_getRenderable() | Ogre::TerrainQuadTreeNode | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
assignVertexData(uint16 treeDepthStart, uint16 treeDepthEnd, uint16 resolution, uint sz) | Ogre::TerrainQuadTreeNode | |
calcSkirtVertexIndex(uint16 mainIndex, bool isCol) | Ogre::TerrainQuadTreeNode | protected |
calculateCurrentLod(const Camera *cam, Real cFactor) | Ogre::TerrainQuadTreeNode | |
createCpuVertexData() | Ogre::TerrainQuadTreeNode | protected |
createGpuIndexData() | Ogre::TerrainQuadTreeNode | protected |
createGpuVertexData() | Ogre::TerrainQuadTreeNode | protected |
DELTA_BUFFER | Ogre::TerrainQuadTreeNode | static |
destroyCpuVertexData() | Ogre::TerrainQuadTreeNode | protected |
destroyGpuIndexData() | Ogre::TerrainQuadTreeNode | protected |
destroyGpuVertexData() | Ogre::TerrainQuadTreeNode | protected |
finaliseDeltaValues(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
getAABB() const | Ogre::TerrainQuadTreeNode | |
getBaseLod() const | Ogre::TerrainQuadTreeNode | inline |
getBoundingRadius() const | Ogre::TerrainQuadTreeNode | |
getCastsShadows(void) const | Ogre::TerrainQuadTreeNode | protected |
getChild(unsigned short child) const | Ogre::TerrainQuadTreeNode | |
getCurrentLod() const | Ogre::TerrainQuadTreeNode | inline |
getLights(void) const | Ogre::TerrainQuadTreeNode | protected |
getLocalCentre() const | Ogre::TerrainQuadTreeNode | inline |
getLodCount() const | Ogre::TerrainQuadTreeNode | |
getLodLevel(uint16 lod) | Ogre::TerrainQuadTreeNode | |
getLodTransition() const | Ogre::TerrainQuadTreeNode | inline |
getMaterial(void) const | Ogre::TerrainQuadTreeNode | protected |
getMaxHeight() const | Ogre::TerrainQuadTreeNode | |
getMinHeight() const | Ogre::TerrainQuadTreeNode | |
getParent() const | Ogre::TerrainQuadTreeNode | |
getRenderOperation(RenderOperation &op) | Ogre::TerrainQuadTreeNode | protected |
getSquaredViewDepth(const Camera *cam) const | Ogre::TerrainQuadTreeNode | protected |
getTechnique(void) const | Ogre::TerrainQuadTreeNode | protected |
getTerrain() const | Ogre::TerrainQuadTreeNode | |
getVertexDataRecord() const | Ogre::TerrainQuadTreeNode | protected |
getWorldTransforms(Matrix4 *xform) const | Ogre::TerrainQuadTreeNode | protected |
getXOffset() const | Ogre::TerrainQuadTreeNode | inline |
getYOffset() const | Ogre::TerrainQuadTreeNode | inline |
isLeaf() const | Ogre::TerrainQuadTreeNode | |
isRenderedAtCurrentLod() const | Ogre::TerrainQuadTreeNode | |
isSelfOrChildRenderedAtCurrentLod() const | Ogre::TerrainQuadTreeNode | |
load() | Ogre::TerrainQuadTreeNode | |
load(uint16 depthStart, uint16 depthEnd) | Ogre::TerrainQuadTreeNode | |
loadSelf() | Ogre::TerrainQuadTreeNode | |
LodLevelList typedef | Ogre::TerrainQuadTreeNode | |
mAABB | Ogre::TerrainQuadTreeNode | protected |
mBaseLod | Ogre::TerrainQuadTreeNode | protected |
mBoundaryX | Ogre::TerrainQuadTreeNode | protected |
mBoundaryY | Ogre::TerrainQuadTreeNode | protected |
mBoundingRadius | Ogre::TerrainQuadTreeNode | protected |
mChildren | Ogre::TerrainQuadTreeNode | protected |
mChildWithMaxHeightDelta | Ogre::TerrainQuadTreeNode | protected |
mCurrentLod | Ogre::TerrainQuadTreeNode | protected |
mDepth | Ogre::TerrainQuadTreeNode | protected |
mergeIntoBounds(long x, long y, const Vector3 &pos) | Ogre::TerrainQuadTreeNode | |
