OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::Terrain Member List

This is the complete list of members for Ogre::Terrain, including all inherited members.

_calcSkirtVertexIndex(uint16 mainIndex, uint16 vdatasize, bool isCol, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)Ogre::Terrainstatic
_dirtyCompositeMapRect(const Rect &rect)Ogre::Terrain
_dumpTextures(const String &prefix, const String &suffix)Ogre::Terrain
_getCompositeMapMaterial() const Ogre::Terraininline
_getDerivedResourceGroup() const Ogre::Terrain
_getMaterial() const Ogre::Terraininline
_getMorphRequired() const Ogre::Terraininline
_getNumIndexesForBatchSize(uint16 batchSize)Ogre::Terrainstatic
_getRootSceneNode() const Ogre::Terrain
_getUseVertexCompression() const Ogre::Terrain
_populateIndexBuffer(uint16 *pIndexes, uint16 batchSize, uint16 vdatasize, size_t vertexIncrement, uint16 xoffset, uint16 yoffset, uint16 numSkirtRowsCols, uint16 skirtRowColSkip)Ogre::Terrainstatic
_setCompositeMapRequired(bool compositeMap)Ogre::Terrain
_setLightMapRequired(bool lightMap, bool shadowsOnly=false)Ogre::Terrain
_setMorphRequired(bool morph)Ogre::Terraininline
_setNormalMapRequired(bool normalMap)Ogre::Terrain
addLayer(Real worldSize=0, const StringVector *textureNames=0)Ogre::Terrain
addLayer(uint8 index, Real worldSize=0, const StringVector *textureNames=0)Ogre::Terrain
addQueryFlags(uint32 flags)Ogre::Terraininline
ALIGN_X_Y enum valueOgre::Terrain
ALIGN_X_Z enum valueOgre::Terrain
ALIGN_Y_Z enum valueOgre::Terrain
Alignment enum nameOgre::Terrain
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
BytePointerList typedefOgre::Terrainprotected
calculateCurrentLod(Viewport *vp)Ogre::Terrainprotected
calculateHeightDeltas(const Rect &rect)Ogre::Terrain
calculateLightmap(const Rect &rect, const Rect &extraTargetRect, Rect &outFinalRect)Ogre::Terrain
calculateNormals(const Rect &rect, Rect &outFinalRect)Ogre::Terrain
canHandleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)Ogre::Terrainvirtual
canHandleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)Ogre::Terrainvirtual
checkDeclaration()Ogre::Terrainprotected
checkLayers(bool includeGPUResources)Ogre::Terrainprotected
checkQuadIntersection(int x, int y, const Ray &ray)Ogre::Terrainprotected
clearGPUBlendChannel(uint8 index, uint channel)Ogre::Terrainprotected
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace, Vector3 &outDir) const Ogre::Terrain
convertDirection(Space inSpace, const Vector3 &inDir, Space outSpace) const Ogre::Terrain
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace, Vector3 &outPos) const Ogre::Terrain
convertPosition(Space inSpace, const Vector3 &inPos, Space outSpace) const Ogre::Terrain
convertSpace(Space inSpace, const Vector3 &inVec, Space outSpace, Vector3 &outVec, bool translation) const Ogre::Terrainprotected
convertTerrainToWorldAxes(Alignment align, const Vector3 &terrainVec, Vector3 *worldVec)Ogre::Terrainstatic
convertTerrainToWorldAxes(const Vector3 &inVec) const Ogre::Terrainprotected
convertWorldToTerrainAxes(Alignment align, const Vector3 &worldVec, Vector3 *terrainVec)Ogre::Terrainstatic
convertWorldToTerrainAxes(const Vector3 &inVec) const Ogre::Terrainprotected
copyBlendTextureChannel(uint8 srcIndex, uint8 srcChannel, uint8 destIndex, uint8 destChannel)Ogre::Terrainprotected
copyGlobalOptions()Ogre::Terrainprotected
createGPUBlendTextures()Ogre::Terrainprotected
