevirtual
isRenderQueueToBeProcessed(uint8 qid)Ogre::SceneManagervirtual
isShadowTechniqueAdditive(void) const Ogre::SceneManagerinlinevirtual
isShadowTechniqueIntegrated(void) const Ogre::SceneManagerinlinevirtual
isShadowTechniqueInUse(void) const Ogre::SceneManagerinlinevirtual
isShadowTechniqueModulative(void) const Ogre::SceneManagerinlinevirtual
isShadowTechniqueStencilBased(void) const Ogre::SceneManagerinlinevirtual
isShadowTechniqueTextureBased(void) const Ogre::SceneManagerinlinevirtual
isSkyBoxEnabled(void) const Ogre::SceneManagerinlinevirtual
isSkyDomeEnabled(void) const Ogre::SceneManagerinlinevirtual
isSkyPlaneEnabled(void) const Ogre::SceneManagerinlinevirtual
LIGHT_TYPE_MASKOgre::SceneManagerstatic
LightClippingInfoMap typedefOgre::SceneManagerprotected
LightInfoList typedefOgre::SceneManagerprotected
ListenerList typedefOgre::SceneManagerprotected
LodListenerSet typedefOgre::SceneManagerprotected
mActiveCompositorChainOgre::SceneManagerprotected
mActiveQueuedRenderableVisitorOgre::SceneManagerprotected
mAmbientLightOgre::SceneManagerprotected
mAnimationsListOgre::SceneManagerprotected
mAnimationStatesOgre::SceneManagerprotected
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false)Ogre::SceneManagervirtual
manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0)Ogre::SceneManagervirtual
mAutoParamDataSourceOgre::SceneManagerprotected
mAutoTrackingSceneNodesOgre::SceneManagerprotected
mCachedLightInfosOgre::SceneManagerprotected
mCachedViewMatrixOgre::SceneManagerprotected
mCameraInProgressOgre::SceneManagerprotected
mCameraRelativePositionOgre::SceneManagerprotected
mCameraRelativeRenderingOgre::SceneManagerprotected
mCamerasOgre::SceneManagerprotected
mCamVisibleObjectsMapOgre::SceneManagerprotected
mCurrentShadowTextureOgre::SceneManagerprotected
mCurrentViewportOgre::SceneManagerprotected
mDebugShadowsOgre::SceneManagerprotected
mDefaultQueuedRenderableVisitorOgre::SceneManagerprotected
mDefaultShadowCameraSetupOgre::SceneManagerprotected
mDefaultShadowFarDistOgre::SceneManagerprotected
mDefaultShadowFarDistSquaredOgre::SceneManagerprotected
mDestRenderSystemOgre::SceneManagerprotected
mDirtyInstanceManagersOgre::SceneManagerprotected
mDirtyInstanceMgrsTmpOgre::SceneManagerprotected
mDisplayNodesOgre::SceneManagerprotected
mEntityMaterialLodChangedEventsOgre::SceneManagerprotected
mEntityMeshLodChangedEventsOgre::SceneManagerprotected
mFindVisibleObjectsOgre::SceneManagerprotected
mFiniteExtrusionParamsOgre::SceneManagerprotected
mFlipCullingOnNegativeScaleOgre::SceneManagerprotected
mFogColourOgre::SceneManagerprotected
mFogDensityOgre::SceneManagerprotected
mFogEndOgre::SceneManagerprotected
mFogModeOgre::SceneManagerprotected
mFogStartOgre::SceneManagerprotected
mFullScreenQuadOgre::SceneManagerprotected
mGpuParamsDirtyOgre::SceneManagerprotected
mIlluminationStageOgre::SceneManagerprotected
mInfiniteExtrusionParamsOgre::SceneManagerprotected
mInstancedGeometryListOgre::SceneManagerprotected
mInstanceManagerMapOgre::SceneManagerprotected
mLastFrameNumberOgre::SceneManagerprotected
mLastLightHashOgre::SceneManagerprotected
mLastLightHashGpuProgramOgre::SceneManagerprotected
mLastLightLimitOgre::SceneManagerprotected
mLastRenderQueueInvocationCustomOgre::SceneManagerprotected
