OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreGLESRenderSystem.h File Reference
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Classes

class  Ogre::GLESRenderSystem
 Implementation of GL as a rendering system. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Macros

#define MAX_LIGHTS   8
 Array of up to 8 lights, indexed as per API Note that a null value indicates a free slot. More...
 

Macro Definition Documentation

#define MAX_LIGHTS   8

Array of up to 8 lights, indexed as per API Note that a null value indicates a free slot.

Definition at line 64 of file OgreGLESRenderSystem.h.