createLayerBlendMaps()Ogre::Terrainprotected
createOrDestroyGPUColourMap()Ogre::Terrainprotected
createOrDestroyGPUCompositeMap()Ogre::Terrainprotected
createOrDestroyGPULightmap()Ogre::Terrainprotected
createOrDestroyGPUNormalMap()Ogre::Terrainprotected
decreaseLodLevel()Ogre::Terrain
deleteBlendMaps(uint8 lowIndex)Ogre::Terrainprotected
DERIVED_DATA_ALLOgre::Terrainstatic
DERIVED_DATA_DELTASOgre::Terrainstatic
DERIVED_DATA_LIGHTMAPOgre::Terrainstatic
DERIVED_DATA_NORMALSOgre::Terrainstatic
deriveUVMultipliers()Ogre::Terrainprotected
determineLodLevels()Ogre::Terrainprotected
dirty()Ogre::Terrain
dirtyLightmap()Ogre::Terrain
dirtyLightmapRect(const Rect &rect)Ogre::Terrain
dirtyRect(const Rect &rect)Ogre::Terrain
distributeVertexData()Ogre::Terrainprotected
finaliseHeightDeltas(const Rect &rect, bool cpuData)Ogre::Terrain
finaliseLightmap(const Rect &rect, PixelBox *lightmapBox)Ogre::Terrain
finaliseNormals(const Rect &rect, PixelBox *normalsBox)Ogre::Terrain
freeCPUResources()Ogre::Terrainprotected
freeGPUResources()Ogre::Terrainprotected
freeLodData()Ogre::Terrainprotected
freeTemporaryResources()Ogre::Terrain
GEN_COMPOSITE_MAP_MATERIAL enum valueOgre::Terrainprotected
GEN_MATERIAL enum valueOgre::Terrainprotected
GenerateMaterialStage enum nameOgre::Terrainprotected
getAABB() const Ogre::Terrain
getAlignment() const Ogre::Terrain
getBlendTextureCount() const Ogre::Terrain
getBlendTextureCount(uint8 numLayers) const Ogre::Terrain
getBlendTextureFormat(uint8 textureIndex, uint8 numLayers) const Ogre::Terrainprotected
getBlendTextureIndex(uint8 layerIndex) const Ogre::Terrain
getBlendTextureName(uint8 textureIndex) const Ogre::Terrain
getBoundingRadius() const Ogre::Terrain
getCompositeMap() const Ogre::Terraininline
getCompositeMapMaterial() const Ogre::Terrain
getCompositeMapSize() const Ogre::Terraininline
getDeltaBufVertexSize() const Ogre::Terrainprotected
getDeltaData() const Ogre::Terrain
getDeltaData(long x, long y) const Ogre::Terrain
getEdgeRect(NeighbourIndex index, long range, Rect *outRect) const Ogre::Terrainprotected
getGeoDataSizeAtLod(uint16 lodLevel) const Ogre::Terrainprotected
getGlobalColourMap() const Ogre::Terraininline
getGlobalColourMapEnabled() const Ogre::Terraininline
getGlobalColourMapSize() const Ogre::Terraininline
getGpuBufferAllocator()Ogre::Terrain
getHeightAtPoint(long x, long y) const Ogre::Terrain
getHeightAtTerrainPosition(Real x, Real y) const Ogre::Terrain
getHeightAtWorldPosition(Real x, Real y, Real z) const Ogre::Terrain
getHeightAtWorldPosition(const Vector3 &pos) const Ogre::Terrain
getHeightData() const Ogre::Terrain
getHeightData(long x, long y) const Ogre::Terrain
getHighestLodLoaded() const Ogre::Terraininline
getHighestLodPrepared() const Ogre::Terraininline
getLayerBlendMap(uint8 layerIndex)Ogre::Terrain
getLayerBlendMapSize() const Ogre::Terraininline
getLayerBlendTexture(uint8 index) const Ogre::Terrain
getLayerBlendTextureIndex(uint8 layerIndex) const Ogre::Terrain
getLayerCount() const Ogre::Terraininline
getLayerDeclaration() const Ogre::Terraininline
getLayerTextureName(uint8 layerIndex, uint8 samplerIndex) const Ogre::Terrain
getLayerUVMultiplier(uint8 index) const Ogre::Terrain
getLayerWorldSize(uint8 index) const Ogre::Terrain
getLightmap() const Ogre::Terraininline
getLightmapSize() const Ogre::Terraininline
getLODLevelWhenVertexEliminated(long x, long y) const Ogre::Terrain
