OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::StaticGeometry::Region Member List

This is the complete list of members for Ogre::StaticGeometry::Region, including all inherited members.

_getAnimableValueNames(void)Ogre::AnimableObjectinlineprotected
_getCreator(void) const Ogre::MovableObjectinlinevirtual
_getLightList()Ogre::MovableObjectinlinevirtual
_getManager(void) const Ogre::MovableObjectinlinevirtual
_getParentNodeFullTransform(void) const Ogre::MovableObjectvirtual
_notifyAttached(Node *parent, bool isTagPoint=false)Ogre::MovableObjectvirtual
_notifyCreator(MovableObjectFactory *fact)Ogre::MovableObjectinlinevirtual
_notifyCurrentCamera(Camera *cam)Ogre::StaticGeometry::Regionvirtual
_notifyManager(SceneManager *man)Ogre::MovableObjectinlinevirtual
_notifyMoved(void)Ogre::MovableObjectvirtual
_updateRenderQueue(RenderQueue *queue)Ogre::StaticGeometry::Regionvirtual
addQueryFlags(uint32 flags)Ogre::MovableObjectinlinevirtual
addVisibilityFlags(uint32 flags)Ogre::MovableObjectinlinevirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
AnimableDictionaryMap typedefOgre::AnimableObjectprotected
AnimableObject()Ogre::AnimableObjectinline
assign(QueuedSubMesh *qmesh)Ogre::StaticGeometry::Region
build(bool stencilShadows)Ogre::StaticGeometry::Region
createAnimableDictionary(void) const Ogre::AnimableObjectinlineprotected
createAnimableValue(const String &valueName)Ogre::AnimableObjectinlinevirtual
detachFromParent(void)Ogre::MovableObjectvirtual
dump(std::ofstream &of) const Ogre::StaticGeometry::Region
extrudeBounds(AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const Ogre::ShadowCasterprotectedvirtual
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist)Ogre::ShadowCasterstatic
generateShadowVolume(EdgeData *edgeData, const HardwareIndexBufferSharedPtr &indexBuffer, size_t &indexBufferUsedSize, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags)Ogre::ShadowCasterprotectedvirtual
GeometryBucket classOgre::StaticGeometry::Regionfriend
getAnimableDictionaryName(void) const Ogre::AnimableObjectinlineprotectedvirtual
getAnimableValueNames(void) const Ogre::AnimableObjectinline
getBoundingBox(void) const Ogre::StaticGeometry::Regionvirtual
getBoundingRadius(void) const Ogre::StaticGeometry::Regionvirtual
getCastShadows(void) const Ogre::MovableObjectinlinevirtual
getCentre(void) const Ogre::StaticGeometry::Regioninline
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const Ogre::MovableObjectvirtual
getDefaultQueryFlags()Ogre::MovableObjectinlinestatic
getDefaultVisibilityFlags()Ogre::MovableObjectinlinestatic
getEdgeList(void)Ogre::StaticGeometry::Regionvirtual
getExtrusionDistance(const Vector3 &objectPos, const Light *light) const Ogre::ShadowCasterprotected
getID(void) const Ogre::StaticGeometry::Regioninline
getLightCapBounds(void) const Ogre::MovableObjectvirtual
getLightMask() const Ogre::MovableObjectinlinevirtual
getListener(void) const Ogre::MovableObjectinlinevirtual
getLODIterator(void)Ogre::StaticGeometry::Region
getMovableType(void) const Ogre::StaticGeometry::Regionvirtual
getName(void) const Ogre::MovableObjectinlinevirtual
getParent(void) const Ogre::StaticGeometry::Regioninline
getParentNode(void) const Ogre::MovableObjectvirtual
getParentSceneNode(void) const Ogre::MovableObjectvirtual
getPointExtrusionDistance(const Light *l) const Ogre::MovableObjectvirtual
getQueryFlags(void) const Ogre::MovableObjectinlinevirtual
getReceivesShadows()Ogre::MovableObject
getRenderingDistance(void) const Ogre::MovableObjectinlinevirtual
getRenderingMinPixelSize() const Ogre::MovableObjectinlinevirtual
getRenderQueueGroup(void) const Ogre::MovableObjectvirtual
getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)Ogre::StaticGeometry::Regionvirtual
getTypeFlags(void) const Ogre::StaticGeometry::Regionvirtual
getUserAny(void) const Ogre::MovableObjectinlinevirtual
getUserObjectBindings()Ogre::MovableObjectinline
getUserObjectBindings() const Ogre::MovableObjectinline
getVisibilityFlags(void) const Ogre::MovableObjectinlinevirtual
getVisible(void) const Ogre::MovableObjectvirtual
getWorldBoundingBox(bool derive=false) const Ogre::MovableObjectvirtual
getWorldBoundingSphere(bool derive=false) const Ogre::MovableObjectvirtual
hasEdgeList(void)Ogre::StaticGeometry::Regionvirtual
initialiseAnimableDictionary(StringVector &) const Ogre::AnimableObjectinlineprotectedvirtual
