OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreD3D11MultiRenderTarget.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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28 #ifndef __D3D11MULTIRENDERTARGET_H__
29 #define __D3D11MULTIRENDERTARGET_H__
30 
31 #include "OgreD3D11Prerequisites.h"
32 #include "OgreRenderTexture.h"
33 
34 namespace Ogre {
36  {
37  public:
38  D3D11MultiRenderTarget(const String &name);
40 
41  virtual void getCustomAttribute( const String& name, void *pData );
42 
43  bool requiresTextureFlipping() const { return false; }
44  private:
46  ID3D11RenderTargetView* mRenderTargetViews[OGRE_MAX_MULTIPLE_RENDER_TARGETS]; // Store views to accelerate bind
47  uint mNumberOfViews; // Store number of views to accelerate bind
48 
49  virtual void bindSurfaceImpl(size_t attachment, RenderTexture *target);
50  virtual void unbindSurfaceImpl(size_t attachment);
51 
53  void checkAndUpdate();
54 
56  };
57 };
58 
59 #endif
#define OGRE_MAX_MULTIPLE_RENDER_TARGETS
Define max number of multiple render targets (MRTs) to render to at once.
Definition: OgreConfig.h:117
This class represents a RenderTarget that renders to a Texture.
virtual void bindSurfaceImpl(size_t attachment, RenderTexture *target)
Implementation of bindSurface, must be provided.
This class represents a render target that renders to multiple RenderTextures at once.
Ogre::RenderTexture * mRenderTargets[OGRE_MAX_MULTIPLE_RENDER_TARGETS]
D3D11MultiRenderTarget(const String &name)
ID3D11RenderTargetView * mRenderTargetViews[OGRE_MAX_MULTIPLE_RENDER_TARGETS]
virtual void unbindSurfaceImpl(size_t attachment)
Implementation of unbindSurface, must be provided.
void checkAndUpdate()
Check surfaces and update RenderTarget extent.
virtual void getCustomAttribute(const String &name, void *pData)
Gets a custom (maybe platform-specific) attribute.
_StringBase String
Definition: OgreCommon.h:53
unsigned int uint
D3D11HardwarePixelBuffer * targets[OGRE_MAX_MULTIPLE_RENDER_TARGETS]