getLODLevelWhenVertexEliminated(long rowOrColulmn) const Ogre::Terrain
getMaterial() const Ogre::Terrain
getMaterialName() const Ogre::Terraininline
getMaxBatchSize() const Ogre::Terrain
getMaxHeight() const Ogre::Terrain
getMaxLayers() const Ogre::Terrain
getMinBatchSize() const Ogre::Terrain
getMinHeight() const Ogre::Terrain
getNeighbour(NeighbourIndex index) const Ogre::Terrain
getNeighbourEdgeRect(NeighbourIndex index, const Rect &inRect, Rect *outRect) const Ogre::Terrainprotected
getNeighbourIndex(long offsetx, long offsety)Ogre::Terrainstatic
getNeighbourPoint(NeighbourIndex index, long x, long y, long *outx, long *outy) const Ogre::Terrainprotected
getNeighbourPointOverflow(long x, long y, NeighbourIndex *outindex, long *outx, long *outy) const Ogre::Terrainprotected
getNumLodLevels() const Ogre::Terraininline
getNumLodLevelsPerLeaf() const Ogre::Terraininline
getOppositeNeighbour(NeighbourIndex index)Ogre::Terrainstatic
getPoint(long x, long y, Vector3 *outpos) const Ogre::Terrain
getPoint(long x, long y, float height, Vector3 *outpos) const Ogre::Terrain
getPointAlign(long x, long y, Alignment align, Vector3 *outpos) const Ogre::Terrainprotected
getPointAlign(long x, long y, float height, Alignment align, Vector3 *outpos) const Ogre::Terrainprotected
getPointFromSelfOrNeighbour(long x, long y, Vector3 *outpos) const Ogre::Terrain
getPointTransform(Matrix4 *outXform) const Ogre::Terrain
getPosition(const Vector3 &TSpos, Vector3 *outWSpos) const Ogre::Terrain
getPosition(Real x, Real y, Real z, Vector3 *outWSpos) const Ogre::Terrain
getPosition() const Ogre::Terraininline
getPositionAlign(const Vector3 &TSpos, Alignment align, Vector3 *outWSpos) const Ogre::Terrain
getPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outWSpos) const Ogre::Terrain
getPositionBufVertexSize() const Ogre::Terrainprotected
getPositiveLodLevel(int lodLevel) const Ogre::Terraininlineprotected
getQuadTree()Ogre::Terraininline
getQueryFlags(void) const Ogre::Terraininline
getRenderQueueGroup(void) const Ogre::Terraininline
getResolutionAtLod(uint16 lodLevel) const Ogre::Terrain
getResourceGroup() const Ogre::Terraininline
getSceneManager() const Ogre::Terraininline
getSize() const Ogre::Terrain
getSkirtSize() const Ogre::Terraininline
getTargetLodLevel() const Ogre::Terraininline
getTerrainNormalMap() const Ogre::Terraininline
getTerrainPosition(const Vector3 &WSpos, Vector3 *outTSpos) const Ogre::Terrain
getTerrainPosition(Real x, Real y, Real z, Vector3 *outTSpos) const Ogre::Terrain
getTerrainPositionAlign(const Vector3 &WSpos, Alignment align, Vector3 *outTSpos) const Ogre::Terrain
getTerrainPositionAlign(Real x, Real y, Real z, Alignment align, Vector3 *outTSpos) const Ogre::Terrain
getTerrainVector(const Vector3 &inVec, Vector3 *outVec) const Ogre::Terrain
getTerrainVector(Real x, Real y, Real z, Vector3 *outVec) const Ogre::Terrain
getTerrainVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) const Ogre::Terrain
getTerrainVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) const Ogre::Terrain
getVector(const Vector3 &inVec, Vector3 *outVec) const Ogre::Terrain
getVector(Real x, Real y, Real z, Vector3 *outVec) const Ogre::Terrain
getVectorAlign(const Vector3 &inVec, Alignment align, Vector3 *outVec) const Ogre::Terrain
getVectorAlign(Real x, Real y, Real z, Alignment align, Vector3 *outVec) const Ogre::Terrain
