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Object-Oriented Graphics Rendering Engine
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OgreGL3PlusPrerequisites.h File Reference
#include "OgrePrerequisites.h"
#include "OgreLogManager.h"
#include <windows.h>
#include <wingdi.h>
#include <GL/gl3w.h>
#include <GL/glext.h>
#include <GL/wglext.h>
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Go to the source code of this file.

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define __PRETTY_FUNCTION__   __FUNCTION__
 
#define _CRT_SECURE_NO_DEPRECATE
 
#define _OgreGL3PlusExport   __declspec(dllimport)
 
#define ENABLE_GL_CHECK   0
 
#define GL_BUFFER_OFFSET(i)   ((char *)NULL + (i))
 
#define NOMINMAX
 
#define OGRE_CHECK_GL_ERROR(glFunc)   { glFunc; }
 
#define WGL_WGLEXT_PROTOTYPES
 
#define WIN32_LEAN_AND_MEAN
 

Typedefs

typedef SharedPtr< GL3PlusTexture > Ogre::GL3PlusTexturePtr
 
typedef SharedPtr< GLSLShader > Ogre::GLSLShaderPtr
 

Macro Definition Documentation

#define __PRETTY_FUNCTION__   __FUNCTION__

Definition at line 107 of file OgreGL3PlusPrerequisites.h.

#define _CRT_SECURE_NO_DEPRECATE

Definition at line 84 of file OgreGL3PlusPrerequisites.h.

#define _OgreGL3PlusExport   __declspec(dllimport)

Definition at line 94 of file OgreGL3PlusPrerequisites.h.

#define ENABLE_GL_CHECK   0

Definition at line 110 of file OgreGL3PlusPrerequisites.h.

#define GL_BUFFER_OFFSET (   i)    ((char *)NULL + (i))

Definition at line 104 of file OgreGL3PlusPrerequisites.h.

#define NOMINMAX

Definition at line 58 of file OgreGL3PlusPrerequisites.h.

#define OGRE_CHECK_GL_ERROR (   glFunc)    { glFunc; }

Definition at line 136 of file OgreGL3PlusPrerequisites.h.

#define WGL_WGLEXT_PROTOTYPES

Definition at line 61 of file OgreGL3PlusPrerequisites.h.

#define WIN32_LEAN_AND_MEAN

Definition at line 56 of file OgreGL3PlusPrerequisites.h.