OGRE  1.9
Object-Oriented Graphics Rendering Engine
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Ogre::TerrainMaterialGeneratorA::SM2Profile Member List

This is the complete list of members for Ogre::TerrainMaterialGeneratorA::SM2Profile, including all inherited members.

_getShaderLanguage() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
_isSM3Available() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
_isSM4Available() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
addTechnique(const MaterialPtr &mat, const Terrain *terrain, TechniqueType tt)Ogre::TerrainMaterialGeneratorA::SM2Profileprotected
AllocatedObject()Ogre::AllocatedObject< Alloc >inlineexplicit
generate(const Terrain *terrain)Ogre::TerrainMaterialGeneratorA::SM2Profilevirtual
generateForCompositeMap(const Terrain *terrain)Ogre::TerrainMaterialGeneratorA::SM2Profilevirtual
getDescription() const Ogre::TerrainMaterialGenerator::Profileinline
getMaxLayers(const Terrain *terrain) const Ogre::TerrainMaterialGeneratorA::SM2Profilevirtual
getName() const Ogre::TerrainMaterialGenerator::Profileinline
getParent() const Ogre::TerrainMaterialGenerator::Profileinline
getReceiveDynamicShadowsDepth() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
getReceiveDynamicShadowsEnabled() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
getReceiveDynamicShadowsLowLod() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
getReceiveDynamicShadowsPSSM() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
HIGH_LOD enum valueOgre::TerrainMaterialGeneratorA::SM2Profileprotected
isCompositeMapEnabled() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
isGlobalColourMapEnabled() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
isLayerNormalMappingEnabled() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
isLayerParallaxMappingEnabled() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
isLayerSpecularMappingEnabled() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
isLightmapEnabled() const Ogre::TerrainMaterialGeneratorA::SM2Profileinline
isShadowingEnabled(TechniqueType tt, const Terrain *terrain) const Ogre::TerrainMaterialGeneratorA::SM2Profileprotected
isVertexCompressionSupported() const Ogre::TerrainMaterialGeneratorA::SM2Profilevirtual
LOW_LOD enum valueOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mCompositeMapEnabledOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mDepthShadowsOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mDescOgre::TerrainMaterialGenerator::Profileprotected
mGlobalColourMapEnabledOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mLayerNormalMappingEnabledOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mLayerParallaxMappingEnabledOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mLayerSpecularMappingEnabledOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mLightmapEnabledOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mLowLodShadowsOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mNameOgre::TerrainMaterialGenerator::Profileprotected
mParentOgre::TerrainMaterialGenerator::Profileprotected
mPSSMOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mReceiveDynamicShadowsOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mShaderGenOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mShaderLanguageOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mSM3AvailableOgre::TerrainMaterialGeneratorA::SM2Profileprotected
mSM4AvailableOgre::TerrainMaterialGeneratorA::SM2Profileprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >inline
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >inline
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz)Ogre::AllocatedObject< Alloc >inline
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >inline
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >inline
Profile(TerrainMaterialGenerator *parent, const String &name, const String &desc)Ogre::TerrainMaterialGenerator::Profileinline
Profile(const Profile &prof)Ogre::TerrainMaterialGenerator::Profileinline
RENDER_COMPOSITE_MAP enum valueOgre::TerrainMaterialGeneratorA::SM2Profileprotected
requestOptions(Terrain *terrain)Ogre::TerrainMaterialGeneratorA::SM2Profilevirtual
setCompositeMapEnabled(bool enabled)Ogre::TerrainMaterialGeneratorA::SM2Profile
setGlobalColourMapEnabled(bool enabled)Ogre::TerrainMaterialGeneratorA::SM2Profile
setLayerNormalMappingEnabled(bool enabled)Ogre::TerrainMaterialGeneratorA::SM2Profile
setLayerParallaxMappingEnabled(bool enabled)Ogre::TerrainMaterialGeneratorA::SM2Profile
setLayerSpecularMappingEnabled(bool enabled)Ogre::TerrainMaterialGeneratorA::SM2Profile
setLightmapEnabled(bool enabled)Ogre::TerrainMaterialGeneratorA::SM2Profilevirtual
setReceiveDynamicShadowsDepth(bool enabled)Ogre::TerrainMaterialGeneratorA::SM2Profile
setReceiveDynamicShadowsEnabled(bool enabled)Ogre::TerrainMaterialGeneratorA::SM2Profile
setReceiveDynamicShadowsLowLod(bool enabled)Ogre::TerrainMaterialGeneratorA::SM2Profile
setReceiveDynamicShadowsPSSM(PSSMShadowCameraSetup *pssmSettings)Ogre::TerrainMaterialGeneratorA::SM2Profile
SM2Profile(TerrainMaterialGenerator *parent, const String &name, const String &desc)Ogre::TerrainMaterialGeneratorA::SM2Profile
TechniqueType enum nameOgre::TerrainMaterialGeneratorA::SM2Profileprotected
updateCompositeMap(const Terrain *terrain, const Rect &rect)Ogre::TerrainMaterialGenerator::Profilevirtual
updateParams(const MaterialPtr &mat, const Terrain *terrain)Ogre::TerrainMaterialGeneratorA::SM2Profilevirtual
updateParamsForCompositeMap(const MaterialPtr &mat, const Terrain *terrain)Ogre::TerrainMaterialGeneratorA::SM2Profilevirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >inline
~Profile()Ogre::TerrainMaterialGenerator::Profileinlinevirtual
~SM2Profile()Ogre::TerrainMaterialGeneratorA::SM2Profilevirtual