mLocalCentre | Ogre::TerrainQuadTreeNode | protected |
mLocalNode | Ogre::TerrainQuadTreeNode | protected |
mLodLevels | Ogre::TerrainQuadTreeNode | protected |
mLodTransition | Ogre::TerrainQuadTreeNode | protected |
mMaterialLodIndex | Ogre::TerrainQuadTreeNode | protected |
mMovable | Ogre::TerrainQuadTreeNode | protected |
mNodeWithVertexData | Ogre::TerrainQuadTreeNode | protected |
mOffsetX | Ogre::TerrainQuadTreeNode | protected |
mOffsetY | Ogre::TerrainQuadTreeNode | protected |
Movable class | Ogre::TerrainQuadTreeNode | friend |
mParent | Ogre::TerrainQuadTreeNode | protected |
mQuadrant | Ogre::TerrainQuadTreeNode | protected |
mRend | Ogre::TerrainQuadTreeNode | protected |
mSelfOrChildRendered | Ogre::TerrainQuadTreeNode | protected |
mSize | Ogre::TerrainQuadTreeNode | protected |
mTerrain | Ogre::TerrainQuadTreeNode | protected |
mVertexDataRecord | Ogre::TerrainQuadTreeNode | protected |
notifyDelta(uint16 x, uint16 y, uint16 lod, Real delta) | Ogre::TerrainQuadTreeNode | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
pointIntersectsNode(long x, long y) | Ogre::TerrainQuadTreeNode | |
populateIndexData(uint16 batchSize, IndexData *destData) | Ogre::TerrainQuadTreeNode | protected |
POSITION_BUFFER | Ogre::TerrainQuadTreeNode | static |
postDeltaCalculation(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
preDeltaCalculation(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
prepare() | Ogre::TerrainQuadTreeNode | |
prepare(StreamSerialiser &stream) | Ogre::TerrainQuadTreeNode | |
rectContainsNode(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
rectIntersectsNode(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
Rend class | Ogre::TerrainQuadTreeNode | friend |
resetBounds(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
save(StreamSerialiser &stream) | Ogre::TerrainQuadTreeNode | |
setCurrentLod(int lod) | Ogre::TerrainQuadTreeNode | |
setLodTransition(float t) | Ogre::TerrainQuadTreeNode | |
TerrainQuadTreeNode(Terrain *terrain, TerrainQuadTreeNode *parent, uint16 xoff, uint16 yoff, uint16 size, uint16 lod, uint16 depth, uint16 quadrant) | Ogre::TerrainQuadTreeNode | |
unload() | Ogre::TerrainQuadTreeNode | |
unload(uint16 depthStart, uint16 depthEnd) | Ogre::TerrainQuadTreeNode | |
unprepare() | Ogre::TerrainQuadTreeNode | |
updateGpuVertexData() | Ogre::TerrainQuadTreeNode | protected |
updateRenderQueue(RenderQueue *queue) | Ogre::TerrainQuadTreeNode | protected |
updateVertexBuffer(HardwareVertexBufferSharedPtr &posbuf, HardwareVertexBufferSharedPtr &deltabuf, const Rect &rect) | Ogre::TerrainQuadTreeNode | protected |
updateVertexData(bool positions, bool deltas, const Rect &rect, bool cpuData) | Ogre::TerrainQuadTreeNode | |
useAncestorVertexData(TerrainQuadTreeNode *owner, uint16 treeDepthEnd, uint16 resolution) | Ogre::TerrainQuadTreeNode | |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false) | Ogre::TerrainQuadTreeNode | protected |
writeDeltaVertex(bool compress, uint16 x, uint16 y, float delta, float deltaThresh, float **ppDelta) | Ogre::TerrainQuadTreeNode | protected |
writePosVertex(bool compress, uint16 x, uint16 y, float height, const Vector3 &pos, float uvScale, float **ppPos) | Ogre::TerrainQuadTreeNode | protected |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~TerrainQuadTreeNode() | Ogre::TerrainQuadTreeNode | virtual |