#include <OgreD3D9HardwarePixelBuffer.h>
Public Attributes | |
IDirect3DSurface9 * | fSAASurface |
AA Surface abstracted by this buffer. More... | |
IDirect3DBaseTexture9 * | mipTex |
Mip map texture. More... | |
IDirect3DSurface9 * | surface |
Surface abstracted by this buffer. More... | |
IDirect3DSurface9 * | tempSurface |
Temporary surface in main memory if direct locking of mSurface is not possible. More... | |
IDirect3DVolume9 * | tempVolume |
Temporary volume in main memory if direct locking of mVolume is not possible. More... | |
IDirect3DVolume9 * | volume |
Volume abstracted by this buffer. More... | |
Definition at line 43 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DSurface9* Ogre::D3D9HardwarePixelBuffer::BufferResources::fSAASurface |
AA Surface abstracted by this buffer.
Definition at line 48 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DBaseTexture9* Ogre::D3D9HardwarePixelBuffer::BufferResources::mipTex |
Mip map texture.
Definition at line 56 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DSurface9* Ogre::D3D9HardwarePixelBuffer::BufferResources::surface |
Surface abstracted by this buffer.
Definition at line 46 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DSurface9* Ogre::D3D9HardwarePixelBuffer::BufferResources::tempSurface |
Temporary surface in main memory if direct locking of mSurface is not possible.
Definition at line 52 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DVolume9* Ogre::D3D9HardwarePixelBuffer::BufferResources::tempVolume |
Temporary volume in main memory if direct locking of mVolume is not possible.
Definition at line 54 of file OgreD3D9HardwarePixelBuffer.h.
IDirect3DVolume9* Ogre::D3D9HardwarePixelBuffer::BufferResources::volume |
Volume abstracted by this buffer.
Definition at line 50 of file OgreD3D9HardwarePixelBuffer.h.