getVisibilityFlags(void) const Ogre::Terraininline
getWorldAABB() const Ogre::Terrain
getWorldSize() const Ogre::Terrain
handleGenerateMaterialResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)Ogre::Terrain
handleRequest(const WorkQueue::Request *req, const WorkQueue *srcQ)Ogre::Terrainvirtual
handleResponse(const WorkQueue::Response *res, const WorkQueue *srcQ)Ogre::Terrainvirtual
increaseLodLevel(bool synchronous=false)Ogre::Terrain
isDerivedDataUpdateInProgress() const Ogre::Terraininline
isHeightDataModified() const Ogre::Terraininline
isLoaded() const Ogre::Terraininline
isModified() const Ogre::Terraininline
LayerInstanceList typedefOgre::Terrain
Listener()Ogre::SceneManager::Listenerinline
load(const String &filename)Ogre::Terrain
load(StreamSerialiser &stream)Ogre::Terrain
load(int lodLevel=0, bool synchronous=true)Ogre::Terrain
LOCAL_SPACE enum valueOgre::Terrain
LOD_MORPH_CUSTOM_PARAMOgre::Terrainstatic
mAlignOgre::Terrainprotected
mBaseOgre::Terrainprotected
mBlendTextureListOgre::Terrainprotected
mColourMapOgre::Terrainprotected
mCompositeMapOgre::Terrainprotected
mCompositeMapDirtyRectOgre::Terrainprotected
mCompositeMapDirtyRectLightmapUpdateOgre::Terrainprotected
mCompositeMapMaterialOgre::Terrainmutableprotected
mCompositeMapRequiredOgre::Terrainprotected
mCompositeMapSizeOgre::Terrainprotected
mCompositeMapSizeActualOgre::Terrainprotected
mCompositeMapUpdateCountdownOgre::Terrainprotected
mCpuBlendMapStorageOgre::Terrainprotected
mCpuColourMapStorageOgre::Terrainprotected
mCpuCompositeMapStorageOgre::Terrainprotected
mCpuLightmapStorageOgre::Terrainprotected
mCpuTerrainNormalMapOgre::Terrainprotected
mCustomGpuBufferAllocatorOgre::Terrainprotected
mDefaultGpuBufferAllocatorOgre::Terrainprotected
mDeltaDataOgre::Terrainprotected
mDerivedDataUpdateInProgressOgre::Terrainprotected
mDerivedUpdatePendingMaskOgre::Terrainprotected
mDirtyDerivedDataRectOgre::Terrainprotected
mDirtyGeometryRectOgre::Terrainprotected
mDirtyGeometryRectForNeighboursOgre::Terrainprotected
mDirtyLightmapFromNeighboursRectOgre::Terrainprotected
mGenerateMaterialInProgressOgre::Terrainprotected
mGlobalColourMapEnabledOgre::Terrainprotected
mGlobalColourMapSizeOgre::Terrainprotected
mHeightDataOgre::Terrainprotected
mHeightDataModifiedOgre::Terrainprotected
mIsLoadedOgre::Terrainprotected
mLastLODCameraOgre::Terrainprotected
mLastLODFrameOgre::Terrainprotected
mLastMillisOgre::Terrainprotected
mLastViewportHeightOgre::Terrainprotected
mLayerBlendMapListOgre::Terrainprotected
mLayerBlendMapSizeOgre::Terrainprotected
mLayerBlendMapSizeActualOgre::Terrainprotected
mLayerDeclOgre::Terrainprotected
mLayersOgre::Terrainprotected
mLayerUVMultiplierOgre::Terrainprotected
mLightmapOgre::Terrainprotected
mLightMapRequiredOgre::Terrainprotected
mLightMapShadowsOnlyOgre::Terrainprotected
mLightmapSizeOgre::Terrainprotected
mLightmapSizeActualOgre::Terrainprotected
mLodManagerOgre::Terrainprotected
mLodMorphRequiredOgre::Terrainprotected
mMaterialOgre::Terrainmutableprotected
mMaterialDirtyOgre::Terrainmutableprotected
mMaterialGenerationCountOgre::Terrainmutableprotected
mMaterialGeneratorOgre::Terrainmutableprotected
mMaterialNameOgre::Terrainprotected
mMaterialParamsDirtyOgre::Terrainmutableprotected
mMaxBatchSizeOgre::Terrainprotected
mMinBatchSizeOgre::Terrainprotected
mModifiedOgre::Terrainprotected
mNeighboursOgre::Terrainprotected