mLateMaterialResolvingOgre::SceneManagerprotected
mLightClippingInfoMapOgre::SceneManagerprotected
mLightClippingInfoMapFrameNumberOgre::SceneManagerprotected
mLightsAffectingFrustumOgre::SceneManagerprotected
mLightsDirtyCounterOgre::SceneManagerprotected
mListenersOgre::SceneManagerprotected
mLodListenersOgre::SceneManagerprotected
mMovableNameGeneratorOgre::SceneManagerprotected
mMovableObjectCollectionMapOgre::SceneManagerprotected
mMovableObjectLodChangedEventsOgre::SceneManagerprotected
mNameOgre::SceneManagerprotected
mNormaliseNormalsOnScaleOgre::SceneManagerprotected
mNullShadowTextureOgre::SceneManagerprotected
MovableObjectCollectionMap typedefOgre::SceneManagerprotected
MovableObjectIterator typedefOgre::SceneManager
MovableObjectLodChangedEventList typedefOgre::SceneManagerprotected
MovableObjectMap typedefOgre::SceneManagerprotected
mPassCullingModeOgre::SceneManagerprotected
mRenderObjectListenersOgre::SceneManagerprotected
mRenderQueueOgre::SceneManagerprotected
mRenderQueueListenersOgre::SceneManagerprotected
mResetIdentityProjOgre::SceneManagerprotected
mResetIdentityViewOgre::SceneManagerprotected
mSceneNodesOgre::SceneManagerprotected
mSceneRootOgre::SceneManagerprotected
mShadowAdditiveLightClipOgre::SceneManagerprotected
mShadowCamLightMappingOgre::SceneManagerprotected
mShadowCasterAABBQueryOgre::SceneManagerprotected
mShadowCasterListOgre::SceneManagerprotected
mShadowCasterPlainBlackPassOgre::SceneManagerprotected
mShadowCasterQueryListenerOgre::SceneManagerprotected
mShadowCasterRenderBackFacesOgre::SceneManagerprotected
mShadowCasterSphereQueryOgre::SceneManagerprotected
mShadowColourOgre::SceneManagerprotected
mShadowDebugPassOgre::SceneManagerprotected
mShadowDirLightExtrudeDistOgre::SceneManagerprotected
mShadowIndexBufferOgre::SceneManagerprotected
mShadowIndexBufferSizeOgre::SceneManagerprotected
mShadowIndexBufferUsedSizeOgre::SceneManagerprotected
mShadowMaterialInitDoneOgre::SceneManagerprotected
mShadowModulativePassOgre::SceneManagerprotected
mShadowReceiverPassOgre::SceneManagerprotected
mShadowStencilPassOgre::SceneManagerprotected
mShadowTechniqueOgre::SceneManagerprotected
mShadowTextureCamerasOgre::SceneManagerprotected
mShadowTextureConfigDirtyOgre::SceneManagerprotected
mShadowTextureConfigListOgre::SceneManagerprotected
mShadowTextureCountPerTypeOgre::SceneManagerprotected
mShadowTextureCurrentCasterLightListOgre::SceneManagerprotected
mShadowTextureCustomCasterFPParamsOgre::SceneManagerprotected
mShadowTextureCustomCasterFragmentProgramOgre::SceneManagerprotected
mShadowTextureCustomCasterPassOgre::SceneManagerprotected
mShadowTextureCustomCasterVertexProgramOgre::SceneManagerprotected
mShadowTextureCustomCasterVPParamsOgre::SceneManagerprotected
mShadowTextureCustomReceiverFPParamsOgre::SceneManagerprotected
mShadowTextureCustomReceiverFragmentProgramOgre::SceneManagerprotected
mShadowTextureCustomReceiverPassOgre::SceneManagerprotected
mShadowTextureCustomReceiverVertexProgramOgre::SceneManagerprotected
mShadowTextureCustomReceiverVPParamsOgre::SceneManagerprotected
mShadowTextureFadeEndOgre::SceneManagerprotected
mShadowTextureFadeStartOgre::SceneManagerprotected
mShadowTextureIndexLightListOgre::SceneManagerprotected
