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Object-Oriented Graphics Rendering Engine
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OgreGLESStateCacheManager.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
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28 
29 #ifndef __GLESStateCacheManager_H__
30 #define __GLESStateCacheManager_H__
31 
32 #include "OgreGLESPrerequisites.h"
33 
35 
36 namespace Ogre
37 {
38  class GLESStateCacheManagerImp;
39 
54  {
55  private:
57 
58  public:
60  ~GLESStateCacheManager(void);
61 
65  void initializeCache();
66 
69  void clearCache();
70 
76  void bindGLBuffer(GLenum target, GLuint buffer, GLenum attach = 0, bool force = false);
77 
83  void deleteGLBuffer(GLenum target, GLuint buffer, GLenum attach = 0, bool force = false);
84 
89  void bindGLTexture(GLenum target, GLuint texture);
90 
96  void setTexParameteri(GLenum target, GLenum pname, GLint param);
97 
102  bool activateGLTextureUnit(size_t unit);
103 
107  GLenum getBlendEquation(void) const;
108 
112  void setBlendEquation(GLenum eq);
113 
118  void setBlendFunc(GLenum source, GLenum dest);
119 
123  GLboolean getDepthMask(void) const;
124 
128  void setDepthMask(GLboolean mask);
129 
133  GLenum getDepthFunc(void) const;
134 
138  void setDepthFunc(GLenum func);
139 
143  GLclampf getClearDepth(void) const;
144 
148  void setClearDepth(GLclampf depth);
149 
156  void setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
157 
161  vector<GLboolean>::type & getColourMask(void) const;
162 
169  void setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
170 
174  GLuint getStencilMask(void) const;
175 
179  void setStencilMask(GLuint mask);
180 
184  void setEnabled(GLenum flag);
185 
189  void setDisabled(GLenum flag);
190 
194  unsigned int getDiscardBuffers(void) const;
195 
199  void setDiscardBuffers(unsigned int flags);
200 
204  GLenum getPolygonMode(void) const;
205 
209  void setPolygonMode(GLenum mode);
210 
214  GLenum getCullFace(void) const;
215 
219  void setCullFace(GLenum face);
220  };
221 }
222 
223 #endif
Ogre::GeneralAllocatedObject StateCacheAlloc
An in memory cache of the OpenGL ES state.
An in memory cache of the OpenGL ES state.
#define _OgreGLESExport
GLESStateCacheManagerImp * mImp
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...