OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreCompositorPassSceneDef.h File Reference
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Classes

class  Ogre::CompositorPassSceneDef
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Enumerations

enum  Ogre::ShadowNodeRecalculation { Ogre::SHADOW_NODE_RECALCULATE, Ogre::SHADOW_NODE_REUSE, Ogre::SHADOW_NODE_FIRST_ONLY, Ogre::SHADOW_NODE_CASTER_PASS }