mShadowTextureOffsetOgre::SceneManagerprotected
mShadowTexturesOgre::SceneManagerprotected
mShadowTextureSelfShadowOgre::SceneManagerprotected
mShadowUseInfiniteFarPlaneOgre::SceneManagerprotected
mShowBoundingBoxesOgre::SceneManagerprotected
mSkyBoxEnabledOgre::SceneManagerprotected
mSkyBoxGenParametersOgre::SceneManagerprotected
mSkyBoxNodeOgre::SceneManagerprotected
mSkyBoxObjOgre::SceneManagerprotected
mSkyBoxOrientationOgre::SceneManagerprotected
mSkyBoxRenderQueueOgre::SceneManagerprotected
mSkyDomeEnabledOgre::SceneManagerprotected
mSkyDomeEntityOgre::SceneManagerprotected
mSkyDomeGenParametersOgre::SceneManagerprotected
mSkyDomeNodeOgre::SceneManagerprotected
mSkyDomeOrientationOgre::SceneManagerprotected
mSkyDomeRenderQueueOgre::SceneManagerprotected
mSkyPlaneOgre::SceneManagerprotected
mSkyPlaneEnabledOgre::SceneManagerprotected
mSkyPlaneEntityOgre::SceneManagerprotected
mSkyPlaneGenParametersOgre::SceneManagerprotected
mSkyPlaneNodeOgre::SceneManagerprotected
mSkyPlaneRenderQueueOgre::SceneManagerprotected
mSpecialCaseQueueListOgre::SceneManagerprotected
mSpecialCaseQueueModeOgre::SceneManagerprotected
mStaticGeometryListOgre::SceneManagerprotected
mSuppressRenderStateChangesOgre::SceneManagerprotected
mSuppressShadowsOgre::SceneManagerprotected
mTempXformOgre::SceneManagerprotected
mTestLightInfosOgre::SceneManagerprotected
mVisibilityMaskOgre::SceneManagerprotected
mWorldGeometryRenderQueueOgre::SceneManagerprotected
OGRE_MUTEX(mMovableObjectCollectionMapMutex)Ogre::SceneManagerprotected
OGRE_MUTEX(mAnimationsListMutex)Ogre::SceneManagerprotected
OGRE_MUTEX(sceneGraphMutex)Ogre::SceneManager
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
PrefabType enum nameOgre::SceneManager
prepareRenderQueue(void)Ogre::SceneManagerprotectedvirtual
prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0)Ogre::SceneManagervirtual
prepareWorldGeometry(const String &filename)Ogre::SceneManagervirtual
prepareWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)Ogre::SceneManagervirtual
PT_CUBE enum valueOgre::SceneManager
PT_PLANE enum valueOgre::SceneManager
PT_SPHERE enum valueOgre::SceneManager
removeListener(Listener *s)Ogre::SceneManagervirtual
removeLodListener(LodListener *listener)Ogre::SceneManager
removeRenderObjectListener(RenderObjectListener *delListener)Ogre::SceneManagervirtual
removeRenderQueueListener(RenderQueueListener *delListener)Ogre::SceneManagervirtual
removeSpecialCaseRenderQueue(uint8 qid)Ogre::SceneManagervirtual
renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManagerprotectedvirtual
renderAdditiveTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManagerprotectedvirtual
renderBasicQueueGroupObjects(RenderQueueGroup *pGroup, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManagerprotectedvirtual
renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManagerprotectedvirtual
renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManagerprotectedvirtual
RenderObjectListenerList typedefOgre::SceneManagerprotected
renderObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManagerprotectedvirtual
RenderQueueListenerList typedefOgre::SceneManagerprotected
