Slot for a terrain instance, together with its definition.
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#include <OgreTerrainGroup.h>
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| TerrainSlot (long _x, long _y) |
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virtual | ~TerrainSlot () |
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void | freeInstance () |
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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Slot for a terrain instance, together with its definition.
Definition at line 322 of file OgreTerrainGroup.h.
Ogre::TerrainGroup::TerrainSlot::TerrainSlot |
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long |
_x, |
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long |
_y |
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inline |
virtual Ogre::TerrainGroup::TerrainSlot::~TerrainSlot |
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virtual |
void Ogre::TerrainGroup::TerrainSlot::freeInstance |
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template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
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const char * |
func |
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inlineinherited |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
Terrain* Ogre::TerrainGroup::TerrainSlot::instance |
long Ogre::TerrainGroup::TerrainSlot::x |
The coordinates of the terrain slot relative to the centre slot (signed).
Definition at line 325 of file OgreTerrainGroup.h.
long Ogre::TerrainGroup::TerrainSlot::y |
The documentation for this struct was generated from the following file: