OGRE  2.0
Object-Oriented Graphics Rendering Engine
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OgreGLSLESGpuProgram.h File Reference
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class  Ogre::GLSLESGpuProgram
 GLSL ES low level compiled shader object - this class is used to get at the linked program object and provide an interface for GLES2RenderSystem calls. More...



This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/