_buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | virtual |
_buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const | Ogre::Skeleton | virtual |
_dirtyState() | Ogre::Resource | virtual |
_dumpContents(const String &filename) | Ogre::Skeleton | protected |
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
_fireUnloadingComplete(void) | Ogre::Resource | virtual |
_getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const | Ogre::Skeleton | virtual |
_getBoneMatrices(Matrix4 *pMatrices) | Ogre::Skeleton | virtual |
_initAnimationState(AnimationStateSet *animSet) | Ogre::Skeleton | virtual |
_mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector()) | Ogre::Skeleton | virtual |
_notifyManualBonesDirty(void) | Ogre::Skeleton | virtual |
_notifyManualBoneStateChange(Bone *bone) | Ogre::Skeleton | virtual |
_notifyOrigin(const String &origin) | Ogre::Resource | inlinevirtual |
_refreshAnimationState(AnimationStateSet *animSet) | Ogre::Skeleton | virtual |
_updateTransforms(void) | Ogre::Skeleton | virtual |
addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f) | Ogre::Skeleton | virtual |
addListener(Listener *lis) | Ogre::Resource | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
AnimationList typedef | Ogre::Skeleton | protected |
BoneHandleMap typedef | Ogre::Skeleton | |
BoneIterator typedef | Ogre::Skeleton | |
BoneList typedef | Ogre::Skeleton | |
BoneListByName typedef | Ogre::Skeleton | protected |
BoneSet typedef | Ogre::Skeleton | protected |
calculateSize(void) const | Ogre::Skeleton | protectedvirtual |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
cleanupDictionary() | Ogre::StringInterface | static |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | inlinevirtual |
createAnimation(const String &name, Real length) | Ogre::Skeleton | virtual |
createBone(void) | Ogre::Skeleton | virtual |
createBone(unsigned short handle) | Ogre::Skeleton | virtual |
createBone(const String &name) | Ogre::Skeleton | virtual |
createBone(const String &name, unsigned short handle) | Ogre::Skeleton | virtual |
createParamDictionary(const String &className) | Ogre::StringInterface | inlineprotected |
deriveRootBone(void) const | Ogre::Skeleton | protected |
escalateLoading() | Ogre::Resource | virtual |
getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker) const | Ogre::Skeleton | virtual |
getAnimation(const String &name) const | Ogre::Skeleton | virtual |
getAnimation(unsigned short index) const | Ogre::Skeleton | virtual |
getBlendMode() const | Ogre::Skeleton | virtual |
getBone(unsigned short handle) const | Ogre::Skeleton | virtual |
getBone(const String &name) const | Ogre::Skeleton | virtual |
getBoneIterator(void) | Ogre::Skeleton | virtual |
getCreator(void) | Ogre::Resource | inlinevirtual |
getGroup(void) const | Ogre::Resource | inlinevirtual |
getHandle(void) const | Ogre::Resource | inlinevirtual |
getLinkedSkeletonAnimationSourceIterator(void) const | Ogre::Skeleton | virtual |
getLoadingState() const | Ogre::Resource | inlinevirtual |
getManualBonesDirty(void) const | Ogre::Skeleton | inlinevirtual |
getName(void) const | Ogre::Resource | inlinevirtual |
getNumAnimations(void) const | Ogre::Skeleton | virtual |
getNumBones(void) const | Ogre::Skeleton | virtual |
getOrigin(void) const | Ogre::Resource | inlinevirtual |
getParamDictionary(void) | Ogre::StringInterface | inline |
getParamDictionary(void) const | Ogre::StringInterface | inline |
getParameter(const String &name) const | Ogre::StringInterface | inlinevirtual |
getParameters(void) const | Ogre::StringInterface | |
getRootBone(void) const | Ogre::Skeleton | virtual |
getRootBoneIterator(void) | Ogre::Skeleton | virtual |
getSize(void) const | Ogre::Resource | inlinevirtual |
getStateCount() const | Ogre::Resource | inlinevirtual |
hasAnimation(const String &name) const | Ogre::Skeleton | virtual |
hasBone(const String &name) const | Ogre::Skeleton | virtual |
hasManualBones(void) const | Ogre::Skeleton | inlinevirtual |
