OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::Skeleton Member List

This is the complete list of members for Ogre::Skeleton, including all inherited members.

_buildMapBoneByHandle(const Skeleton *source, BoneHandleMap &boneHandleMap) const Ogre::Skeletonvirtual
_buildMapBoneByName(const Skeleton *source, BoneHandleMap &boneHandleMap) const Ogre::Skeletonvirtual
_dirtyState()Ogre::Resourcevirtual
_dumpContents(const String &filename)Ogre::Skeletonprotected
_fireLoadingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_firePreparingComplete(bool wasBackgroundLoaded)Ogre::Resourcevirtual
_fireUnloadingComplete(void)Ogre::Resourcevirtual
_getAnimationImpl(const String &name, const LinkedSkeletonAnimationSource **linker=0) const Ogre::Skeletonvirtual
_getBoneMatrices(Matrix4 *pMatrices)Ogre::Skeletonvirtual
_initAnimationState(AnimationStateSet *animSet)Ogre::Skeletonvirtual
_mergeSkeletonAnimations(const Skeleton *source, const BoneHandleMap &boneHandleMap, const StringVector &animations=StringVector())Ogre::Skeletonvirtual
_notifyManualBonesDirty(void)Ogre::Skeletonvirtual
_notifyManualBoneStateChange(Bone *bone)Ogre::Skeletonvirtual
_notifyOrigin(const String &origin)Ogre::Resourceinlinevirtual
_refreshAnimationState(AnimationStateSet *animSet)Ogre::Skeletonvirtual
_updateTransforms(void)Ogre::Skeletonvirtual
addLinkedSkeletonAnimationSource(const String &skelName, Real scale=1.0f)Ogre::Skeletonvirtual
addListener(Listener *lis)Ogre::Resourcevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
AnimationList typedefOgre::Skeletonprotected
BoneHandleMap typedefOgre::Skeleton
BoneIterator typedefOgre::Skeleton
BoneList typedefOgre::Skeleton
BoneListByName typedefOgre::Skeletonprotected
BoneSet typedefOgre::Skeletonprotected
calculateSize(void) const Ogre::Skeletonprotectedvirtual
changeGroupOwnership(const String &newGroup)Ogre::Resourcevirtual
cleanupDictionary()Ogre::StringInterfacestatic
copyParametersTo(StringInterface *dest) const Ogre::StringInterfaceinlinevirtual
createAnimation(const String &name, Real length)Ogre::Skeletonvirtual
createBone(void)Ogre::Skeletonvirtual
createBone(unsigned short handle)Ogre::Skeletonvirtual
createBone(const String &name)Ogre::Skeletonvirtual
createBone(const String &name, unsigned short handle)Ogre::Skeletonvirtual
createParamDictionary(const String &className)Ogre::StringInterfaceinlineprotected
deriveRootBone(void) const Ogre::Skeletonprotected
escalateLoading()Ogre::Resourcevirtual
getAnimation(const String &name, const LinkedSkeletonAnimationSource **linker) const Ogre::Skeletonvirtual
getAnimation(const String &name) const Ogre::Skeletonvirtual
getAnimation(unsigned short index) const Ogre::Skeletonvirtual
getBlendMode() const Ogre::Skeletonvirtual
getBone(unsigned short handle) const Ogre::Skeletonvirtual
getBone(const String &name) const Ogre::Skeletonvirtual
getBoneIterator(void)Ogre::Skeletonvirtual
getCreator(void)Ogre::Resourceinlinevirtual
getGroup(void) const Ogre::Resourceinlinevirtual
getHandle(void) const Ogre::Resourceinlinevirtual
getLinkedSkeletonAnimationSourceIterator(void) const Ogre::Skeletonvirtual
getLoadingState() const Ogre::Resourceinlinevirtual
getManualBonesDirty(void) const Ogre::Skeletoninlinevirtual
getName(void) const Ogre::Resourceinlinevirtual
getNumAnimations(void) const Ogre::Skeletonvirtual
getNumBones(void) const Ogre::Skeletonvirtual
getOrigin(void) const Ogre::Resourceinlinevirtual
getParamDictionary(void)Ogre::StringInterfaceinline
getParamDictionary(void) const Ogre::StringInterfaceinline
getParameter(const String &name) const Ogre::StringInterfaceinlinevirtual
getParameters(void) const Ogre::StringInterface
getRootBone(void) const Ogre::Skeletonvirtual
getRootBoneIterator(void)Ogre::Skeletonvirtual