mNormalMapRequiredOgre::Terrainprotected
mNumLodLevelsOgre::Terrainprotected
mNumLodLevelsPerLeafNodeOgre::Terrainprotected
mPosOgre::Terrainprotected
mPrepareInProgressOgre::Terrainmutableprotected
mQuadTreeOgre::Terrainprotected
mQueryFlagsOgre::Terrainprotected
mRenderQueueGroupOgre::Terrainprotected
mResourceGroupOgre::Terrainprotected
mRootNodeOgre::Terrainprotected
msBlendTextureGeneratorOgre::Terrainprotectedstatic
mScaleOgre::Terrainprotected
mSceneMgrOgre::Terrainprotected
msCompositeMapNameGeneratorOgre::Terrainprotectedstatic
mSizeOgre::Terrainprotected
mSkirtSizeOgre::Terrainprotected
msLightmapNameGeneratorOgre::Terrainprotectedstatic
msNormalMapNameGeneratorOgre::Terrainprotectedstatic
mTerrainNormalMapOgre::Terrainprotected
mTreeDepthOgre::Terrainprotected
mVisibilityFlagsOgre::Terrainprotected
mWorkQueueChannelOgre::Terrainprotected
mWorldSizeOgre::Terrainprotected
NEIGHBOUR_COUNT enum valueOgre::Terrain
NEIGHBOUR_EAST enum valueOgre::Terrain
NEIGHBOUR_NORTH enum valueOgre::Terrain
NEIGHBOUR_NORTHEAST enum valueOgre::Terrain
NEIGHBOUR_NORTHWEST enum valueOgre::Terrain
NEIGHBOUR_SOUTH enum valueOgre::Terrain
NEIGHBOUR_SOUTHEAST enum valueOgre::Terrain
NEIGHBOUR_SOUTHWEST enum valueOgre::Terrain
NEIGHBOUR_WEST enum valueOgre::Terrain
NeighbourIndex enum nameOgre::Terrain
neighbourModified(NeighbourIndex index, const Rect &edgerect, const Rect &shadowrect)Ogre::Terrain
notifyNeighbours()Ogre::Terrain
OGRE_RW_MUTEX(mNeighbourMutex)Ogre::Terrain
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
POINT_SPACE enum valueOgre::Terrain
postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)Ogre::SceneManager::Listenerinlinevirtual
postUpdateSceneGraph(SceneManager *source, Camera *camera)Ogre::SceneManager::Listenerinlinevirtual
preFindVisibleObjects(SceneManager *source, SceneManager::IlluminationRenderStage irs, Viewport *v)Ogre::Terrainvirtual
prepare(const String &filename)Ogre::Terrain
prepare(DataStreamPtr &stream)Ogre::Terrain
prepare(StreamSerialiser &stream)Ogre::Terrain
prepare(const ImportData &importData)Ogre::Terrain
preUpdateSceneGraph(SceneManager *source, Camera *camera)Ogre::SceneManager::Listenerinlinevirtual
rayIntersects(const Ray &ray, bool cascadeToNeighbours=false, Real distanceLimit=0)Ogre::Terrain
raySelectNeighbour(const Ray &ray, Real distanceLimit=0)Ogre::Terrain
readLayerDeclaration(StreamSerialiser &ser, TerrainLayerDeclaration &targetdecl)Ogre::Terrainstatic
readLayerInstanceList(StreamSerialiser &ser, size_t numSamplers, Terrain::LayerInstanceList &targetlst)Ogre::Terrainstatic
RealVector typedefOgre::Terrain
removeFromNeighbours()Ogre::Terrainprotected
removeLayer(uint8 index)Ogre::Terrain
removeQueryFlags(uint32 flags)Ogre::Terraininline
replaceLayer(uint8 index, bool keepBlends, Real worldSize=0, const StringVector *textureNames=0)Ogre::Terrain
RequestHandler()Ogre::WorkQueue::RequestHandlerinline
ResponseHandler()Ogre::WorkQueue::ResponseHandlerinline
save(const String &filename)Ogre::Terrain
save(StreamSerialiser &stream)Ogre::Terrain
sceneManagerDestroyed(SceneManager *source)Ogre::Terrainvirtual
setGlobalColourMapEnabled(bool enabled, uint16 size=0)Ogre::Terrain
setGpuBufferAllocator(GpuBufferAllocator *alloc)Ogre::Terrain
setHeightAtPoint(long x, long y, float h)Ogre::Terrain
setLayerTextureName(uint8 layerIndex, uint8 samplerIndex, const String &textureName)Ogre::Terrain
