OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreCapsule.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
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26 -----------------------------------------------------------------------------
27 OgreCapsule.h - 3D Line-Swept-Sphere class for intersection testing in Ogre3D
28 Some algorithms based off code from the Wild Magic library by Dave Eberly
29 -----------------------------------------------------------------------------
30 begin : Mon Apr 02 2007
31 author : Eric Cha
32 email : ericc@xenopi.com
33 Code Style Update :
34 -----------------------------------------------------------------------------
35 */
36 
37 #ifndef CAPSULE_H
38 #define CAPSULE_H
39 
40 #include "OgreSegment.h"
41 
42 namespace Ogre
43 {
44 
45  class Capsule
46  {
47  public:
48  // construction
49  Capsule (); // uninitialized
50  Capsule (const Segment&, Real);
51 
52  // set values
53  void set(const Vector3& newOrigin, const Vector3& newEnd, Real newRadius);
54  void setOrigin(const Vector3& newOrigin);
55  void setEndPoint(const Vector3& newEndpoint);
56  void setRadius(Real newRadius);
57 
58  // intersection tests
59  bool intersects(const Capsule&) const;
60  bool intersects(const Segment&) const;
61 
62  // defining members
65  };
66 }
67 
68 #endif //CAPSULE3_H
float Real
Software floating point type.
Segment mSegment
Definition: OgreCapsule.h:63
bool intersects(const Capsule &) const
void set(const Vector3 &newOrigin, const Vector3 &newEnd, Real newRadius)
void setOrigin(const Vector3 &newOrigin)
void setEndPoint(const Vector3 &newEndpoint)
Standard 3-dimensional vector.
Definition: OgreVector3.h:50
void setRadius(Real newRadius)