OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreAnimationState.h File Reference
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Classes

class  Ogre::AnimationState
 Represents the state of an animation and the weight of its influence. More...
 
class  Ogre::AnimationStateControllerValue
 ControllerValue wrapper class for AnimationState. More...
 
class  Ogre::AnimationStateSet
 Class encapsulating a set of AnimationState objects. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef MapIterator
< AnimationStateMap > 
Ogre::AnimationStateIterator
 
typedef map< String,
AnimationState * >::type 
Ogre::AnimationStateMap
 
typedef ConstMapIterator
< AnimationStateMap > 
Ogre::ConstAnimationStateIterator
 
typedef ConstVectorIterator
< EnabledAnimationStateList > 
Ogre::ConstEnabledAnimationStateIterator
 
typedef list< AnimationState * >
::type 
Ogre::EnabledAnimationStateList