renderShadowVolumeObjects(ShadowCaster::ShadowRenderableListIterator iShadowRenderables, Pass *pass, const LightList *manualLightList, unsigned long flags, bool secondpass, bool zfail, bool twosided)Ogre::SceneManagerprotected
renderShadowVolumesToStencil(const Light *light, const Camera *cam, bool calcScissor)Ogre::SceneManagerprotectedvirtual
renderSingleObject(Renderable *rend, const Pass *pass, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManagerprotectedvirtual
renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManagerprotectedvirtual
renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManagerprotectedvirtual
renderTransparentShadowCasterObjects(const QueuedRenderableCollection &objs, QueuedRenderableCollection::OrganisationMode om, bool lightScissoringClipping, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManagerprotectedvirtual
renderVisibleObjectsCustomSequence(RenderQueueInvocationSequence *s)Ogre::SceneManagerprotectedvirtual
renderVisibleObjectsDefaultSequence(void)Ogre::SceneManagerprotectedvirtual
resetLightClip()Ogre::SceneManagerprotectedvirtual
resetScissor()Ogre::SceneManagerprotectedvirtual
resetViewProjMode(bool fixedFunction)Ogre::SceneManagerprotectedvirtual
SceneManager(const String &instanceName)Ogre::SceneManager
SceneMgrQueuedRenderableVisitor classOgre::SceneManagerfriend
SceneNodeList typedefOgre::SceneManagerprotected
SCRQM_EXCLUDE enum valueOgre::SceneManager
SCRQM_INCLUDE enum valueOgre::SceneManager
setAmbientLight(const ColourValue &colour)Ogre::SceneManager
setCameraRelativeRendering(bool rel)Ogre::SceneManagerinlinevirtual
setDisplaySceneNodes(bool display)Ogre::SceneManagervirtual
setFindVisibleObjects(bool find)Ogre::SceneManagerinlinevirtual
setFlipCullingOnNegativeScale(bool n)Ogre::SceneManagerinlinevirtual
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)Ogre::SceneManager
setLateMaterialResolving(bool isLate)Ogre::SceneManagerinlinevirtual
setNormaliseNormalsOnScale(bool n)Ogre::SceneManagerinlinevirtual
setOption(const String &strKey, const void *pValue)Ogre::SceneManagerinlinevirtual
setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor)Ogre::SceneManager
setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup)Ogre::SceneManagervirtual
setShadowCasterRenderBackFaces(bool bf)Ogre::SceneManagerinlinevirtual
setShadowColour(const ColourValue &colour)Ogre::SceneManagervirtual
setShadowDirectionalLightExtrusionDistance(Real dist)Ogre::SceneManagervirtual
setShadowDirLightTextureOffset(Real offset)Ogre::SceneManagerinlinevirtual
setShadowFarDistance(Real distance)Ogre::SceneManagervirtual
setShadowIndexBufferSize(size_t size)Ogre::SceneManagervirtual
setShadowTechnique(ShadowTechnique technique)Ogre::SceneManagervirtual
setShadowTextureCasterMaterial(const String &name)Ogre::SceneManagervirtual
setShadowTextureConfig(size_t shadowIndex, unsigned short width, unsigned short height, PixelFormat format, unsigned short fsaa=0, uint16 depthBufferPoolId=1)Ogre::SceneManagervirtual
setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config)Ogre::SceneManagervirtual
setShadowTextureCount(size_t count)Ogre::SceneManagervirtual
setShadowTextureCountPerLightType(Light::LightTypes type, size_t count)Ogre::SceneManagerinline
setShadowTextureFadeEnd(Real fadeEnd)Ogre::SceneManagerinlinevirtual