setLayerWorldSize(uint8 index, Real size)Ogre::Terrain
setNeighbour(NeighbourIndex index, Terrain *neighbour, bool recalculate=false, bool notifyOther=true)Ogre::Terrain
setPosition(const Vector3 &pos)Ogre::Terrain
setQueryFlags(uint32 flags)Ogre::Terraininline
setRenderQueueGroup(uint8 grp)Ogre::Terraininline
setResourceGroup(const String &resGroup)Ogre::Terraininline
setSize(uint16 newSize)Ogre::Terrain
setVisibilityFlags(uint32 flags)Ogre::Terraininline
setWorldSize(Real newWorldSize)Ogre::Terrain
shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration)Ogre::SceneManager::Listenerinlinevirtual
shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum)Ogre::SceneManager::Listenerinlinevirtual
shadowTexturesUpdated(size_t numberOfShadowTextures)Ogre::SceneManager::Listenerinlinevirtual
shiftDownGPUBlendChannels(uint8 index)Ogre::Terrainprotected
shiftUpGPUBlendChannels(uint8 index)Ogre::Terrainprotected
sortLightsAffectingFrustum(LightList &lightList)Ogre::SceneManager::Listenerinlinevirtual
Space enum nameOgre::Terrain
Terrain(SceneManager *sm)Ogre::Terrain
TERRAIN_CHUNK_IDOgre::Terrainstatic
TERRAIN_CHUNK_VERSIONOgre::Terrainstatic
TERRAIN_GENERATE_MATERIAL_INTERVAL_MSOgre::Terrainstatic
TERRAIN_MAX_BATCH_SIZEOgre::Terrainstatic
TERRAIN_SPACE enum valueOgre::Terrain
TERRAINDERIVEDDATA_CHUNK_IDOgre::Terrainstatic
TERRAINDERIVEDDATA_CHUNK_VERSIONOgre::Terrainstatic
TERRAINGENERALINFO_CHUNK_IDOgre::Terrainstatic
TERRAINGENERALINFO_CHUNK_VERSIONOgre::Terrainstatic
TERRAINLAYERDECLARATION_CHUNK_IDOgre::Terrainstatic
TERRAINLAYERDECLARATION_CHUNK_VERSIONOgre::Terrainstatic
TERRAINLAYERINSTANCE_CHUNK_IDOgre::Terrainstatic
TERRAINLAYERINSTANCE_CHUNK_VERSIONOgre::Terrainstatic
TERRAINLAYERSAMPLER_CHUNK_IDOgre::Terrainstatic
TERRAINLAYERSAMPLER_CHUNK_VERSIONOgre::Terrainstatic
TERRAINLAYERSAMPLERELEMENT_CHUNK_IDOgre::Terrainstatic
TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSIONOgre::Terrainstatic
TerrainLodManager classOgre::Terrainfriend
TexturePtrList typedefOgre::Terrainprotected
unload()Ogre::Terrain
unprepare()Ogre::Terrain
update(bool synchronous=false)Ogre::Terrain
updateBaseScale()Ogre::Terrainprotected
updateCompositeMap()Ogre::Terrain
updateCompositeMapWithDelay(Real delay=2)Ogre::Terrain
updateDerivedData(bool synchronous=false, uint8 typeMask=0xFF)Ogre::Terrain
updateDerivedDataImpl(const Rect &rect, const Rect &lightmapExtraRect, bool synchronous, uint8 typeMask)Ogre::Terrainprotected
updateGeometry()Ogre::Terrain
updateGeometryWithoutNotifyNeighbours()Ogre::Terrain
waitForDerivedProcesses()Ogre::Terrainprotected
widenRectByVector(const Vector3 &vec, const Rect &inRect, Rect &outRect)Ogre::Terrain
widenRectByVector(const Vector3 &vec, const Rect &inRect, Real minHeight, Real maxHeight, Rect &outRect)Ogre::Terrain
WORKQUEUE_DERIVED_DATA_REQUESTOgre::Terrainstatic
WORKQUEUE_GENERATE_MATERIAL_REQUESTOgre::Terrainstatic
WORLD_SPACE enum valueOgre::Terrain
writeLayerDeclaration(const TerrainLayerDeclaration &decl, StreamSerialiser &ser)Ogre::Terrainstatic
writeLayerInstanceList(const Terrain::LayerInstanceList &lst, StreamSerialiser &ser)Ogre::Terrainstatic
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~Listener()Ogre::SceneManager::Listenerinlinevirtual
~RequestHandler()Ogre::WorkQueue::RequestHandlerinlinevirtual
~ResponseHandler()Ogre::WorkQueue::ResponseHandlerinlinevirtual
~Terrain()Ogre::Terrainvirtual