OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreD3D9HLSLProgram.h File Reference
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Classes

class  Ogre::D3D9HLSLProgram
 Specialisation of HighLevelGpuProgram to provide support for D3D9 High-Level Shader Language (HLSL). More...
 
class  Ogre::D3D9HLSLProgram::CmdAssemblerCode
 Command object for getting/setting assembler code. More...
 
class  Ogre::D3D9HLSLProgram::CmdBackwardsCompatibility
 Command object for enabling backwards compatibility. More...
 
class  Ogre::D3D9HLSLProgram::CmdColumnMajorMatrices
 Command object for setting matrix packing in column-major order. More...
 
class  Ogre::D3D9HLSLProgram::CmdEntryPoint
 Command object for setting entry point. More...
 
class  Ogre::D3D9HLSLProgram::CmdMicrocode
 Command object for getting/setting micro code. More...
 
class  Ogre::D3D9HLSLProgram::CmdOptimisation
 Command object for setting optimisation level. More...
 
class  Ogre::D3D9HLSLProgram::CmdPreprocessorDefines
 Command object for setting macro defines. More...
 
class  Ogre::D3D9HLSLProgram::CmdTarget
 Command object for setting target assembler. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/