OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreGLES2Support.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
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28 
29 #ifndef __GLES2Support_H__
30 #define __GLES2Support_H__
31 
32 #include "OgreGLES2Prerequisites.h"
33 #include "OgreRenderWindow.h"
34 #include "OgreConfigOptionMap.h"
35 
36 namespace Ogre
37 {
38  class GLES2RenderSystem;
39  class GLES2StateCacheManager;
40 
42  {
43  public:
44  GLES2Support() : mStateCacheMgr(0) { }
45  virtual ~GLES2Support() { }
46 
52  virtual void addConfig() = 0;
53  virtual void setConfigOption(const String &name, const String &value);
54 
59  virtual String validateConfig() = 0;
60  virtual ConfigOptionMap& getConfigOptions(void);
61  virtual RenderWindow* createWindow(bool autoCreateWindow,
62  GLES2RenderSystem *renderSystem,
63  const String& windowTitle) = 0;
64 
66  virtual RenderWindow* newWindow(const String &name,
67  unsigned int width, unsigned int height,
68  bool fullScreen,
69  const NameValuePairList *miscParams = 0) = 0;
70 
74  const String& getGLVendor(void) const
75  {
76  return mVendor;
77  }
78 
82  const String& getGLVersion(void) const
83  {
84  return mVersion;
85  }
86 
90  const String& getShaderCachePath(void) const
91  {
92  return mShaderCachePath;
93  }
94 
98  const String& getShaderLibraryPath(void) const
99  {
100  return mShaderLibraryPath;
101  }
102 
107  {
108  mShaderCachePath = path;
109  }
110 
115  {
116  mShaderLibraryPath = path;
117  }
118 
122  virtual void *getProcAddress(const String& procname) = 0;
123 
127  virtual void initialiseExtensions();
128 
132  virtual bool checkExtension(const String& ext) const;
133 
135  virtual unsigned int getDisplayMonitorCount() const
136  {
137  return 1;
138  }
139 
144  {
145  return mStateCacheMgr;
146  }
147 
152  {
153  mStateCacheMgr = stateCacheMgr;
154  }
155 
159  virtual void start() = 0;
163  virtual void stop() = 0;
164 
165  private:
170 
171  protected:
172  // Stored options
174 
175  // This contains the complete list of supported extensions
177 
178  // State cache management
180  };
181 
182 }
183 
184 #endif
Manages the target rendering window.
const String & getShaderCachePath(void) const
Get shader cache path.
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition: OgreCommon.h:580
#define _OgreGLES2Export
const String & getGLVersion(void) const
Get version information.
ConfigOptionMap mOptions
An in memory cache of the OpenGL ES state.
void setShaderLibraryPath(String path)
Set shader library path.
void setStateCacheManager(GLES2StateCacheManager *stateCacheMgr)
Set a valid state cache manager.
Implementation of GL ES 2.x as a rendering system.
const String & getGLVendor(void) const
Get vendor information.
set< String >::type extensionList
map< String, ConfigOption >::type ConfigOptionMap
GLES2StateCacheManager * getStateCacheManager() const
Get the state cache manager.
const String & getShaderLibraryPath(void) const
Get shader library path.
void setShaderCachePath(String path)
Set shader cache path.
virtual unsigned int getDisplayMonitorCount() const
Gets the number of display monitors.
_StringBase String
Definition: OgreCommon.h:53
GLES2StateCacheManager * mStateCacheMgr