AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
clear() | Ogre::ShadowTextureManager | virtual |
clearUnused() | Ogre::ShadowTextureManager | virtual |
getNullShadowTexture(PixelFormat format) | Ogre::ShadowTextureManager | virtual |
getShadowTextures(const ShadowTextureConfigList &config, ShadowTextureList &listToPopulate) | Ogre::ShadowTextureManager | virtual |
getSingleton(void) | Ogre::ShadowTextureManager | static |
getSingletonPtr(void) | Ogre::ShadowTextureManager | static |
mCount | Ogre::ShadowTextureManager | protected |
mNullTextureList | Ogre::ShadowTextureManager | protected |
msSingleton | Ogre::Singleton< ShadowTextureManager > | protectedstatic |
mTextureList | Ogre::ShadowTextureManager | protected |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
ShadowTextureManager() | Ogre::ShadowTextureManager | |
Singleton(void) | Ogre::Singleton< ShadowTextureManager > | inline |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~ShadowTextureManager() | Ogre::ShadowTextureManager | virtual |
~Singleton(void) | Ogre::Singleton< ShadowTextureManager > | inline |