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Object-Oriented Graphics Rendering Engine
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OgreGLSLMonolithicProgramManager.h
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1 /*
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3  This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5  For the latest info, see http://www.ogre3d.org/
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7  Copyright (c) 2000-2014 Torus Knot Software Ltd
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28 #ifndef __GLSLMonolithicProgramManager_H__
29 #define __GLSLMonolithicProgramManager_H__
30 
32 #include "OgreSingleton.h"
33 
34 #include "OgreGLSLExtSupport.h"
36 #include "OgreGLSLProgramManager.h"
37 
38 namespace Ogre {
39 
55  class _OgreGL3PlusExport GLSLMonolithicProgramManager : public GLSLProgramManager, public Singleton<GLSLMonolithicProgramManager>
56  {
57 
58  private:
59 
61  typedef MonolithicProgramMap::iterator MonolithicProgramIterator;
62 
65 
68 
71 
72  public:
73 
75 
77 
82  GLSLMonolithicProgram* getActiveMonolithicProgram(void);
83 
89  void setActiveVertexShader(GLSLShader* vertexGpuProgram);
95  void setActiveHullShader(GLSLShader* hullGpuProgram);
101  void setActiveDomainShader(GLSLShader* domainGpuProgram);
107  void setActiveGeometryShader(GLSLShader* geometryGpuProgram);
113  void setActiveFragmentShader(GLSLShader* fragmentGpuProgram);
119  void setActiveComputeShader(GLSLShader* computeGpuProgram);
120 
121  static GLSLMonolithicProgramManager& getSingleton(void);
122  static GLSLMonolithicProgramManager* getSingletonPtr(void);
123  };
124 
125 }
126 
127 #endif // __GLSLMonolithicProgramManager_H__
map< uint32, GLSLMonolithicProgram * >::type MonolithicProgramMap
Template class for creating single-instance global classes.
Definition: OgreSingleton.h:64
MonolithicProgramMap mMonolithicPrograms
container holding previously created program objects
GLSLMonolithicProgram * mActiveMonolithicProgram
active objects defining the active rendering gpu state
Ogre assumes that there are separate programs to deal with but GLSL has one program object that repre...
#define _OgreGL3PlusExport
Model of OpenGL program object created using the glLinkProgram method of linking. ...
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL has one progr...
Specialisation of HighLevelGpuProgram to encapsulate shader objects obtained from compiled shaders wr...
MonolithicProgramMap::iterator MonolithicProgramIterator