setShadowTextureFadeStart(Real fadeStart)Ogre::SceneManagerinlinevirtual
setShadowTextureFSAA(unsigned short fsaa)Ogre::SceneManagervirtual
setShadowTexturePixelFormat(PixelFormat fmt)Ogre::SceneManagervirtual
setShadowTextureReceiverMaterial(const String &name)Ogre::SceneManagervirtual
setShadowTextureSelfShadow(bool selfShadow)Ogre::SceneManagervirtual
setShadowTextureSettings(unsigned short size, unsigned short count, PixelFormat fmt=PF_X8R8G8B8, unsigned short fsaa=0, uint16 depthBufferPoolId=1)Ogre::SceneManagervirtual
setShadowTextureSize(unsigned short size)Ogre::SceneManagervirtual
setShadowUseInfiniteFarPlane(bool enable)Ogre::SceneManagerinlinevirtual
setShadowUseLightClipPlanes(bool enabled)Ogre::SceneManagerinlinevirtual
setShadowVolumeStencilState(bool secondpass, bool zfail, bool twosided)Ogre::SceneManagerprotectedvirtual
setShowDebugShadows(bool debug)Ogre::SceneManagerinlinevirtual
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManagervirtual
setSkyBoxEnabled(bool enable)Ogre::SceneManagerinlinevirtual
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManagervirtual
setSkyDomeEnabled(bool enable)Ogre::SceneManagerinlinevirtual
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManagervirtual
setSkyPlaneEnabled(bool enable)Ogre::SceneManagerinlinevirtual
setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode)Ogre::SceneManagervirtual
setViewMatrix(const Matrix4 &m)Ogre::SceneManagerprotectedvirtual
setViewport(Viewport *vp)Ogre::SceneManagerprotectedvirtual
setVisibilityMask(uint32 vmask)Ogre::SceneManagerinlinevirtual
setWorldGeometry(const String &filename)Ogre::SceneManagervirtual
setWorldGeometry(DataStreamPtr &stream, const String &typeName=StringUtil::BLANK)Ogre::SceneManagervirtual
setWorldGeometryRenderQueue(uint8 qid)Ogre::SceneManagervirtual
ShadowCamLightMapping typedefOgre::SceneManagerprotected
ShadowCasterList typedefOgre::SceneManagerprotected
ShadowTextureCameraList typedefOgre::SceneManagerprotected
showBoundingBoxes(bool bShow)Ogre::SceneManagervirtual
SpecialCaseRenderQueueList typedefOgre::SceneManagerprotected
SpecialCaseRenderQueueMode enum nameOgre::SceneManager
STATICGEOMETRY_TYPE_MASKOgre::SceneManagerstatic
StaticGeometryList typedefOgre::SceneManagerprotected
updateDirtyInstanceManagers(void)Ogre::SceneManagerprotected
updateGpuProgramParameters(const Pass *p)Ogre::SceneManagerprotectedvirtual
updateRenderQueueGroupSplitOptions(RenderQueueGroup *group, bool suppressShadows, bool suppressRenderState)Ogre::SceneManagerprotectedvirtual
updateRenderQueueSplitOptions(void)Ogre::SceneManagerprotectedvirtual
useLights(const LightList &lights, unsigned short limit)Ogre::SceneManagerprotectedvirtual
useLightsGpuProgram(const Pass *pass, const LightList *lights)Ogre::SceneManagerprotectedvirtual
USER_TYPE_MASK_LIMITOgre::SceneManagerstatic
useRenderableViewProjMode(const Renderable *pRend, bool fixedFunction)Ogre::SceneManagerprotectedvirtual
validatePassForRendering(const Pass *pass)Ogre::SceneManagerprotectedvirtual
validateRenderableForRendering(const Pass *pass, const Renderable *rend)Ogre::SceneManagerprotectedvirtual
WORLD_GEOMETRY_TYPE_MASKOgre::SceneManagerstatic
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~SceneManager()Ogre::SceneManagervirtual