isBackgroundLoaded(void) const | Ogre::Resource | inlinevirtual |
isLoaded(void) const | Ogre::Resource | inlinevirtual |
isLoading() const | Ogre::Resource | inlinevirtual |
isManuallyLoaded(void) const | Ogre::Resource | inlinevirtual |
isPrepared(void) const | Ogre::Resource | inlinevirtual |
isReloadable(void) const | Ogre::Resource | inlinevirtual |
LinkedSkeletonAnimSourceIterator typedef | Ogre::Skeleton | |
LinkedSkeletonAnimSourceList typedef | Ogre::Skeleton | |
ListenerList typedef | Ogre::Resource | protected |
load(bool backgroundThread=false) | Ogre::Resource | virtual |
loadImpl(void) | Ogre::Skeleton | protectedvirtual |
LoadingState enum name | Ogre::Resource | |
LOADSTATE_LOADED enum value | Ogre::Resource | |
LOADSTATE_LOADING enum value | Ogre::Resource | |
LOADSTATE_PREPARED enum value | Ogre::Resource | |
LOADSTATE_PREPARING enum value | Ogre::Resource | |
LOADSTATE_UNLOADED enum value | Ogre::Resource | |
LOADSTATE_UNLOADING enum value | Ogre::Resource | |
mAnimationsList | Ogre::Skeleton | protected |
mBlendState | Ogre::Skeleton | protected |
mBoneList | Ogre::Skeleton | protected |
mBoneListByName | Ogre::Skeleton | protected |
mCreator | Ogre::Resource | protected |
mGroup | Ogre::Resource | protected |
mHandle | Ogre::Resource | protected |
mIsBackgroundLoaded | Ogre::Resource | protected |
mIsManual | Ogre::Resource | protected |
mLinkedSkeletonAnimSourceList | Ogre::Skeleton | mutableprotected |
mListenerList | Ogre::Resource | protected |
mLoader | Ogre::Resource | protected |
mLoadingState | Ogre::Resource | protected |
mManualBones | Ogre::Skeleton | protected |
mManualBonesDirty | Ogre::Skeleton | protected |
mName | Ogre::Resource | protected |
mNextAutoHandle | Ogre::Skeleton | protected |
mOrigin | Ogre::Resource | protected |
mRootBones | Ogre::Skeleton | mutableprotected |
mSize | Ogre::Resource | protected |
mStateCount | Ogre::Resource | protected |
OGRE_AUTO_MUTEX | Ogre::Resource | |
OGRE_MUTEX(mListenerListMutex) | Ogre::Resource | protected |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
optimiseAllAnimations(bool preservingIdentityNodeTracks=false) | Ogre::Skeleton | virtual |
postLoadImpl(void) | Ogre::Resource | inlineprotectedvirtual |
postUnloadImpl(void) | Ogre::Resource | inlineprotectedvirtual |
preLoadImpl(void) | Ogre::Resource | inlineprotectedvirtual |
prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
prepareImpl(void) | Ogre::Resource | inlineprotectedvirtual |
preUnloadImpl(void) | Ogre::Resource | inlineprotectedvirtual |
reload(void) | Ogre::Resource | virtual |
removeAllLinkedSkeletonAnimationSources(void) | Ogre::Skeleton | virtual |
removeAnimation(const String &name) | Ogre::Skeleton | virtual |
removeListener(Listener *lis) | Ogre::Resource | virtual |
reset(bool resetManualBones=false) | Ogre::Skeleton | virtual |
Resource() | Ogre::Resource | inlineprotected |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
setAnimationState(const AnimationStateSet &animSet) | Ogre::Skeleton | virtual |
setBackgroundLoaded(bool bl) | Ogre::Resource | inlinevirtual |
setBindingPose(void) | Ogre::Skeleton | virtual |
setBlendMode(SkeletonAnimationBlendMode state) | Ogre::Skeleton | virtual |
setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual |
setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | virtual |
Skeleton() | Ogre::Skeleton | protected |
Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Skeleton | |
SkeletonInstance class | Ogre::Skeleton | friend |
StringInterface() | Ogre::StringInterface | inline |
touch(void) | Ogre::Resource | virtual |
unload(void) | Ogre::Resource | virtual |
unloadImpl(void) | Ogre::Skeleton | protectedvirtual |
unprepareImpl(void) | Ogre::Resource | inlineprotectedvirtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~AnimationContainer() | Ogre::AnimationContainer | inlinevirtual |
~Resource() | Ogre::Resource | virtual |
~Skeleton() | Ogre::Skeleton | virtual |
~StringInterface() | Ogre::StringInterface | inlinevirtual |