getSize(void) const Ogre::Resourceinlinevirtual
getStateCount() const Ogre::Resourceinlinevirtual
hasAnimation(const String &name) const Ogre::Skeletonvirtual
hasBone(const String &name) const Ogre::Skeletonvirtual
hasManualBones(void) const Ogre::Skeletoninlinevirtual
isBackgroundLoaded(void) const Ogre::Resourceinlinevirtual
isLoaded(void) const Ogre::Resourceinlinevirtual
isLoading() const Ogre::Resourceinlinevirtual
isManuallyLoaded(void) const Ogre::Resourceinlinevirtual
isPrepared(void) const Ogre::Resourceinlinevirtual
isReloadable(void) const Ogre::Resourceinlinevirtual
LinkedSkeletonAnimSourceIterator typedefOgre::Skeleton
LinkedSkeletonAnimSourceList typedefOgre::Skeleton
ListenerList typedefOgre::Resourceprotected
load(bool backgroundThread=false)Ogre::Resourcevirtual
loadImpl(void)Ogre::Skeletonprotectedvirtual
LoadingState enum nameOgre::Resource
LOADSTATE_LOADED enum valueOgre::Resource
LOADSTATE_LOADING enum valueOgre::Resource
LOADSTATE_PREPARED enum valueOgre::Resource
LOADSTATE_PREPARING enum valueOgre::Resource
LOADSTATE_UNLOADED enum valueOgre::Resource
LOADSTATE_UNLOADING enum valueOgre::Resource
mAnimationsListOgre::Skeletonprotected
mBlendStateOgre::Skeletonprotected
mBoneListOgre::Skeletonprotected
mBoneListByNameOgre::Skeletonprotected
mCreatorOgre::Resourceprotected
mGroupOgre::Resourceprotected
mHandleOgre::Resourceprotected
mIsBackgroundLoadedOgre::Resourceprotected
mIsManualOgre::Resourceprotected
mLinkedSkeletonAnimSourceListOgre::Skeletonmutableprotected
mListenerListOgre::Resourceprotected
mLoaderOgre::Resourceprotected
mLoadingStateOgre::Resourceprotected
mManualBonesOgre::Skeletonprotected
mManualBonesDirtyOgre::Skeletonprotected
mNameOgre::Resourceprotected
mNextAutoHandleOgre::Skeletonprotected
mOriginOgre::Resourceprotected
mRootBonesOgre::Skeletonmutableprotected
mSizeOgre::Resourceprotected
mStateCountOgre::Resourceprotected
OGRE_AUTO_MUTEXOgre::Resource
OGRE_MUTEX(mListenerListMutex)Ogre::Resourceprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
optimiseAllAnimations(bool preservingIdentityNodeTracks=false)Ogre::Skeletonvirtual
postLoadImpl(void)Ogre::Resourceinlineprotectedvirtual
postUnloadImpl(void)Ogre::Resourceinlineprotectedvirtual
preLoadImpl(void)Ogre::Resourceinlineprotectedvirtual
prepare(bool backgroundThread=false)Ogre::Resourcevirtual
prepareImpl(void)Ogre::Resourceinlineprotectedvirtual
preUnloadImpl(void)Ogre::Resourceinlineprotectedvirtual
reload(void)Ogre::Resourcevirtual
removeAllLinkedSkeletonAnimationSources(void)Ogre::Skeletonvirtual
removeAnimation(const String &name)Ogre::Skeletonvirtual
removeListener(Listener *lis)Ogre::Resourcevirtual
reset(bool resetManualBones=false)Ogre::Skeletonvirtual
Resource()Ogre::Resourceinlineprotected
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Resource
setAnimationState(const AnimationStateSet &animSet)Ogre::Skeletonvirtual
setBackgroundLoaded(bool bl)Ogre::Resourceinlinevirtual
setBindingPose(void)Ogre::Skeletonvirtual
setBlendMode(SkeletonAnimationBlendMode state)Ogre::Skeletonvirtual
setParameter(const String &name, const String &value)Ogre::StringInterfacevirtual
setParameterList(const NameValuePairList &paramList)Ogre::StringInterfacevirtual
Skeleton()Ogre::Skeletonprotected
Skeleton(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)Ogre::Skeleton
SkeletonInstance classOgre::Skeletonfriend
StringInterface()Ogre::StringInterfaceinline
touch(void)Ogre::Resourcevirtual
unload(void)Ogre::Resourcevirtual
unloadImpl(void)Ogre::Skeletonprotectedvirtual
unprepareImpl(void)Ogre::Resourceinlineprotectedvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~AnimationContainer()Ogre::AnimationContainerinlinevirtual
~Resource()Ogre::Resourcevirtual
~Skeleton()Ogre::Skeletonvirtual
~StringInterface()Ogre::StringInterfaceinlinevirtual