OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreCompositorManager2.h File Reference
#include "OgreHeaderPrefix.h"
#include "OgreCompositorCommon.h"
#include "OgreIdString.h"
#include "OgreTexture.h"
#include "OgreHeaderSuffix.h"
+ Include dependency graph for OgreCompositorManager2.h:

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Classes

class  Ogre::CompositorManager2
 Main system for managing Render Targets through the use of nodes. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef vector< TexturePtr >::type Ogre::TextureVec