isAttached(void) const Ogre::MovableObjectvirtual
isDebugDisplayEnabled(void) const Ogre::MovableObjectinlinevirtual
isInScene(void) const Ogre::MovableObjectvirtual
isParentTagPoint() const Ogre::MovableObjectinlinevirtual
isVisible(void) const Ogre::StaticGeometry::Regionvirtual
LODBucketList typedefOgre::StaticGeometry::Region
LODIterator typedefOgre::StaticGeometry::Region
mAABBOgre::StaticGeometry::Regionprotected
MaterialBucket classOgre::StaticGeometry::Regionfriend
mBeyondFarDistanceOgre::MovableObjectprotected
mBoundingRadiusOgre::StaticGeometry::Regionprotected
mCameraOgre::StaticGeometry::Regionprotected
mCastShadowsOgre::MovableObjectprotected
mCentreOgre::StaticGeometry::Regionprotected
mCreatorOgre::MovableObjectprotected
mCurrentLodOgre::StaticGeometry::Regionprotected
mDebugDisplayOgre::MovableObjectprotected
mLightListOgre::StaticGeometry::Regionmutableprotected
mLightListUpdatedOgre::StaticGeometry::Regionmutableprotected
mLightMaskOgre::MovableObjectprotected
mListenerOgre::MovableObjectprotected
mLodBucketListOgre::StaticGeometry::Regionprotected
mLodStrategyOgre::StaticGeometry::Regionprotected
mLodValueOgre::StaticGeometry::Regionprotected
mLodValuesOgre::StaticGeometry::Regionprotected
mManagerOgre::MovableObjectprotected
mMinPixelSizeOgre::MovableObjectprotected
mNameOgre::MovableObjectprotected
mNodeOgre::StaticGeometry::Regionprotected
MovableObject()Ogre::MovableObject
MovableObject(const String &name)Ogre::MovableObject
mParentOgre::StaticGeometry::Regionprotected
mParentIsTagPointOgre::MovableObjectprotected
mParentNodeOgre::MovableObjectprotected
mQueryFlagsOgre::MovableObjectprotected
mQueuedSubMeshesOgre::StaticGeometry::Regionprotected
mRegionIDOgre::StaticGeometry::Regionprotected
mRenderingDisabledOgre::MovableObjectprotected
mRenderQueueIDOgre::MovableObjectprotected
mRenderQueueIDSetOgre::MovableObjectprotected
mRenderQueuePriorityOgre::MovableObjectprotected
mRenderQueuePrioritySetOgre::MovableObjectprotected
msAnimableDictionaryOgre::AnimableObjectprotectedstatic
mSceneMgrOgre::StaticGeometry::Regionprotected
msDefaultQueryFlagsOgre::MovableObjectprotectedstatic
msDefaultVisibilityFlagsOgre::MovableObjectprotectedstatic
mSquaredUpperDistanceOgre::MovableObjectprotected
mSquaredViewDepthOgre::StaticGeometry::Regionprotected
mUpperDistanceOgre::MovableObjectprotected
mUserObjectBindingsOgre::MovableObjectprotected
mVisibilityFlagsOgre::MovableObjectprotected
mVisibleOgre::MovableObjectprotected
mWorldAABBOgre::MovableObjectmutableprotected
mWorldBoundingSphereOgre::MovableObjectmutableprotected
mWorldDarkCapBoundsOgre::MovableObjectmutableprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
queryLights(void) const Ogre::MovableObjectvirtual
Region(StaticGeometry *parent, const String &name, SceneManager *mgr, uint32 regionID, const Vector3 &centre)Ogre::StaticGeometry::Region
removeQueryFlags(uint32 flags)Ogre::MovableObjectinlinevirtual
removeVisibilityFlags(uint32 flags)Ogre::MovableObjectinlinevirtual
setCastShadows(bool enabled)Ogre::MovableObjectinline
setDebugDisplayEnabled(bool enabled)Ogre::MovableObjectinlinevirtual
setDefaultQueryFlags(uint32 flags)Ogre::MovableObjectinlinestatic
setDefaultVisibilityFlags(uint32 flags)Ogre::MovableObjectinlinestatic
setLightMask(uint32 lightMask)Ogre::MovableObjectvirtual
setListener(Listener *listener)Ogre::MovableObjectinlinevirtual
setQueryFlags(uint32 flags)Ogre::MovableObjectinlinevirtual
setRenderingDistance(Real dist)Ogre::MovableObjectinlinevirtual
setRenderingMinPixelSize(Real pixelSize)Ogre::MovableObjectinlinevirtual
setRenderQueueGroup(uint8 queueID)Ogre::MovableObjectvirtual
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority)Ogre::MovableObjectvirtual
setUserAny(const Any &anything)Ogre::MovableObjectinlinevirtual
setVisibilityFlags(uint32 flags)Ogre::MovableObjectinlinevirtual
setVisible(bool visible)Ogre::MovableObjectvirtual
ShadowRenderableList typedefOgre::ShadowCaster
ShadowRenderableListIterator typedefOgre::ShadowCaster
updateEdgeListLightFacing(EdgeData *edgeData, const Vector4 &lightPos)Ogre::ShadowCasterprotectedvirtual
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)Ogre::StaticGeometry::Regionvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~AnimableObject()Ogre::AnimableObjectinlinevirtual
~MovableObject()Ogre::MovableObjectvirtual
~Region()Ogre::StaticGeometry::Regionvirtual
~ShadowCaster()Ogre::ShadowCasterinlinevirtual