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Object-Oriented Graphics Rendering Engine
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Ogre::STLAllocatorBase< T > Struct Template Reference

Wrapper class for operating as an STL container allocator. More...

#include <OgreMemorySTLAllocator.h>

+ Inheritance diagram for Ogre::STLAllocatorBase< T >:

Public Types

typedef T value_type

Detailed Description

template<typename T>
struct Ogre::STLAllocatorBase< T >

Wrapper class for operating as an STL container allocator.

This class acts as the host for a configured allocation policy.

It takes the following template parameters:-

  • T : the type we will be allocating (see rebind later)
  • AllocPolicy : a memory allocator policy

See StdAllocPolicy for an example of implementing a Policy. The reason for implementing the allocation in a policy is that it makes implementing a custom allocator easier - you just have to provide an alternative policy with just allocate/deallocate implementations; this class does all the housekeeping associated with keeping the STL happy.

Definition at line 64 of file OgreMemorySTLAllocator.h.

Member Typedef Documentation

template<typename T >
typedef T Ogre::STLAllocatorBase< T >::value_type

Definition at line 66 of file OgreMemorySTLAllocator.h.

The documentation for this struct was generated from the following file: