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Object-Oriented Graphics Rendering Engine
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OgreDefaultWorkQueueTBB.h
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1 /*-------------------------------------------------------------------------
2 This source file is a part of OGRE
3 (Object-oriented Graphics Rendering Engine)
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5 For the latest info, see http://www.ogre3d.org/
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26 #ifndef __OgreDefaultWorkQueueTBB_H__
27 #define __OgreDefaultWorkQueueTBB_H__
28 
29 #include "../OgreWorkQueue.h"
30 #include <set>
31 
32 namespace Ogre
33 {
38  class _OgreExport DefaultWorkQueue : public DefaultWorkQueueBase
39  {
40  public:
41  DefaultWorkQueue(const String& name = BLANKSTRING);
42  virtual ~DefaultWorkQueue();
51  virtual void _threadMain();
53 
55  virtual void shutdown();
56 
58  virtual void startup(bool forceRestart = true);
59 
61  void _registerThreadWithRenderSystem();
62 
63  protected:
64  virtual void notifyWorkers();
65 
66  private:
67  tbb::task_scheduler_init mTaskScheduler;
68  tbb::task_group mTaskGroup;
70  OGRE_MUTEX(mRegisterRSMutex);
71  std::set<tbb::tbb_thread::id> mRegisteredThreads;
72  };
73 
74 
75 }
76 
77 #endif
78 
tbb::task_scheduler_init mTaskScheduler
#define _OgreExport
Definition: OgrePlatform.h:255
#define OGRE_MUTEX(name)
const String BLANKSTRING
Constant blank string, useful for returning by ref where local does not exist.
Definition: OgreCommon.h:574
_StringBase String
Definition: OgreCommon.h:53
std::set< tbb::tbb_thread::id > mRegisteredThreads