Structure used to keep track of named uniforms in the linked program object. More...
#include <OgreGLSLProgramCommon.h>
Public Attributes | |
const GpuConstantDefinition * | mConstantDef |
The constant definition it relates to. More... | |
GLint | mLocation |
GL location handle. More... | |
GpuProgramType | mSourceProgType |
Which type of program params will this value come from? More... | |
Structure used to keep track of named uniforms in the linked program object.
Definition at line 42 of file OgreGLSLProgramCommon.h.
const GpuConstantDefinition * Ogre::GLUniformReference::mConstantDef |
The constant definition it relates to.
Definition at line 49 of file OgreGLSLProgramCommon.h.
GLint Ogre::GLUniformReference::mLocation |
GL location handle.
Definition at line 45 of file OgreGLSLProgramCommon.h.
GpuProgramType Ogre::GLUniformReference::mSourceProgType |
Which type of program params will this value come from?
Definition at line 47 of file OgreGLSLProgramCommon.h.