OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreGLPrerequisites.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 #ifndef __GLPrerequisites_H__
29 #define __GLPrerequisites_H__
30 
31 #include "OgrePrerequisites.h"
32 
33 namespace Ogre {
34  // Forward declarations
35  class GLSupport;
36  class GLRenderSystem;
37  class GLTexture;
38  class GLTextureManager;
39  class GLGpuProgram;
40  class GLContext;
41  class GLRTTManager;
42  class GLFBOManager;
43  class GLHardwarePixelBuffer;
44  class GLRenderBuffer;
46 
49 }
50 
51 #if OGRE_THREAD_SUPPORT == 1
52 # define GLEW_MX
53 #endif
54 
55 #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
56 #if !defined( __MINGW32__ )
57 # define WIN32_LEAN_AND_MEAN
58 # ifndef NOMINMAX
59 # define NOMINMAX // required to stop windows.h messing up std::min
60 # endif
61 #endif
62 # include <windows.h>
63 # include <wingdi.h>
64 # include <GL/glew.h>
65 # include <GL/wglew.h>
66 # include <GL/glu.h>
67 #elif OGRE_PLATFORM == OGRE_PLATFORM_LINUX
68 # include <GL/glew.h>
69 # include <GL/glu.h>
70 # define GL_GLEXT_PROTOTYPES
71 #elif OGRE_PLATFORM == OGRE_PLATFORM_APPLE
72 # include <GL/glew.h>
73 # include <OpenGL/glu.h>
74 #endif
75 
76 #if OGRE_THREAD_SUPPORT == 1
77  // implemented in OgreGLContext.cpp
78  GLEWContext * glewGetContext();
79 
80 # if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
81  // implemented in OgreWin32Context.cpp
82  WGLEWContext * wglewGetContext();
83 # endif
84 
85 #endif
86 
88 #if !defined( _CRT_SECURE_NO_DEPRECATE )
89 #define _CRT_SECURE_NO_DEPRECATE
90 #endif
91 
92 #if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32) && !defined(__MINGW32__) && !defined(OGRE_STATIC_LIB)
93 # ifdef OGRE_GLPLUGIN_EXPORTS
94 # define _OgreGLExport __declspec(dllexport)
95 # else
96 # if defined( __MINGW32__ )
97 # define _OgreGLExport
98 # else
99 # define _OgreGLExport __declspec(dllimport)
100 # endif
101 # endif
102 #elif defined ( OGRE_GCC_VISIBILITY )
103 # define _OgreGLExport __attribute__ ((visibility("default")))
104 #else
105 # define _OgreGLExport
106 #endif
107 
108 #endif //#ifndef __GLPrerequisites_H__
SharedPtr< GLGpuProgram > GLGpuProgramPtr
Reference-counted shared pointer, used for objects where implicit destruction is required.
SharedPtr< GLTexture > GLTexturePtr