OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreBoneTransform.h File Reference
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Classes

struct  Ogre::BoneTransform
 Represents the transform of a single object, arranged in SoA (Structure of Arrays) More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/