structure holding texture unit settings for every stage More...
Public Attributes | |
TexCoordCalcMethod | autoTexCoordType |
type of auto tex. calc. used More... | |
size_t | coordIndex |
which texCoordIndex to use More... | |
const Frustum * | frustum |
Frustum, used if the above is projection. More... | |
IDirect3DBaseTexture9 * | pTex |
texture More... | |
IDirect3DBaseTexture9 * | pVertexTex |
vertex texture More... | |
D3D9Mappings::eD3DTexType | texType |
the type of the texture More... | |
structure holding texture unit settings for every stage
Definition at line 90 of file OgreD3D9RenderSystem.h.
TexCoordCalcMethod Ogre::D3D9RenderSystem::sD3DTextureStageDesc::autoTexCoordType |
type of auto tex. calc. used
Definition at line 97 of file OgreD3D9RenderSystem.h.
size_t Ogre::D3D9RenderSystem::sD3DTextureStageDesc::coordIndex |
which texCoordIndex to use
Definition at line 95 of file OgreD3D9RenderSystem.h.
const Frustum* Ogre::D3D9RenderSystem::sD3DTextureStageDesc::frustum |
Frustum, used if the above is projection.
Definition at line 99 of file OgreD3D9RenderSystem.h.
IDirect3DBaseTexture9* Ogre::D3D9RenderSystem::sD3DTextureStageDesc::pTex |
texture
Definition at line 101 of file OgreD3D9RenderSystem.h.
IDirect3DBaseTexture9* Ogre::D3D9RenderSystem::sD3DTextureStageDesc::pVertexTex |
vertex texture
Definition at line 103 of file OgreD3D9RenderSystem.h.
D3D9Mappings::eD3DTexType Ogre::D3D9RenderSystem::sD3DTextureStageDesc::texType |
the type of the texture
Definition at line 93 of file OgreD3D9RenderSystem.h.