OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreBone.h File Reference
#include "OgrePrerequisites.h"
#include "OgreId.h"
#include "Math/Array/OgreBoneTransform.h"
#include "OgreNode.h"
#include "OgreHeaderPrefix.h"
#include "OgreBone.inl"
#include "OgreHeaderSuffix.h"
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class  Ogre::Bone
 Class representing a Bone in the join hierarchy of a skeleton. More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/